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- Futuring; Rhode Island School of Design; Brown University; Design; Sustainability; Social Sciences; Innovation; Collaborative Design (1)
- Futuring; Rhode Island School of Design; Brown University; Design; Sustainability; Social Sciences; Innovation; Game Theory; Positive-Sum Design; Creative Collaboration (1)
- Futuring; Rhode Island School of Design; Brown University; Design; Sustainability; Social Sciences; Innovation; Infrastructure Design; Combinatory Solutions; Multi-purpose Design; Bridge Design (1)
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Articles 1 - 6 of 6
Full-Text Articles in Art Education
Art's Disclosive Dimensions: Reflections On The Work Of Peter London, Aaron Darrisaw
Art's Disclosive Dimensions: Reflections On The Work Of Peter London, Aaron Darrisaw
Artizein: Arts and Teaching Journal
When I initially came to this project, I vaguely remembered hearing of Peter London once before – in passing perhaps. Yet I knew nothing really of his art or his work as an educator. Each day I came into work, however, I was met with a series of very interesting correspondences, articles, conference presentations, lecture notes, and more that offered a thoroughgoing vision of art as a personally, socially, and spiritually transformative and enriching enterprise. The collection contained document after document of valuable contributions to the instrumental role that art can and does play in opening up individuals to their …
Positive Sum Design And The Economics Of Sharing, Ian Gonsher
Positive Sum Design And The Economics Of Sharing, Ian Gonsher
Articles
No abstract provided.
Double Or Nothing: Reflections On Bridge Design, Hillary Brown
Double Or Nothing: Reflections On Bridge Design, Hillary Brown
Articles
No abstract provided.
Post Critical Again, Charlie Cannon
Introduction To Making Futures, Pelle Ehn
The Aesthetic Experience, Flow, And Smart Technology: Viewing Art In A Virtual Environment, Carol Ikard
The Aesthetic Experience, Flow, And Smart Technology: Viewing Art In A Virtual Environment, Carol Ikard
Walden Dissertations and Doctoral Studies
Smart technology can support art educators and museum professionals in mediating the aesthetic experience. It can also increase museum attendance, enrich the viewer's delight and engagement with artworks and art collections, and provide an avenue for extending art on a global level. The purpose of this study was to determine the extent to which a mobile art app with text-based narrative influences scores on an aesthetic experience questionnaire. This quantitative research measured the difference in pretest and posttest human-computer interaction scores on the Aesthetic Experience Questionnaire Form after participants used two versions of a mobile art app. Csikszentmihalyi's flow was …