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Using Magic To Teach Computer Programming, Dale F. Reed, Ronald I. Greenberg
Using Magic To Teach Computer Programming, Dale F. Reed, Ronald I. Greenberg
Computer Science: Faculty Publications and Other Works
Magic can be used in project-based instruction to motivate students and provide a meaningful context for learning computer programming. This work describes several magic programs of the “Choose a Number” and “Pick a Card” varieties, making connections to underlying computing concepts.
Magic tricks presented as demonstrations and programming assignments elicit wonder and captivate students’ attention, so that students want to understand and replicate the work to show it to friends and family members. Capturing student interest and curiosity motivates them to learn the underlying programming concepts.
Two “Choose a Number” programs are shown where the computer is able to identify …