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Articles 1 - 11 of 11
Full-Text Articles in Composition
Wordmuse, John M. Nelson
Wordmuse, John M. Nelson
Computer Science and Software Engineering
Wordmuse is an application that allows users to enter a song and a list of keywords to create a new song. Built on Spotify's API, this project showcases the fusion of music composition and artificial intelligence. This paper also discusses the motivation, design, and creation of Wordmuse.
Analyzing Perceptions Of Music From A Songwriting Perspective, Jackson Stephen Reynosa
Analyzing Perceptions Of Music From A Songwriting Perspective, Jackson Stephen Reynosa
Communication Studies
This study seeks to understand listeners’ perceptions of music from a generational and songwriting approach. A total of 123 participants aged 18 and older took part in an open-ended survey design that measured their subjective music preferences. Four different sections tested participants’ music taste, music tied to generations, an original song made by the researcher, and songwriting in a holistic sense. It was found that participants exercised individualism and authenticity in their responses throughout. By using the Uses and Gratifications Theory, it is explainable that people listened and sought out music for their own unique reasons. By applying Mood Management …
Dynamic Procedural Music Generation From Npc Attributes, Megan E. Washburn
Dynamic Procedural Music Generation From Npc Attributes, Megan E. Washburn
Master's Theses
Procedural content generation for video games (PCGG) has seen a steep increase in the past decade, aiming to foster emergent gameplay as well as to address the challenge of producing large amounts of engaging content quickly. Most work in PCGG has been focused on generating art and assets such as levels, textures, and models, or on narrative design to generate storylines and progression paths. Given the difficulty of generating harmonically pleasing and interesting music, procedural music generation for games (PMGG) has not seen as much attention during this time.
Music in video games is essential for establishing developers' intended mood …
Real-Time Audio-Midi Controller, Brian Shino Balberchak
Real-Time Audio-Midi Controller, Brian Shino Balberchak
Computer Engineering
Most MIDI controllers used in music production use a regular keyboard to generate the MIDI notes that are sent to the synthesizer. This project aims to provide the user with a different way of generating MIDI data: by playing an instrument of their choice with a passive electronic pickup to generate MIDI notes that correspond with the fundamental frequency of the musical pitch being played. The pitch-detecting algorithm used in this application utilizes a modified form of auto-correlation.
As an embedded systems project that uses signal-processing techniques, the knowledge of topics from the following courses was essential:
EE 211: Op-Amp …
Smoke & Mirrors, Justin R. Pecot
Project Llama: Making A Cappella Arranging Easier, Jason Lu
Project Llama: Making A Cappella Arranging Easier, Jason Lu
Liberal Arts and Engineering Studies
This project was intended to improve the current state of a cappella arranging. It explains the problems with current tools and explores other options.
Crotale Sample Library, Ryan Waczek
Crotale Sample Library, Ryan Waczek
Music
This report will discuss the process of creating a digital sample based library for musical applications. Topics such as recording, microphone placement, and mixing will be addressed; as well as elements of design in Adobe Photoshop, and computer scripting in the language of the computer program Komplete 5 by Native Instruments. The instrument sampled is the crotales, an orchestral, melodic percussion instrument.
Procedural Music Generation And Adaptation Based On Game State, Timothey Andrew Adam
Procedural Music Generation And Adaptation Based On Game State, Timothey Andrew Adam
Master's Theses
Video game developers attempt to convey moods to emphasize their game's narrative. Events that occur within the game usually convey success or failure in some way meaningful to the story's progress. Ideally, when these events occur, the intended change in mood should be perceivable to the player. One way of doing so is to change the music. This requires musical tracks to represent many possible moods, states and game events. This can be very taxing on composers, and encoding the control flow (when to transition) of the tracks can prove to be tricky as well.
This thesis presents AUD.js, a …
A Song Through Time: Tiger Rag And The Twentieth Century, Thomas Grady Hartsock
A Song Through Time: Tiger Rag And The Twentieth Century, Thomas Grady Hartsock
Music
Tiger Rag is one of the first recorded jazz works.This project investigates the initial creation of the work and follows it through five different artists in the twentieth century to explain how this piece of music has grown in it's hundred years of life.
Fiesole: The Hillsides Of Tuscany, A Musical Work For The Classical Guitar And A Study Of The Compositional Process, Matthew Goodman
Fiesole: The Hillsides Of Tuscany, A Musical Work For The Classical Guitar And A Study Of The Compositional Process, Matthew Goodman
Music
Fiesole: The Hillsides of Tuscany
This piece of music is composed for 4 guitars, and it includes all of the right and left-hand fingerings for all notes. The individual parts are printed out so it can be distributed easily.
Misheard Me Oronyminator: Using Oronyms To Validate The Correctness Of Frequency Dictionaries, Jennifer G. Hughes
Misheard Me Oronyminator: Using Oronyms To Validate The Correctness Of Frequency Dictionaries, Jennifer G. Hughes
Master's Theses
In the field of speech recognition, an algorithm must learn to tell the difference between "a nice rock" and "a gneiss rock". These identical-sounding phrases are called oronyms. Word frequency dictionaries are often used by speech recognition systems to help resolve phonetic sequences with more than one possible orthographic phrase interpretation, by looking up which oronym of the root phonetic sequence contains the most-common words.
Our paper demonstrates a technique used to validate word frequency dictionary values. We chose to use frequency values from the UNISYN dictionary, which tallies each word on a per-occurance basis, using a proprietary text corpus, …