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Articles 31 - 33 of 33
Full-Text Articles in Human Factors Psychology
Design Of Revising Proximity Between Space And Time Cues On Flight Deck Displays To Support Nextgen – The Second Phase, Chang-Geun Oh, Jennie J. Gallimore, Pamela S. Tsang
Design Of Revising Proximity Between Space And Time Cues On Flight Deck Displays To Support Nextgen – The Second Phase, Chang-Geun Oh, Jennie J. Gallimore, Pamela S. Tsang
International Journal of Aviation, Aeronautics, and Aerospace
The prior first phase of this study investigated the effectiveness of new design of flight deck display for required time of arrival operation of NextGen by collecting objective query response data during autopilot flights and subjective data about the perception between display condition and situation awareness level. To evaluate pilots’ mental workload during the operations when they interacted with novel flight deck display design, this second phase provided pilots with simulation flight tasks arriving at four successive waypoints on time in the same display conditions as the first phase and asked them to rate their mental workload ratings. The workload …
Recategorization Of Video Game Genres, Shawn M. Doherty, Joseph R. Keebler, Shayn S. Davidson, Evan M. Palmer, Christina M. Frederick
Recategorization Of Video Game Genres, Shawn M. Doherty, Joseph R. Keebler, Shayn S. Davidson, Evan M. Palmer, Christina M. Frederick
Publications
While the categories that are typically used to discriminate games have been useful in the past, more recently game mechanics have become utilized by a wider range of games, leading to earlier definitions becoming a less valuable categorization tool. This paper attempts to provide various ways games could be classified by focusing on the types of emotions they evoke, the skills they require or their relations with personality or cognitive variables. A description of those categories and the challenge in using them to define games is outlined as well as five alternate methods that may help make distinctions between games …
Effects Of Lighting And Noise On Performance And Situation Awareness In Air Traffic Control Tasks, Saralee Pruksaritanon
Effects Of Lighting And Noise On Performance And Situation Awareness In Air Traffic Control Tasks, Saralee Pruksaritanon
Student Works
Work environment influences an individual’s performance and situation awareness (SA). This study aims to investigate the effects of lighting and noise on the performance and SA in air traffic control (ATC) tasks. These two variables are important in the domain of ATC because the tasks require an individual to receive and process information both visually and auditorily. The results are useful for designing air traffic control rooms, which are set differently among different air navigation service providers. The subjects are 16 students majoring in Air Traffic Management (ATM) at Embry-Riddle Aeronautical University (ERAU) – Daytona Beach, FL. The research uses …