Open Access. Powered by Scholars. Published by Universities.®

Physical Sciences and Mathematics Commons

Open Access. Powered by Scholars. Published by Universities.®

Brigham Young University

Theses/Dissertations

2007

Computer graphics

Articles 1 - 2 of 2

Full-Text Articles in Physical Sciences and Mathematics

Sampling Methods In Ray-Based Global Illumination, David Cline Jul 2007

Sampling Methods In Ray-Based Global Illumination, David Cline

Theses and Dissertations

In computer graphics, algorithms that attempt to create photographic images by simulating light transport are collectively known as Global Illumination methods. The most versatile of these are based on ray tracing (following ray paths through a scene), and numerical integration using random or quasi-random sampling. While ray tracing and sampling methods in global illumination have progressed much in the last two decades, the goal of fast and accurate simulation of light transport remains elusive. This dissertation presents a number of new sampling methods that attempt to address some of the shortcomings of existing global illumination algorithms. The first part of …


T-Spline Simplification, David L. Cardon Apr 2007

T-Spline Simplification, David L. Cardon

Theses and Dissertations

This work focuses on generating approximations of complex T-spline surfaces with similar but less complex T-splines. Two approaches to simplifying T-splines are proposed: a bottom-up approach that iteratively refines an over-simple T-spline to approximate a complex one, and a top-down approach that evaluates existing control points for removal in producing an approximations. This thesis develops and compares the two simplification methods, determining the simplification tasks to which each is best suited. In addition, this thesis documents supporting developments made to T-spline research as simplification was developed.