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The Hardcore Scorecard: Defining, Quantifying And Understanding “Hardcore” Video Game Culture, Joseph A. Loporcaro, Christopher R. Ortega, Michael J. Egnoto
The Hardcore Scorecard: Defining, Quantifying And Understanding “Hardcore” Video Game Culture, Joseph A. Loporcaro, Christopher R. Ortega, Michael J. Egnoto
Proceedings of the New York State Communication Association
ABSTRACT
The goal of the current study is to further conceptualize and define the term “hardcore” as it relates to video game culture. Past research indicates that members of cultural subdivisions favor their own group versus others due to perceived commonalities (Durkheim, 1915; Tajfel, 1970). In gaming culture, the subdivisions of “hardcore” and “casual” games/gamers have become especially salient in recent years. However, the definition of what constitutes “hardcore” and “casual” is inconsistent (Adams, 2000; Alexandre, 2012; Jacobs & Ip, 2003; Juul, 2010; Kim, 2001; Kuittinen, Kultima, Niemelä & Paavilainen, 2007; Wallace & Robbins, 2006). Therefore, it is beneficial to …