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The Creation Process Of A Stylized Character In Comparison To A Semi-Realistic Character, Caitlin D. Hall 4464202
The Creation Process Of A Stylized Character In Comparison To A Semi-Realistic Character, Caitlin D. Hall 4464202
Undergraduate Honors Theses
Abstract
I. Introduction
a. Thesis statement: What is the process for modeling a stylized character and how does this differ from a semi-realistic character?
b. Expanded thesis statement: The two styles differ from start to finish in a variety of ways. I believe that semi-realistic characters require more source material when drawing and modeling; however stylized characters require a different level of creativity and artistic ability in creation. Modeling semi-realistic characters will be more dependent on source images while stylized characters may require special attention with non-standard texture, style, etc. Rendering techniques will also differ when it goes to presenting …
The Impact And Creation Of Level Music For Video Games, Randolph Kestner
The Impact And Creation Of Level Music For Video Games, Randolph Kestner
Undergraduate Honors Theses
This thesis explores the creation of music for a video game level utilizing industry tools for music compositions as well as level design. Music as an element of game design and its resulting impact is also examined.
The Art Of The Silent Story, Caitlin J. Walker
The Art Of The Silent Story, Caitlin J. Walker
Undergraduate Honors Theses
I created a one minute 2D, hand-drawn, frame-by-frame animation with an original music score utilizing Toon Boom to demonstrate my ability to convey an interesting story without the use of any dialogue.I relied instead on pantomime, expressions, and context clues to communicate the story to the viewer.