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Designing And Creating A Prototype Board Game, Kurtis Woodward
Designing And Creating A Prototype Board Game, Kurtis Woodward
Undergraduate Honors Theses
Abstract
The goal of this project was to create a fantasy style board game prototype that is playable and enjoyable for people new to fantasy tabletop gaming. I assembled a group of 4-5 regular tabletop board game players to play test the game as well as a second group of 4-5 family members and friends to play test who aren't regular board game players. We began with a general base game that evolved with each playtest from feedback given by the playtesters. After about 18-20 play tests, I settled on game mechanics and moved on to creating the assets of …
Visual Development For Wellspring, Jane Frances Anderson
Visual Development For Wellspring, Jane Frances Anderson
Undergraduate Honors Theses
The primary focus of this thesis is the study of visual development for worldbuilding, starting with creative writing and documentation and translating the written content into visual concepts in both 2D and 3D. This project includes an original narrative, setting, and characters and explores aspects of the visual development pipeline. The content below contains work in visual research, 2D character design, 3D character sculpting, 3D printing and assembly, hard-surface modeling, matte-painting, illustration, compositing, and heavy creative writing.
Sculpting Fantasy Realism Creatures Of The Desert, Peter Eisenbrey
Sculpting Fantasy Realism Creatures Of The Desert, Peter Eisenbrey
Undergraduate Honors Theses
Creature design and sculpture is about representing life with three dimensions. To begin designing a creature, the process begins by looking at real life. Studies of existing wildlife and anatomy reference provided the foundation for the creation process. The goal of this project was to study creature design and attempt creating feasible results. The background and location origin of these creatures are based on the environmental location of Arizona. The goal was creating and rendering four creatures with the attempt of achieving fantasy realism.