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Social and Behavioral Sciences Commons™
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Articles 1 - 3 of 3
Full-Text Articles in Social and Behavioral Sciences
The Role Of Culture In Close Relationships: East-West Differences In Communication And Emotion Regulation, Feiran Ge
Doctoral Dissertations
The current research examined the role of culture in shaping two interpersonal processes that occur within romantic relationships – i.e., (a) how individuals communicate emotional messages with their romantic partner and (b) how they help each other regulate emotions. I addressed these two processes by focusing on national culture, comparing behaviors between European American and Chinese partners in romantic relationships. Chapter I (Studies 1-4) investigated the extent to which European Americans and Chinese prefer direct vs. indirect communication styles with their romantic partners. Studies 1 and 2 found that Chinese were more indirect (vs. direct) than European Americans when they …
A Tale Of Two Courses: Challenging Millenials To Experience Culture Through Film, Katie Kirakosian, Virginia Mclaurin, Cary Speck
A Tale Of Two Courses: Challenging Millenials To Experience Culture Through Film, Katie Kirakosian, Virginia Mclaurin, Cary Speck
Anthropology Department Faculty Publication Series
In this article, we discuss how adding a final film project to a revised 'Culture through Film' course led to deeper student learning and higher rates of student success, as well as increased student satisfaction. Ultimately, we urge social science educators to include experiential projects in their courses that connect to all learning styles. Such projects should also challenge students to 'create', a task that requires generating ideas, planning and ultimately producing something, which, according to Bloom's taxonomy, engages students in the highest cognitive process (Anderson and Krathwohl 2000). Although this class focused on the intersections of culture and film …
Friends With Benefits: Plausible Optimism And The Practice Of Teabagging In Video Games, Brian Myers
Friends With Benefits: Plausible Optimism And The Practice Of Teabagging In Video Games, Brian Myers
Communication Graduate Student Publication Series
Recent scholarship in gaming studies has challenged the field to investigate and critique the hard core gaming audience (stereotypically seen as straight, White, cis-gendered male gamers) in a way that does not reinforce either the perceived marginalization of gamers or broader social hierarchies of gender, sexuality, and class. This article demonstrates a way to acknowledge the complexity of this audience without dismissing its most virulent tendencies via practice theory and weak theory. Using data drawn from a qualitative survey of 393 self-identified first-person shooter video game players, this article looks at the specific practice of “teabagging” in online competitive gaming …