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Child Psychology Commons

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Full-Text Articles in Child Psychology

Impact Of Experience Corps® Participation On Children’S Academic Achievement And School Behavior, George W. Rebok, Jeanine M. Parisi, Jeremy S. Barron, Michelle C. Carlson, Ike Diibor, Kevin D. Frick, Linda P. Fried, Tara L. Gruenewald, Jin Huang, Sylvia Mcgill, Christine M. Ramsey, William A. Romani, Teresa E. Seeman, Erwin Tan, Elizabeth K. Tanner, Li Xing, Qian-Li Xue Jan 2019

Impact Of Experience Corps® Participation On Children’S Academic Achievement And School Behavior, George W. Rebok, Jeanine M. Parisi, Jeremy S. Barron, Michelle C. Carlson, Ike Diibor, Kevin D. Frick, Linda P. Fried, Tara L. Gruenewald, Jin Huang, Sylvia Mcgill, Christine M. Ramsey, William A. Romani, Teresa E. Seeman, Erwin Tan, Elizabeth K. Tanner, Li Xing, Qian-Li Xue

Psychology Faculty Articles and Research

This article reports on the impact of the Experience Corps® (EC) Baltimore program, an intergenerational, school-based program aimed at improving academic achievement and reducing disruptive school behavior in urban, elementary school students in Kindergarten through third grade (K-3). Teams of adult volunteers aged 60 and older were placed in public schools, serving 15 h or more per week, to perform meaningful and important roles to improve the educational outcomes of children and the health and well-being of volunteers. Findings indicate no significant impact of the EC program on standardized reading or mathematical achievement test scores among children in grades 1–3 …


Evaluation Of A Positive Version Of The Good Behavior Game Utilizing Classdojo Technology In Secondary Classrooms, William Blake Ford Aug 2017

Evaluation Of A Positive Version Of The Good Behavior Game Utilizing Classdojo Technology In Secondary Classrooms, William Blake Ford

Dissertations

Appropriate and effective classroom management skills are critical in supporting students’ academic, social, and behavior development in schools; however, teachers often cite needing help with classroom management as their greatest need. Given this concern, school psychologists need effective and efficient strategies to offer to teachers and school staff dealing with classwide behavioral difficulties. The Good Behavior Game (GBG) is an empirically supported interdependent group contingency intervention providing explicit classroom management techniques aimed at improving student behavior. The purpose of this study was to assess the effects of a positive version of the GBG utilizing ClassDojo technology on classwide academically engaged …