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Social and Behavioral Sciences Commons™
Open Access. Powered by Scholars. Published by Universities.®
- Keyword
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- NextGen (2)
- Pilot (2)
- Artificial intelligence (1)
- Attention (1)
- Augmented reality (1)
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- Automation (1)
- Card sorting (1)
- Clifford Nass (1)
- Clutter (1)
- Communication (1)
- Conflict (1)
- Distraction (1)
- First person view (1)
- Flight debriefing system (1)
- Flight deck display (1)
- Flight deck displays (1)
- Flight simulation (1)
- Gestalt (1)
- Glass cockpit (1)
- Interface (1)
- Kwan Min Lee (1)
- Library users (1)
- Meta-analysis (1)
- Mixed reality (1)
- Natural language (1)
- Navigation with space-time obligation (1)
- PFD (1)
- Passenger experience (1)
- Perception (1)
- Performance (1)
- Publication
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Articles 1 - 9 of 9
Full-Text Articles in Social and Behavioral Sciences
Virtual Reality & Pilot Training: Existing Technologies, Challenges & Opportunities, Tim Marron M.S., Niall Dungan Bsc, Captain, Brian Mac Namee Phd, Anna Donnla O'Hagan Phd
Virtual Reality & Pilot Training: Existing Technologies, Challenges & Opportunities, Tim Marron M.S., Niall Dungan Bsc, Captain, Brian Mac Namee Phd, Anna Donnla O'Hagan Phd
Journal of Aviation/Aerospace Education & Research
The introduction of virtual reality (VR) to flying training has recently gained much attention, with numerous VR companies, such as Loft Dynamics and VRpilot, looking to enhance the training process. Such a considerable change to how pilots are trained is a subject that warrants careful consideration. Examining the effect that VR has on learning in other areas gives us an idea of how VR can be suitably applied to flying training. Some of the benefits offered by VR include increased safety, decreased costs, and increased environmental sustainability. Nevertheless, some challenges ahead for developers to consider are negative transfer of learning, …
Directional Speaker Poster, Eugene Ng, Bryan Wong, Ruhaan Das
Directional Speaker Poster, Eugene Ng, Bryan Wong, Ruhaan Das
Student Works
Changi Airport is set to expand with a new terminal, Terminal 5. Currently, many of the airport's processes are manual, requiring a high dependence on staff. This proposal aims to incorporate automation and AI for a smoother passenger experience.
Integrating The First Person View And The Third Person View Using A Connected Vr-Mr System For Pilot Training, Chang-Geun Oh, Kwanghee Lee, Myunghoon Oh
Integrating The First Person View And The Third Person View Using A Connected Vr-Mr System For Pilot Training, Chang-Geun Oh, Kwanghee Lee, Myunghoon Oh
Journal of Aviation/Aerospace Education & Research
Virtual reality (VR)-based flight simulator provides pilots the enhanced reality from the first-person view. Mixed reality (MR) technology generates effective 3D graphics. The users who wear the MR headset can walk around the 3D graphics to see all its 360 degrees of vertical and horizontal aspects maintaining the consciousness of real space. A VR flight simulator and an MR application were connected to create the capability of both first-person view and third-person view for a comprehensive pilot training system. This system provided users the capability to monitor the aircraft progress along the planned path from the third-person view as well …
Speech Interfaces And Pilot Performance: A Meta-Analysis, Kenneth A. Ward
Speech Interfaces And Pilot Performance: A Meta-Analysis, Kenneth A. Ward
International Journal of Aviation, Aeronautics, and Aerospace
As the aviation industry modernizes, new technology and interfaces must support growing aircraft complexity without increasing pilot workload. Natural language processing presents just such a simple and intuitive interface, yet the performance implications for use by pilots remain unknown. A meta-analysis was conducted to understand performance effects of using speech and voice interfaces in a series of pilot task analogs. The inclusion criteria selected studies that involved participants performing a demanding primary task, such as driving, while interacting with a vehicle system to enter numbers, dial radios, or enter a navigation destination. Compared to manual system interfaces, voice interfaces reduced …
Discrete Information Object Analysis Of Primary Flight Display Clutter, Kenneth Ward
Discrete Information Object Analysis Of Primary Flight Display Clutter, Kenneth Ward
National Training Aircraft Symposium (NTAS)
Modern aircraft utilize digital display screens to provide critical flight and system status information to pilots. As computing power has increased, the number of data sources and information presented has also increased, with the goal of increasing situational awareness. However, the display can become cluttered with extraneous or irrelevant information, to the detriment of pilot cognitive workload. Pilot perceptions of clutter vary with flight experience, introducing unique considerations in the flight training environment, given the experience difference between instructors and students. Researchers have studied the problem, identifying both the number of visual objects and information density as predictors of perception …
Design Of Revising Proximity Between Space And Time Cues On Flight Deck Displays To Support Nextgen – The First Phase, Chang-Geun Oh, Jennie J. Gallimore, Pamela S. Tsang
Design Of Revising Proximity Between Space And Time Cues On Flight Deck Displays To Support Nextgen – The First Phase, Chang-Geun Oh, Jennie J. Gallimore, Pamela S. Tsang
International Journal of Aviation, Aeronautics, and Aerospace
The objective of this study is to develop and evaluate novel display formats to support RTA operations for near to midterm NextGen. Traditional cockpit displays separate space and time information in distant display sources in heterogeneous formats (graphics vs. text). This design composition may cause potential pilot errors when required time of arrival (RTA) obligations are imposed at every waypoint in NextGen. Pilots were randomly assigned to four different display conditions in a simulator – one traditional display with distant space and time cues, and three novel displays with close spatial proximity between the two cues. In the first phase …
Design Of Revising Proximity Between Space And Time Cues On Flight Deck Displays To Support Nextgen – The Second Phase, Chang-Geun Oh, Jennie J. Gallimore, Pamela S. Tsang
Design Of Revising Proximity Between Space And Time Cues On Flight Deck Displays To Support Nextgen – The Second Phase, Chang-Geun Oh, Jennie J. Gallimore, Pamela S. Tsang
International Journal of Aviation, Aeronautics, and Aerospace
The prior first phase of this study investigated the effectiveness of new design of flight deck display for required time of arrival operation of NextGen by collecting objective query response data during autopilot flights and subjective data about the perception between display condition and situation awareness level. To evaluate pilots’ mental workload during the operations when they interacted with novel flight deck display design, this second phase provided pilots with simulation flight tasks arriving at four successive waypoints on time in the same display conditions as the first phase and asked them to rate their mental workload ratings. The workload …
What A User Wants: Redesigning A Library's Web Site Based On A Card-Sort Analysis, Laura Pope Robbins, Lisa Esposito, Christ Kretz, Michael Aloi
What A User Wants: Redesigning A Library's Web Site Based On A Card-Sort Analysis, Laura Pope Robbins, Lisa Esposito, Christ Kretz, Michael Aloi
Publications
Web site usability concerns anyone with a web site to maintain. Libraries, however, are often the biggest offenders in terms of usability. In our efforts to provide users with everything they need to do research, we often overwhelm them with sites that are confusing in structure, difficult to navigate, and weighed down with jargon. Dowling College Library recently completed a redesign of its web site based upon the concept of usability. For smaller libraries in particular, this can be a challenge. The web site is often maintained by one or two people and finding the time and resources to conduct …
Trends. War On Personality And Personality And War: Comments On Nass And Lee (2002), Ibpp Editor
Trends. War On Personality And Personality And War: Comments On Nass And Lee (2002), Ibpp Editor
International Bulletin of Political Psychology
This Trends article discusses another article – Identity and deconstruction, by Clifford Nass and Kwan Min Yee – published in volume 3 (2002) of Archives of Psychiatry & Psychotherapy in which the authors demonstrate that people reliably attribute personality characteristics to computer-synthesized speech, exploring the ramifications in a political psychological context.