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Social and Behavioral Sciences Commons

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Mass Communication

Roger Williams University

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Culture

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Full-Text Articles in Social and Behavioral Sciences

The Hardcore Scorecard: Defining, Quantifying And Understanding “Hardcore” Video Game Culture, Joseph A. Loporcaro, Christopher R. Ortega, Michael J. Egnoto Oct 2014

The Hardcore Scorecard: Defining, Quantifying And Understanding “Hardcore” Video Game Culture, Joseph A. Loporcaro, Christopher R. Ortega, Michael J. Egnoto

Proceedings of the New York State Communication Association

ABSTRACT

The goal of the current study is to further conceptualize and define the term “hardcore” as it relates to video game culture. Past research indicates that members of cultural subdivisions favor their own group versus others due to perceived commonalities (Durkheim, 1915; Tajfel, 1970). In gaming culture, the subdivisions of “hardcore” and “casual” games/gamers have become especially salient in recent years. However, the definition of what constitutes “hardcore” and “casual” is inconsistent (Adams, 2000; Alexandre, 2012; Jacobs & Ip, 2003; Juul, 2010; Kim, 2001; Kuittinen, Kultima, Niemelä & Paavilainen, 2007; Wallace & Robbins, 2006). Therefore, it is beneficial to …