Open Access. Powered by Scholars. Published by Universities.®
- Discipline
-
- Arts and Humanities (13)
- Art and Design (9)
- Communication Technology and New Media (7)
- Critical and Cultural Studies (6)
- Education (5)
-
- Mass Communication (5)
- Sociology (5)
- Advertising and Promotion Management (4)
- Business (4)
- Illustration (4)
- Journalism Studies (4)
- Public Relations and Advertising (4)
- Social Media (4)
- American Popular Culture (3)
- American Studies (3)
- Art Practice (3)
- Creative Writing (3)
- E-Commerce (3)
- Fiction (3)
- Gender, Race, Sexuality, and Ethnicity in Communication (3)
- Graphic Design (3)
- Social Influence and Political Communication (3)
- Social Justice (3)
- Book and Paper (2)
- Community-Based Learning (2)
- Curriculum and Social Inquiry (2)
- Educational Sociology (2)
- Keyword
-
- Art (2)
- Game studies (2)
- 1890s (1)
- Advertising (1)
- Batman (1)
-
- Biblioteche (1)
- Bohemianism (1)
- Boston (1)
- Brand (1)
- Branding (1)
- COVID (1)
- Cats (1)
- Comics (1)
- Creative process (1)
- DC (1)
- Data visualization (1)
- Digital (1)
- Disinformation (1)
- Environment (1)
- Ethel Reed (1)
- Experiential Design (1)
- Experiential Marketing (1)
- Fin-de-siècle (1)
- Fumetti (1)
- Fumetto (1)
- Future directions (1)
- Getting Better Foundation (1)
- Ghosts (1)
- Graphic novel (1)
- Graphic novels (1)
- Publication Year
- Publication
-
- College of Journalism and Mass Communications: Student Advertising Projects (3)
- Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy (2)
- School of Art, Art History, and Design: Theses and Student Creative Work (2)
- Zea E-Books Collection (2)
- Architecture Masters of Science Program: Theses (1)
-
- College of Journalism and Mass Communications: Faculty Publications (1)
- College of Journalism and Mass Communications: Theses (1)
- Department of Agricultural and Biological Systems Engineering: Dissertations, Theses, and Student Research (1)
- Department of English: Dissertations, Theses, and Student Research (1)
- Department of Sociology: Presentations (1)
- SANE journal: Sequential Art Narrative in Education (1)
- Sheldon Museum of Art: Catalogs and Publications (1)
- United States Geological Survey: Water Reports and Publications (1)
- Publication Type
Articles 1 - 18 of 18
Full-Text Articles in Graphic Communications
The Graphic Shift: Leveraging Superhero Graphica To Un-Ban Critical Conversations In The Secondary English Language Arts Classroom, Avery Clason
Department of English: Dissertations, Theses, and Student Research
This thesis investigates the challenges that books are receiving during an era of social and political turmoil based on their content. Understanding why these books are polarizing for most readers and the general public is in direct connection with finding different books that can harbor the same conversations about dense topics and cultivating connections between students, the text, the world, and themselves. While there has been a search to find alternate books that are not considered "political flashpoints,” there has been limited research into the use of superhero graphica in the ELA classroom, especially in connection to utilizing this genre …
Illustrating Identity: Ethel Reed’S Art Posters And Women's Claims To Public Space In Fin-De-Siècle Boston, Miranda R. Knofczynski
Illustrating Identity: Ethel Reed’S Art Posters And Women's Claims To Public Space In Fin-De-Siècle Boston, Miranda R. Knofczynski
School of Art, Art History, and Design: Theses and Student Creative Work
Much scholarship has uncovered the history of women illustrators during the late nineteenth century. The rebuilding of these lost histories calls for research which theorizes women’s contributions to the burgeoning arts scene of the fin-de-siècle. This thesis will examine the posters Ethel Reed created for different companies during the height of the 1890s poster craze and discuss how she articulated women in public space in them. Reed’s art offers an aestheticized yet feminist visualization of women engaging in leisure activities such as exploring the city, reading, or attending the theatre. Many have described the women in her posters as merely …
In-Season Nitrogen Mmanagement: Leveraging Data Visualization For Precision Agriculture, Chathurika Harshani Narayana
In-Season Nitrogen Mmanagement: Leveraging Data Visualization For Precision Agriculture, Chathurika Harshani Narayana
Department of Agricultural and Biological Systems Engineering: Dissertations, Theses, and Student Research
Effective nitrogen management is vital for sustainable agriculture, impacting both crop yield and environmental health. Traditional methods often use fixed application rates set before planting, which do not adapt to changing crop needs during the season. This can lead to over- or under-application, reducing efficiency and sustainability. While modern tools like sensors, satellites, and UAVs provide valuable real-time data on crop and field conditions, integrating and using this data to guide timely nitrogen decisions remains a major challenge. In-season nitrogen management offers a solution by allowing for dynamic adjustments to nitrogen applications, addressing crop needs as they arise. This approach …
Society Doesn’T Owe You Anything: Grand Theft Auto: San Andreas & Video Games As Speculative Fiction, Marc A. Ouellette
Society Doesn’T Owe You Anything: Grand Theft Auto: San Andreas & Video Games As Speculative Fiction, Marc A. Ouellette
Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy
Since Donald Trump’s election in 2016, popular and scholarly commentators have been looking for speculative and/or dystopic literary works that might provide analogues for the Trump-era. Perhaps the most famous of these was the renewed popularity of Margaret Atwood’s The Handmaid’s Tale. In this regard, though, video games remain an underexplored fictional form. With its exaggerated and parodic satire of an America ruled by the corruption and greed of extreme right-wing populism, Grand Theft Auto (GTA): San Andreas (2004) offers a speculative fiction that players can enact as well as imagine, and simulate as well as prepare. …
Renegade Or Paragon?: Categorizing Narrative Choice In Video Game Storylines, Graham Oliver
Renegade Or Paragon?: Categorizing Narrative Choice In Video Game Storylines, Graham Oliver
Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy
Choices made during video game gameplay set the stories told in that media apart from other media. Narrative-affecting choices have existed since the earliest games, from character creation in role-playing games to performance-based narrative changes in Metroid to morality-based choices in Ogre Battle. In the contemporary gaming landscape, some games derive a significant portion of their gameplay from character decisions: exploration, dialogue options, quick-time event reactions, etc. In this article, I give a history and breakdown of how choices have existed and evolved in gaming narratives since their inception. I then propose three categories for significant narrative choices: aesthetic, …
In This Time And Place, Christy Aggens
In This Time And Place, Christy Aggens
School of Art, Art History, and Design: Theses and Student Creative Work
I seek out and spend time in relatively wild outdoor locations and create art based on my observations. The resulting work explores time and place, while the creation of the work increases my engagement with the environment. This process serves as a reminder that time is relative and life itself is continuous.
I start by finding time in locations where nature has been given a chance to thrive and where the sound of human activity is at a minimum. During these retreats, I use my senses to absorb information and document the experience by journaling, making recordings, taking photographs, drawing, …
Trust Me: Film + Q&A (February 22, 2024, 5:30 Pm, Sheldon Museum Of Art) [Poster], Sheldon Museum Of Art, University Of Nebraska-Lincoln
Trust Me: Film + Q&A; (February 22, 2024, 5:30 Pm, Sheldon Museum Of Art) [Poster], Sheldon Museum Of Art, University Of Nebraska-Lincoln
Sheldon Museum of Art: Catalogs and Publications
Poster for Trust Me: Film + Q&A held February 22, 2024 at 5:30 PM at the Sheldon Museum of Art (University of Nebraska-Lincoln, Lincoln, Nebraska, United States).
Poster blurb:
In today's information landscape, how do you know whom--and what--you can trust? Watch the award-winning, feature-length documentary Trust Me, which explores how media technology is influencing society and what we can do about it.
A Q&A with Rosemary Smith, filmmaker and managing director of the non-partisan Getting Better Foundation, follows.
More information about the screening is available at https://news.unl.edu/newsrooms/today/article/trust-me-documentary-to-screen-at-sheldon/.
More information about the film is available at https://www.trustmedocumentary.com/ …
From Panels To Shelves: The Evolving Intersection Of Comics And Italian Libraries. History, Issues, Perspectives, Andrea Tosti
From Panels To Shelves: The Evolving Intersection Of Comics And Italian Libraries. History, Issues, Perspectives, Andrea Tosti
SANE journal: Sequential Art Narrative in Education
Despite comics' popularity and cultural significance in Italy, its integration into Italian libraries has been slow, problematic, and uneven. This is reflected in the scarcity of academic research on the topic, which demands further in-depth exploration.
In the context of Italian libraries, characterized by chronic underfunding and staffing shortages, comics might be perceived as a low priority. However, as essential cultural institutions, libraries must strive to reflect both the contemporary era and the evolving reading habits of their audience. Comics, in this regard, could prove to be – and in part already are – a critical resource, a 'booster' for …
Flood-Inundation Maps For An 8-Mile Reach Of Papillion Creek Near Offutt Air Force Base, Nebraska, 2022, Kellan R. Strauch, Christopher M. Hobza
Flood-Inundation Maps For An 8-Mile Reach Of Papillion Creek Near Offutt Air Force Base, Nebraska, 2022, Kellan R. Strauch, Christopher M. Hobza
United States Geological Survey: Water Reports and Publications
Digital flood-inundation maps for an 8-mile reach of Papillion Creek near Offutt Air Force Base, Nebraska, were created by the U.S. Geological Survey (USGS) in cooperation with the U.S. Air Force, Offutt Air Force Base. The flood-inundation maps, which can be accessed through the USGS Flood Inundation Mapping Program website at https://www.usgs.gov/mission-areas/water-resources/science/flood-inundation-mapping-fim-program, depict estimates of the areal extent and depth of flooding corresponding to selected water levels (stages) at the USGS streamgages Papillion Creek at Fort Crook, Nebr. (station 06610795), and Papillion Creek at Harlan Lewis Road near La Platte, Nebr. (station 06610798). Near-real-time stages at these streamgages may …
Vaccinate: Posters From The Covid-19 Pandemic, Aaron Sutherlen, Judy Diamond, Meghan Leadabrand, Julia Mcquillan, St Patrick Reid
Vaccinate: Posters From The Covid-19 Pandemic, Aaron Sutherlen, Judy Diamond, Meghan Leadabrand, Julia Mcquillan, St Patrick Reid
Zea E-Books Collection
In 2022 we are living through a global pandemic, and vaccines are one of the most effective strategies for slowing the spread of infectious disease, minimizing symptoms, and lowering healthcare demands. In short, vaccines save lives and can reduce the risk of contagion from social interaction.
In the United States in late 2021, after the vaccines had been broadly available for almost a year, one in five adults still chose not to get vaccinated against COVID-19.
Art can disrupt what is embedded in our minds and open us up to new perspectives and insights. We hope to offer access to …
Heebie & Jeebie's Shortcut, Liz Husmann
Heebie & Jeebie's Shortcut, Liz Husmann
Zea E-Books Collection
Heebie & Jeebie take a shortcut home because they played too long after (ghost) school. It's an exciting journey.
Batman's Animated Brain(S), Lisa Kort-Butler
Batman's Animated Brain(S), Lisa Kort-Butler
Department of Sociology: Presentations
Much of the analysis of Batman’s brain – whether by scholars, writers, or other comic characters – focuses on his psychological make‐up. That is, what makes Bruce Wayne psychologically motivated to be The Batman? His childhood trauma is often poised as the answer, the tireless pursuit of “justice” in an attempt to regain control from the trauma of his parents’ murders (Sanna 2015). The same could be said for his nemeses. Madness, psychopathy, and insanity are centered in the corrupted minds of Gotham’s ghastliest, some of whom have also had psychological or physical traumas (Langley 2012; Lytle 2008). A psychological …
Center For Civic Engagement: An Integrated Marketing Communications Plan, Libelle Advertising, Matt Hartman, Amy Welniak, Heather Czaplewski, Liz Bachman, Sophie Beyer, Navannah Slezak, Jasmine Rogers
Center For Civic Engagement: An Integrated Marketing Communications Plan, Libelle Advertising, Matt Hartman, Amy Welniak, Heather Czaplewski, Liz Bachman, Sophie Beyer, Navannah Slezak, Jasmine Rogers
College of Journalism and Mass Communications: Student Advertising Projects
The purpose of this campaign is to increase participation in the Center for Civic Engagement programs and raise awareness for the Center for Civic Engagement within the University of Nebraska– Lincoln student body, faculty, and advisors. We also wanted to determine the most effective and efficient way to distribute the Center for Civic Engagement information to the UNL student body, staff and local employers.
For this campaign, we collected various data through both secondary and primary sources. Our secondary research consisted mainly of information found online which covered trends on civic engagement, employment issues and other areas associated with civic …
Embracing Change: Exploring How Creative Professionals Use Interactive Media In Advertising Campaigns, Adam Wagler
Embracing Change: Exploring How Creative Professionals Use Interactive Media In Advertising Campaigns, Adam Wagler
College of Journalism and Mass Communications: Faculty Publications
Advertising agencies are incorporating new forms of interactive media into campaigns as media continues to rapidly change. The purpose of this phenomenological qualitative study is to explore how five creative professionals at leading advertising agencies in the Midwest are integrating interactive media into campaigns. Through a series of interviews this project helps solidify what it means to integrate interactive media. The findings illustrate a fundamental shift in an industry that is moving away from “advertising.” An industry built around traditional media now requires creatives to incorporate dynamic, mobile, and social media into the marketing mix. Advertising agencies must engage audiences …
Glidden At Walmart: There For You, University Of Nebraska–Lincoln Nsac Team, Cody Elmore, Adam Kroft, Rachel Leitschuck, Brittany Rypkema, Jordan Oddo, Derek Niewohner, Matthew Anderson, Mitchell Benes, Meg Brannen, Griffin Gale, Devin Mcdermott, Grant Weber, Jennifer Gortik, Geremy Gortemaker, Katie Hottovy, Matt Wengert, Toan Chu, Devin Specht, Rich Bailey, Michael Goff
Glidden At Walmart: There For You, University Of Nebraska–Lincoln Nsac Team, Cody Elmore, Adam Kroft, Rachel Leitschuck, Brittany Rypkema, Jordan Oddo, Derek Niewohner, Matthew Anderson, Mitchell Benes, Meg Brannen, Griffin Gale, Devin Mcdermott, Grant Weber, Jennifer Gortik, Geremy Gortemaker, Katie Hottovy, Matt Wengert, Toan Chu, Devin Specht, Rich Bailey, Michael Goff
College of Journalism and Mass Communications: Student Advertising Projects
Hectic, busy, tiring—these are just a few words our target markets use to describe their day-to-day lives. Millennials, young families, and Baby Boomers all feel the pressure of life. With jobs, schoolwork, and family, they find it hard to keep up. Because of these busy lifestyles, savvy consumers crave home improvement solutions that are both quick and reliable. Glidden offers a solution to these issues by placing its top-quality paint in the most convenient store on Earth, Walmart. The University of Nebraska–Lincoln NSAC Team has created a plan to promote this symbiotic relationship of Glidden’s quality and Walmart’s convenience as …
Rtbs: Your Audio Companion, 3am, Cori Schwabe, Casey Mattison, Kathryn Kawa, Allea Grummert, Nick Holle, Gabbi Silke, Derrick Sloan, Brittany Guindon, Amanda Hinrichs
Rtbs: Your Audio Companion, 3am, Cori Schwabe, Casey Mattison, Kathryn Kawa, Allea Grummert, Nick Holle, Gabbi Silke, Derrick Sloan, Brittany Guindon, Amanda Hinrichs
College of Journalism and Mass Communications: Student Advertising Projects
Radio Talking Book Service, a non-profit organization that assists the visually impaired by providing a free radio reading service, came to the University of Nebraska-Lincoln with a challenge: increase brand and service awareness throughout Nebraska.
We began by conducting both secondary and primary research, developing key insights and examining all possible target audiences. We investigated the day-to-day life of the visually impaired, learning that many who have experienced vision loss suffer from decreasing independence and increasing feelings of loneliness. Our primary research revealed that these individuals turn first to eye care professionals, resource organizations for the visually impaired and residential …
Experiential Interior Design: Branding Entertainment And Nightlife For The Postmodern Young Urban Professional, Niccole S. Skomal
Experiential Interior Design: Branding Entertainment And Nightlife For The Postmodern Young Urban Professional, Niccole S. Skomal
Architecture Masters of Science Program: Theses
Past study on Interior Design has been primarily looked at through the lenses of aesthetics and functionality. Only recently have scholars begun to see the influence marketing, in the form of branding, can have on the Interior Design process in targeting specific lifestyle groups. The purpose of this research is to understand the fabric of the postmodern Young Urban Professional lifestyle as a marketing tool for branding and designing services in the form of entertainment and nightlife. With an increasing lack of community and social connectedness in today’s postmodern society, Young Urban Professionals tend to consume entertainment and nightlife as …
Gender-Linked Stereotypic Content In Youth Magazines, Devon Cadwell Bazata
Gender-Linked Stereotypic Content In Youth Magazines, Devon Cadwell Bazata
College of Journalism and Mass Communications: Theses
This study evaluates youth magazines aimed at or read by three different target audiences--boys, girls, boys and girls--and examines whether the magazines reinforce gender stereotypes, and whether the intended audience makes a difference in that reinforcement or lack of it. First, this study established a theoretical framework upon which the selection of the target age group for the sample was based. Piaget and Kohlberg's seminal work, and Gilligan and other feminist theory, is considered in the context of the results. Second, it defined stereotypic, counter-stereotypic, and gender-neutral attributes based on five previous peer-reviewed studies dating from 1957-1975, and confirmed the …