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Physical Sciences and Mathematics Commons

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Full-Text Articles in Physical Sciences and Mathematics

Generating Acoustic Projections Using 3d Models, Jake A. Brazelton May 2020

Generating Acoustic Projections Using 3d Models, Jake A. Brazelton

Senior Honors Projects, 2020-current

Raytracing is used in commercial graphics engines most commonly for lighting effects, but it also has many uses when it comes to acoustic simulation. Adopted directly from these computer graphics programs, the formulas presented herein enable the visualization of acoustic intensity levels throughout a 3D space using Python 3 and the OpenGL library. In addition to visualization, they also provide the ability to calculate the reverberation time and critical distance of an enclosed space in relation to its size and material makeup. The described application bundles all of these components together in a Qt5 application that allows users to view …


A Machine Learning Approach To The Perception Of Phrase Boundaries In Music, Evan Matthew Petratos Jan 2020

A Machine Learning Approach To The Perception Of Phrase Boundaries In Music, Evan Matthew Petratos

Senior Projects Fall 2020

Segmentation is a well-studied area of research for speech, but the segmentation of music has typically been treated as a separate domain, even though the same acoustic cues that constitute information in speech (e.g., intensity, timbre, and rhythm) are present in music. This study aims to sew the gap in research of speech and music segmentation. Musicians can discern where musical phrases are segmented. In this study, these boundaries are predicted using an algorithmic, machine learning approach to audio processing of acoustic features. The acoustic features of musical sounds have localized patterns within sections of the music that create aurally …


Browsing Via Sonification, Taylor C. Cutlip Jan 2019

Browsing Via Sonification, Taylor C. Cutlip

Graduate Theses, Dissertations, and Problem Reports

Based on unexpected results in her previous research, Dr. Frances Van Scoy became inspired to develop a tool that allows the user to navigate spaces using auditory instead of visual cues to detect objects or anomalies in a given space in an effort to overcome the encountered obstacles. This problem report details the work of one of her grad students in exploring different open source software for developing the tool as well as research into gestures and other considerations when furthering this research into the third dimension at a future date.


A Circular Planetarium As A Spatial Visual Musical Instrument, Dale E. Parson Ph.D. Sep 2018

A Circular Planetarium As A Spatial Visual Musical Instrument, Dale E. Parson Ph.D.

Computer Science and Information Technology Faculty

Planetariums have been home to spatial visual music for over sixty years. Advanced technology in spatial sound such as sound field and wave field systems are superseding channel-based systems as areas for research. Nevertheless, there is room for invention in immersive spatial visual music in a channel-based planetarium. Circular seating minimizes problems with sonic reflections from circular walls suffered by unidirectional theatre seating arrangements. Circular seating supports dynamic permutation of channel-to-speaker routing as a corrective and compositional measure. Full dome projection of visuals gives inherent support for graphics-to-music spatial correlation and related immersive effects. This paper is a case study …


Underwater Acoustic Signal Analysis Toolkit, Kirk Bienvenu Jr Dec 2017

Underwater Acoustic Signal Analysis Toolkit, Kirk Bienvenu Jr

University of New Orleans Theses and Dissertations

This project started early in the summer of 2016 when it became evident there was a need for an effective and efficient signal analysis toolkit for the Littoral Acoustic Demonstration Center Gulf Ecological Monitoring and Modeling (LADC-GEMM) Research Consortium. LADC-GEMM collected underwater acoustic data in the northern Gulf of Mexico during the summer of 2015 using Environmental Acoustic Recording Systems (EARS) buoys. Much of the visualization of data was handled through short scripts and executed through terminal commands, each time requiring the data to be loaded into memory and parameters to be fed through arguments. The vision was to develop …