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- Design (2)
- Art and Science, Art History, Physical Optics, Light, Cognitive Psychology, Cognitive Linguistics, Poetry, optics, and Pierre-Auguste Renoir (1)
- Claude Monet, Pierre-Auguste Renoir, Impressionism, Art and Sccience, Optics, Art History (1)
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- Creative Writing (Poetry), Nature (1)
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- Creativity (1)
- Developed design concept (1)
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- Impressionism, Monet, Renoir, Art History, Art and Science, Optics, Pin-Hole Camera, Thomas Young, Isaac Newton, Innovation (1)
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- Maps (1)
- Monet (1)
- Multiplicity (1)
- Particles (1)
- Perception (1)
- Perceptual Grouping (1)
- Pin-Hole Camera (1)
- Polysemy (1)
- Print (1)
- Psychology (1)
- Renoir (1)
- Sensation (1)
- Subway (1)
- Suncircles (1)
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- Viewpoints on design (1)
- Visual Flow (1)
- Visual Search (1)
- Waves (1)
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Articles 1 - 5 of 5
Full-Text Articles in Cognition and Perception
Innovative Representations Of Light, Behaving As Both Particles And Waves, Among The Paintings Of Monet And Renoir, Charles Smith
Innovative Representations Of Light, Behaving As Both Particles And Waves, Among The Paintings Of Monet And Renoir, Charles Smith
Charles Kay Smith
Monet and Renoir, friends collaborating in open air about 1865, discovered that sunlight filtering through a canopy of tree leaves does not produce the splotches and dapples that studio artists conventionally represented at the time but circles of light. Sometimes the circles of light punctuating the shade are clear, separate and crisp, as though light is being propagated as particles, but if the pin-hole gaps between leaves are very close together, they will project compound or superimposed circles that look like the waves that Thomas Young saw in his double slit experiment in 1803-4. Newton’s Opticks published in 1704 had …
Human Centered Design Applied To Perceptual Paradigms, Jonathan T. Fancher
Human Centered Design Applied To Perceptual Paradigms, Jonathan T. Fancher
All NMU Master's Theses
This thesis gives three examples of projects that apply knowledge from areas such as human centered design, computer science, and psychology to study sensation and perception. All three of these projects were created to gather information on how humans interact with their surrounding environment and the world. For instance the first area of discovery included the way humans interact within their perceptual and personal space through an interactive table. The second project looks at exploring the neural mechanisms that affect Haptic Hallucinations by creating a device that can give the feeling of bugs crawling on or below the surface of …
Aesthetically Designed Maps: Development And Perception, Catherine Wang
Aesthetically Designed Maps: Development And Perception, Catherine Wang
Graphic Communication
This research explored the creative element of subway map creation in light of its effectiveness. Printed subway maps, used often for metropolitan cities and areas, are limited in physical dimension and scale, carrying minimal information. The New York, San Francisco Bay Area, Tokyo, Paris, London and Moscow subway maps highlight similar design and abstraction that fulfill the basic necessary elements for subway patrons. Over the years since the first metro map for each city was created, maps have become more simplified by removing physical land features and reference points to make way for expanding and new subway lines, stations, and …
The Effects Of Alternate-Line Shading On Visual Search In Grid-Based Graphic Designs, Michael P. Lee
The Effects Of Alternate-Line Shading On Visual Search In Grid-Based Graphic Designs, Michael P. Lee
Theses and Dissertations--Psychology
Objective: The goal of this research was to determine whether alternate-line shading (zebra-striping) of grid-based displays affects the strategy (i.e., “visual flow”) and efficiency of serial search. Background: Grids, matrices, and tables are commonly used to organize information. A number of design techniques and psychological principles are relevant to how viewers’ eyes can be guided through such visual works. One common technique for grids, “zebra-striping,” is intended to guide eyes through the design, or “create visual flow” by alternating shaded and unshaded rows or columns. Method: 13 participants completed a visual serial search task. The target was embedded in a …
Polysemy In Design Review Conversations, Georgi V. Georgiev, Toshiharu Taura
Polysemy In Design Review Conversations, Georgi V. Georgiev, Toshiharu Taura
Design Thinking Research Symposium
This paper examines the role of polysemy, defined as the quality of having multiple meanings, in design review conversations. It examines the polysemy, particularly of nouns, involved in a dataset of design review conversations with reference to design ideas. The purpose is to determine whether polysemy is related to successful development of design ideas and more creative design outcomes. The results show that the polysemy of nouns involved in the conversations of the finally developed, successful, design ideas exceeds in the most cases the average polysemy involved in the conversations pertaining to the unsuccessful design ideas. Furthermore, the polysemy of …