Open Access. Powered by Scholars. Published by Universities.®

Critical and Cultural Studies Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 2 of 2

Full-Text Articles in Critical and Cultural Studies

Introduction: A Game's Study Manifesto, Jason C. Thompson, Marc A. Ouellette Jan 2013

Introduction: A Game's Study Manifesto, Jason C. Thompson, Marc A. Ouellette

English Faculty Publications

In the epigraph to this collection, we return to a foundational text of the western literary canon, Homer’s Odyssey, and see in Penelope’s “bow contest” an illustrative moment in the history of game culture. Having fought in the Trojan War and having survived his ten-year trek home, the weary Odysseus cannot simply show up—the returning hero must rout the odious suitors whom Penelope has forestalled. In order to buy more time for vengeance, Odysseus disguises himself as an old beggar; in order to buy more time for deferral, Penelope creates an unwinnable game: she will marry the suitor able …


Gay For Play: Theorizing Lgbtq Characters In Game Studies, Marc A. Ouellette Jan 2013

Gay For Play: Theorizing Lgbtq Characters In Game Studies, Marc A. Ouellette

English Faculty Publications

Despite, and perhaps because of, popular press reactions to stereotypical depictions of beefy boys and busty babes in video games, the realm of gender, sex, and sexuality remains a lacuna in the emerging field of game studies. Of particular interest is the notion of performance and the ways this impacts both on gender and on game play. The combination might be expected to offer a very interesting way of approaching LGBTQ characters in digital games, especially given the recent inclusion of such characters in some popular and well-studied game franchises, including Grand Theft Auto (Rockstar 1997-present), Jade Empire (BioWare 2005-08) …