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Physical Sciences and Mathematics Commons

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2001

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All Computer Science and Engineering Research

Articles 31 - 35 of 35

Full-Text Articles in Physical Sciences and Mathematics

An Efficient Quality Scalable Motion-Jpeg2000 Transmission Scheme, Ruibiao Qiu, Wei Yu Jan 2001

An Efficient Quality Scalable Motion-Jpeg2000 Transmission Scheme, Ruibiao Qiu, Wei Yu

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Video application over the Internet are getting increasingly popular because of the explosive growth of the Internet. However, video packets loss due to network congestions can degrade the video quality substantially. In this paper, we propose a transmission scheme for Motion-JPEG2000. It can be implemented in an active network environment efficiently. Our simulation shows that our scheme gracefully adapts to network congestion and improves the quality of video transmission in congested IP networks.


Placing Servers For Session-Oriented Services, Sumi Choi, Yuval Shavitt Jan 2001

Placing Servers For Session-Oriented Services, Sumi Choi, Yuval Shavitt

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The provisioning of dynamic forms of services is becoming the main stream of today's network. In this paper, we focus on services assisted by network servers and different forms of associated sessions. We identify two types of services: transparent, where the session is unaware of the server location, and configurable, where the sessions need to be configured to use their closest server. For both types we formalize the problem of optimally placing network servers and introduce approximated solutions. We present simulation result of approximations and heuristics. We also solve the location problem optimally for a special topology. We show, through …


Legends As A Device For Interacting With Visualizations, Mihail E. Tudoreanu, Eileen Kraemer Jan 2001

Legends As A Device For Interacting With Visualizations, Mihail E. Tudoreanu, Eileen Kraemer

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Users and developers of visualization tools must deal with the problem of specifying what information to show and how to represent it. Typically, the user's focus of interest will change over time, and the specifications must change with the user's interests. Techniques for the simple, direct, and intuitive creation and refinement of these specifications can be useful. In this paper we show how legends, a natural element of graphical displays, may be used as a direct and unobstrusive interaction device through which users may interactively specify new visualizations and animations.


The Smart Port Card: An Embedded Unix Processor Architecture For Network Management And Active Networking, John D. Dehart, William D. Richard, Edward W. Spitznagel, David E. Taylor Jan 2001

The Smart Port Card: An Embedded Unix Processor Architecture For Network Management And Active Networking, John D. Dehart, William D. Richard, Edward W. Spitznagel, David E. Taylor

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This paper describes the architecture of the Smart Port Card (SPC) designed for use with the Washington University Gigabit Switch. The SPC uses an embedded Intel Pentium processor running open-source NetBSD to support network management and active networking applications. The SPC physically connects between a switch port and a normal link adapter, allowing cell streams to be processed as they enter or leave the switch. In addition to the hardware architecture, this paper describes current and future applications for the SPC.


Services Provision In Ad Hoc Networks, Radu Handorean, Gruia-Catalin Roman Jan 2001

Services Provision In Ad Hoc Networks, Radu Handorean, Gruia-Catalin Roman

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The client-server model continues to dominate distributed computing with increasingly more flexible variants being deployed. Many are centered on the notion of discovering services at run time and on allowing any system component to act as a service provider. The result is a growing reliance on the service registration and discovery mechanisms. This paper addresses the issue of facilitating such service provision capabilities in the presence of (logical and physical) mobility exhibited by applications executing over ad hoc networks. The solution being discussed entailes a new kind of service model, which we were able to build as an adaption layer …