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Online and Distance Education Commons

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Faculty Publications - George Fox University Libraries

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Articles 1 - 17 of 17

Full-Text Articles in Online and Distance Education

Digital Identity Development, Robin Ashford Jun 2015

Digital Identity Development, Robin Ashford

Faculty Publications - George Fox University Libraries

No abstract provided.


Guiding Learners Toward Digital Fluency, Robin Ashford Jun 2015

Guiding Learners Toward Digital Fluency, Robin Ashford

Faculty Publications - George Fox University Libraries

No abstract provided.


Developing A Professional Online Identity: A Course For A Growing Student Need, Robin Ashford, Anna Berardi Feb 2014

Developing A Professional Online Identity: A Course For A Growing Student Need, Robin Ashford, Anna Berardi

Faculty Publications - George Fox University Libraries

No abstract provided.


The Mobile Landscape, Mobile Literacy And Libraries, Laura Zeigen, Robin Ashford Jan 2014

The Mobile Landscape, Mobile Literacy And Libraries, Laura Zeigen, Robin Ashford

Faculty Publications - George Fox University Libraries

No abstract provided.


Serving Your Mobile Users: The Essentials - Chapter 1 From "The Handheld Library: Mobile Technology And The Librarian", Robin Ashford, Alexander Rolfe Jan 2013

Serving Your Mobile Users: The Essentials - Chapter 1 From "The Handheld Library: Mobile Technology And The Librarian", Robin Ashford, Alexander Rolfe

Faculty Publications - George Fox University Libraries

No abstract provided.


Implications Of A Mobile Computing World For Academic Libraries And Their Users, Merrill Johnson, Robin Ashford Jan 2013

Implications Of A Mobile Computing World For Academic Libraries And Their Users, Merrill Johnson, Robin Ashford

Faculty Publications - George Fox University Libraries

No abstract provided.


Google+ Hangouts, Pinterest And Twitter @ The Library, Robin Ashford Jan 2012

Google+ Hangouts, Pinterest And Twitter @ The Library, Robin Ashford

Faculty Publications - George Fox University Libraries

No abstract provided.


Toward A Sustainable Embedded Librarian Program, Robin Ashford Jan 2012

Toward A Sustainable Embedded Librarian Program, Robin Ashford

Faculty Publications - George Fox University Libraries

No abstract provided.


Academic Librarians In Second Life, Denise Cote, Beth Kraemer, Diane Nahl, Robin Ashford Jan 2012

Academic Librarians In Second Life, Denise Cote, Beth Kraemer, Diane Nahl, Robin Ashford

Faculty Publications - George Fox University Libraries

The multi-user virtual world Second Life is an online software platform that allows users to jointly explore realistic three-dimensional environments via avatar characters, communicate via voice and text chat, and collaborate using shared creation tools. Librarians and educators have been developing academic content and services in Second Life for use with students and other constituency groups since 2005. This study surveyed academic librarians working in Second Life to discover their perceptions of virtual world environments for teaching and learning and to gauge the impact of this technology on their work with faculty and students. Sixty-two librarians provided details on various …


Qr Codes & Augmented Reality For Mobile Library Users, Robin Ashford Jan 2011

Qr Codes & Augmented Reality For Mobile Library Users, Robin Ashford

Faculty Publications - George Fox University Libraries

No abstract provided.


Qr Codes: What, Why, How & Where, Robin Ashford Jan 2011

Qr Codes: What, Why, How & Where, Robin Ashford

Faculty Publications - George Fox University Libraries

No abstract provided.


The George Fox University Embedded Librarian Program, Robin Ashford, Charles Kamilos, Merrill Johnson Jan 2011

The George Fox University Embedded Librarian Program, Robin Ashford, Charles Kamilos, Merrill Johnson

Faculty Publications - George Fox University Libraries

No abstract provided.


Qr Codes And Academic Libraries: Reaching Mobile Users, Robin Ashford Jan 2010

Qr Codes And Academic Libraries: Reaching Mobile Users, Robin Ashford

Faculty Publications - George Fox University Libraries

No abstract provided.


Qr Codes & Simple Augmented Reality In Academic Libraries, Robin Ashford Jan 2010

Qr Codes & Simple Augmented Reality In Academic Libraries, Robin Ashford

Faculty Publications - George Fox University Libraries

No abstract provided.


Faculty Preparation For Teaching And Learning In Second Life, Robin Ashford, Scot Headley, Anita Zijdemans Boudreau Jan 2009

Faculty Preparation For Teaching And Learning In Second Life, Robin Ashford, Scot Headley, Anita Zijdemans Boudreau

Faculty Publications - George Fox University Libraries

No abstract provided.


Immersive Virtual Worlds In Educational Practice: Introducing Educators To Second Life, Anita Zijdemans Boudreau, Scot Headley, Robin Ashford Jan 2009

Immersive Virtual Worlds In Educational Practice: Introducing Educators To Second Life, Anita Zijdemans Boudreau, Scot Headley, Robin Ashford

Faculty Publications - George Fox University Libraries

This paper reports outcomes of the second iteration of a longitudinal action research study on the affordances of Second Life for enriched online teaching and learning. Introduction to Second for Educators was a professional development opportunity offered to graduate students, faculty, and administrators as a distance course in spring 2009. Participants’ wiki reflections and exit questionnaires were analyzed to determine the effectiveness of a constructivist instructional design using guided discovery within a supportive Community of Inquiry [CoI]. Results indicate that the constructivist design ensures a level of facilitation requisite to successfully scaffolding novices’ experiential learning inworld. The CoI model is …


Do Educators Need A Second Life? Exploring Possibilities For Enriched Technology-Based Distance Learning, Anita Zijdemans Boudreu, Scot Headley, Robin Ashford Jan 2009

Do Educators Need A Second Life? Exploring Possibilities For Enriched Technology-Based Distance Learning, Anita Zijdemans Boudreu, Scot Headley, Robin Ashford

Faculty Publications - George Fox University Libraries

This paper reports outcomes of our first Action Research study involving implementing Second Life [SL] in a graduate distance course on exploring community online. Participant blog entries and transcripts of ‘in-world’ class sessions were analyzed to determine: how well the participants learned to be successful SL residents; whether observations and meeting discussions reflected themes of community and experiential learning; and how participants evaluated their experiences and the educational potential of SL. Results indicate that SL is a complex environment requiring much practice to develop competencies for navigating inworld. Once accomplished, however, participants reported that although SL did not replicate real …