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The Flow Of Art: A Study On The Human Experience And Nature, Matthew R. Schott May 2018

The Flow Of Art: A Study On The Human Experience And Nature, Matthew R. Schott

Undergraduate Honors Theses

Through all of human history, artists and other creators have been able to access the extraordinary state of flow to achieve amazing feats. Whether it be for a divine purpose, or simply making someone’s day a little better, art has been used to lift the spirits and nourish humanity. In our attempt to cope with the world in which we live, we have found this great mental resource, that has allowed for achievements that not one person could not attain on their own. In my observation, I have seen this euphoric cycle of flow change the lives of so many …


The Detriments Of Factory Farming, Carrie Williams May 2018

The Detriments Of Factory Farming, Carrie Williams

Undergraduate Honors Theses

This thesis discusses the detrimental effects that industrialized farming practices have on public health, animal welfare, and ecological systems and includes factual support. It also provides practical application of this information as well as possible solutions and a detailed description of a related art exhibition.


Racial Peeves: The Exploitation Of Microaggressions, Olivia Gabrielle Ellis May 2018

Racial Peeves: The Exploitation Of Microaggressions, Olivia Gabrielle Ellis

Undergraduate Honors Theses

Racial Peeves: The Exploitation of Microaggressions documents my personal experience of dealing with microaggressions throughout my life, as well as the history of these racial issues. This thesis also documents the creation of my Senior BFA Exhibition of the same title inspired by 1970s Blaxploitation posters.


Artist-Centered Technical Direction And Tool Development, Joshua Roberts May 2018

Artist-Centered Technical Direction And Tool Development, Joshua Roberts

Undergraduate Honors Theses

This paper details the design and development process for two technical projects, both of which were developed for use in Autodesk Maya to enhance the workflow processes of 3D character animation. The first project is focused on advanced character rigging using mathematical concepts and Maya nodes, while the second project is focused on plugin development in python 2.7, making full use of the PySide2 library which binds to the Qt5 user-interface framework.


Sonder: Exploration Of The Relationship Between Digital Media And Graphic Design Through The Creation Of Print And Digital Publications, Elisa Leigh Vandergriff May 2018

Sonder: Exploration Of The Relationship Between Digital Media And Graphic Design Through The Creation Of Print And Digital Publications, Elisa Leigh Vandergriff

Undergraduate Honors Theses

Sonder is an exploration of the relationship between digital media and graphic design through the creation of print and digital publications. At it’s very foundation, Sonder is a travel magazine with both a physical print publication and a digital publication designed for a tablet. It includes photography, articles, poetry, and travel tips. The print and the digital versions contain the same content, but explore different methods of presentation.


The Commodity Club: Commodity Fetishism In Modern Art And Tattoos, Shelby Maiden May 2018

The Commodity Club: Commodity Fetishism In Modern Art And Tattoos, Shelby Maiden

Undergraduate Honors Theses

The current culture of commodity fetishism that surrounds both modern art and tattoos are disproportionately a part of the perpetuation of an artificial sense of society and community. It promotes the notion that by simply by inking the deeper layers of their skin or by spending millions on a painting that somehow one becomes elevated and enters an elite space, or club, of people like them.


The Significance Of Cloth In The Narrative Of The Life Of Christ As Represented In Dieric Bouts' "Life Of Christ Altarpiece", Mary-Margaret Mcleod Pilling Apr 2018

The Significance Of Cloth In The Narrative Of The Life Of Christ As Represented In Dieric Bouts' "Life Of Christ Altarpiece", Mary-Margaret Mcleod Pilling

Undergraduate Honors Theses

This thesis explores the materialistic importance of cloth in the life of Jesus Christ and relates it to the disassembled Life of Christ Altarpiece painted by the Renaissance artist Dieric Bouts. References to cloth in the scriptural accounts of Christ’s life support the claim that there is deep theological significance to fabric. The medium of each of the paintings that comprised the altarpiece is a flax linen canvas, which, combined with the references to cloth throughout the compositions, parallels these references to cloth in the scriptures. The entire artwork serves as a metaphor for the Eucharist resting on linen on …


Meditative Art: A Diversion From Stress And Anxiety, Hannah T. Justis 4239670221 May 2017

Meditative Art: A Diversion From Stress And Anxiety, Hannah T. Justis 4239670221

Undergraduate Honors Theses

I wished to present a body of work that visually represented my own meditative process of managing stress and anxiety. Towards the end of studying for my undergraduate, I began preparing for my Final Exhibition Show, and with these preparations, my life, as well as my work, changed drastically. Within the past two years, my drawings began to take on a meditative therapeutic process. It was this development that then helped manage my growing stress levels and well as the symptoms that stemmed from high levels of anxiety and bloomed from losing control in my day to day life. It …


Sexual Assault Victims And How They Cope: A Creative Thesis From A Survivor’S Perspective, Taylor C. Campbell Ms. May 2017

Sexual Assault Victims And How They Cope: A Creative Thesis From A Survivor’S Perspective, Taylor C. Campbell Ms.

Undergraduate Honors Theses

This thesis shows the creative process that fine artist Taylor Campbell went through while completing a painting show about the sexual assault epidemic on college campuses. Because she has been a victim of both sexual harassment and assault while attending college, she dives deeper into how she and other survivors cope with their trauma and uses her creative outlet to help get conversation started about the epidemic. She hopes with her research and her paintings that other survivors will realize they are not alone in their battles and are surrounded by people who are ready and willing to help. She …


Automation In Entertainment: Concept, Design, And Application, Ryan Thally May 2017

Automation In Entertainment: Concept, Design, And Application, Ryan Thally

Undergraduate Honors Theses

The focus of this thesis is to explore the automation technology used in the modern entertainment industry. Upon completion of my thesis, I will deliver a working prototype of the chosen technology and present its capabilities in a choreographed show.


Archetypes In Clay, Kaylea N. Williams May 2017

Archetypes In Clay, Kaylea N. Williams

Undergraduate Honors Theses

The artist discusses the background, ideas, and work entitled Archetypes in Clay, for the completion of her Bachelor of Arts Degree and undergraduate research for the Fine and Performing Arts Scholar program at East Tennessee State University. The artist used this development of work to explore personality types, and how they can be portrayed through clay vessels. In particular, the artist shows her work, how she created the vessels, the testing involved, and the struggles she faced. Archetypes is the focus behind the concept of this project. Her work includes four ceramic vessels, created with clay and finished with glaze. …


Photorealistic Rendering For Live-Action Video Integration, David E. Hirsh May 2017

Photorealistic Rendering For Live-Action Video Integration, David E. Hirsh

Undergraduate Honors Theses

Exploring the creative and technical process of rendering realistic images for integration into live action footage.


The Living Chain: An Applied Exploration Of Mythological Narrative And Traditional Printmaking Techniques, Jordan M. Gillenwater May 2017

The Living Chain: An Applied Exploration Of Mythological Narrative And Traditional Printmaking Techniques, Jordan M. Gillenwater

Undergraduate Honors Theses

The Living Chain is a body of work built to apply and analyze mythological narrative and traditional printmaking techniques. The work is a collection of prints telling an original narrative that derives much of its visual and thematic style from the works of the Baroque and Medieval periods, as well as significant influence from the prints of Gustave Doré. The purpose of this paper is to explore the ideas, mythologies, histories, and symbols found in and inspiring the work, in order to better understand the work’s purpose and its technical challenges. Additional focus is given to the historical significance and …


The Creation Process Of A Stylized Character In Comparison To A Semi-Realistic Character, Caitlin D. Hall 4464202 Aug 2016

The Creation Process Of A Stylized Character In Comparison To A Semi-Realistic Character, Caitlin D. Hall 4464202

Undergraduate Honors Theses

Abstract

I. Introduction

a. Thesis statement: What is the process for modeling a stylized character and how does this differ from a semi-realistic character?

b. Expanded thesis statement: The two styles differ from start to finish in a variety of ways. I believe that semi-realistic characters require more source material when drawing and modeling; however stylized characters require a different level of creativity and artistic ability in creation. Modeling semi-realistic characters will be more dependent on source images while stylized characters may require special attention with non-standard texture, style, etc. Rendering techniques will also differ when it goes to presenting …


The Impact And Creation Of Level Music For Video Games, Randolph Kestner May 2016

The Impact And Creation Of Level Music For Video Games, Randolph Kestner

Undergraduate Honors Theses

This thesis explores the creation of music for a video game level utilizing industry tools for music compositions as well as level design. Music as an element of game design and its resulting impact is also examined.


The Art Of The Silent Story, Caitlin J. Walker May 2016

The Art Of The Silent Story, Caitlin J. Walker

Undergraduate Honors Theses

I created a one minute 2D, hand-drawn, frame-by-frame animation with an original music score utilizing Toon Boom to demonstrate my ability to convey an interesting story without the use of any dialogue.I relied instead on pantomime, expressions, and context clues to communicate the story to the viewer.


Testing An Original Story In Multiple Artistic Mediums, Alexander F. Morton May 2015

Testing An Original Story In Multiple Artistic Mediums, Alexander F. Morton

Undergraduate Honors Theses

The Story is one of the oldest forms of communication between humans. Various methods have enhanced and updated the Art in a variety of ways since the concept was created. In modern times, a story can exist in multiple mediums because of the variations that humans use today to tell stories. I present an artistic project that will show my development of an original universe, plot, and characters into a storyline introduction for enjoyable purposes. The belief was that these ideas I created could succeed in multiple formats, but I would need to narrow it down and test what I …


Experimental Boss Design And Testing, Joseph P. Mistretta May 2015

Experimental Boss Design And Testing, Joseph P. Mistretta

Undergraduate Honors Theses

Over the years, gaming has developed rapidly from simple pixel-based experiences to fully blown three-dimensional worlds. As developing technologies improve, so does the complexity and flexibility of what can be created. Encounters, along with all aspects of any gaming experience, have evolved along with the technologies that create them. These intense combat instances, often times referred to as “bosses”, represent a chance for the developer to challenge player skill, cooperation, and coordination. In addition to being major challenges, encounters also allow players to feel a sense of progression as they learn and adapt to mechanics incorporated within an encounter’s design. …


Comics And Illustration From The Written; The Conversion Of A Story From Prose To Graphic Depiction., Kayla A. White Ms. Dec 2014

Comics And Illustration From The Written; The Conversion Of A Story From Prose To Graphic Depiction., Kayla A. White Ms.

Undergraduate Honors Theses

This is a thesis that details the process of writing a short 30 page novel, and then converting the subsequent story into a graphic format via illustrations and into a comic book layout. The story itself deals in reworking our learned assumptions of good and evil, specifically in the supernatural and human possibility for both. The comic book format is an exploration of my reader’s different responses to the written and the graphic.


Submersion, Hannah M. Harper Ms. May 2014

Submersion, Hannah M. Harper Ms.

Undergraduate Honors Theses

The artist discusses the influence, concept, and process behind creating a cohesive body of work and accompanying show, Submersion, for the completion of her Bachelor of Arts degree and undergraduate research for the Fine and Performing Art Scholars branch of East Tennessee State University's Honors College. The show is to be held May 1st through May 7th of 2014 with its reception on May 3rd in the Submarine Gallery located on ETSU campus. The artist explored themes of the unknown, subconscious, and memory, using water as a reoccurring symbol. The works include five large portraits and two small to medium …


Building And Using A Character In 3d Space, Shasta Bailey May 2014

Building And Using A Character In 3d Space, Shasta Bailey

Undergraduate Honors Theses

The goal of this thesis was to take a character from concept to creation and animation. A variety of skills in 2D and 3D computer graphics were used in order to design and build the character for a 3D space. The character was taken from flat concept to 3D model, and then rigged with a skeleton in the 3D program Maya so that the character could be animated. The focus of the animation is a walk cycle.


What We Give, Nicole B. Stupin May 2014

What We Give, Nicole B. Stupin

Undergraduate Honors Theses

The artist discusses the concept, imagery, and research influences behind a body of work entitled What We Give, for the completion of her Bachelor of Arts Degree and undergraduate research for the Fine and Performing Arts Scholars branch of East Tennessee State University’s Honors College. The artist used this body of work to explore her personal relationships with the ocean, Aspergers, and information. Particularly, the artist’s pseudo-mystic beliefs about the ocean, her frustrations with her life struggles, and fascinations with scientific facts and libation vessels are discussed. Dysfunctionality is cited as the driving force behind the thought process of …


Rurality, Matthew S. Ketron May 2014

Rurality, Matthew S. Ketron

Undergraduate Honors Theses

ABSTRACT

RURALITY

By

Storm Ketron

Bachelor of Fine Arts Exhibition, RURALITY, held at Tipton Street Gallery, 126 Spring Street, Downtown Johnson City, TN, from December 2nd through December 6th. The show exhibit consists largely of works done on bristol board known as the Discography Series, as well as a larger installation piece. The pieces introduce ideas of labor, materiality, and time.


The Tower: Constructing A 3d Scene, John W. Wesson May 2014

The Tower: Constructing A 3d Scene, John W. Wesson

Undergraduate Honors Theses

This thesis describes the process of creating a 3D environment from the initial concept to the final scene. It discusses relevant research into new technology in the field of real-time rendering, including Physically Based Rendering and a synced normals workflow. It examines how the goals of the project changed over time and how the associated challenges were resolved. Conclusions are drawn about what practices were most successful, and how the development process could be improved.


Oval Office., Joshua F. Houser Dec 2013

Oval Office., Joshua F. Houser

Undergraduate Honors Theses

The Oval Office is the most iconic room in the White House and one of the most recognizable interiors in the United States. I have recreated the Oval Office as a three-dimensional, interactive environment for the purpose of studying 3D modeling, texturing, and environment creation. My recreation of the Oval Office contains more than 30 unique models which use over 100 high-quality texture maps. My goal was to study the creation of both organic and hard surface models as well as learning which workflows were best suited to each object within a scene. I also wanted to study how different …


Naga: Combining 2d And 3d Animation., Min-Zhi Chin May 2013

Naga: Combining 2d And 3d Animation., Min-Zhi Chin

Undergraduate Honors Theses

Naga is an animated short about a lively dragon that roams about the lands embracing it’s surroundings dearly. It discovered a barren land while out exploring and was saddened by the sight. After pondering for a while, it then realized it could revive the land with it’s ability to summon rain using it's dragon ball. The short blends traditional animation and computer animation, where the look is similar to 2D animation but the character and a few environment elements are done in 3D. Software utilized to complete the short were Autodesk Maya, Adobe Photoshop, Clip Studio Paint, Adobe After Effects, …


Confessions: A Bfa Exhibition., Mary Carolyn Molony Dec 2011

Confessions: A Bfa Exhibition., Mary Carolyn Molony

Undergraduate Honors Theses

The artist discusses her Bachelor of Fine Arts Exhibition, Confessions, held at the Tipton Gallery, from November 14th to November 25th. The exhibit portrays how the artist responds to issues such as organized religion, war, and politics. Being drawn to art from the Renaissance to Baroque era, the work encorporates an "old world" aesthetic, also with an emphasis on Gothic architecture.


Marry The Night: Creation Of An Illustrated Novel., Kristen Hawkins Dec 2011

Marry The Night: Creation Of An Illustrated Novel., Kristen Hawkins

Undergraduate Honors Theses

The goal of this project was to create an illustrated story. The thesis is combination of research both on narrative theory and the process of storytelling, and different methods of narrative art. The research information obtained was used to create a body of work which was later analyzed on its successfulness at adhering to the ideas presented by the research.


Dispensing Wilderness., Evan Edward Townsend May 2011

Dispensing Wilderness., Evan Edward Townsend

Undergraduate Honors Theses

This honor’s thesis and my solo exhibition, borne from the love of wilderness, seek to connect with the reader/viewer personally as nature is connected with us. My art refers to the responsibility we all share for a connection to and stewardship of nature. Through my show and thesis and through the lens of art, I hope to inform and raise consciousness of our waning and coveted American wildernesses and natural wonders. Each piece in my show has a historical context that provides information about my thought process and my need to educate. With my research providing the backlighting, the paper …


Stray: Paintings, Drawings, And Sculpture., Stephanie Streeter May 2011

Stray: Paintings, Drawings, And Sculpture., Stephanie Streeter

Undergraduate Honors Theses

The artist discusses her Bachelor of Fine Arts Exhibition, Stray, held at Slocumb Galleries, East Tennessee State University, from April 4th to April 8th. The show exhibit consists largely of self-portraits derived from the artist’s dreams, in an array of media including mixed media on paper, oil on canvas, and wire frame sculpture, all completed in the Spring of 2011, with the exception of one sculpture.

Ideas explored include the influence of dreams, representation of the self, masking, disguising, the loss of home, and the tendency of memory to fade. Influences discussed include the written work of Milan Kundera, as …