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Validity Of Borg Ratings Of Perceived Exertion During Active Video Game Play, Brandon Pollock, Jacob Barkley, Nick Potenzini, Renee Desalvo, Stacey Buser, Ronald Otterstetter, Judith Juvancic-Heltzel
Validity Of Borg Ratings Of Perceived Exertion During Active Video Game Play, Brandon Pollock, Jacob Barkley, Nick Potenzini, Renee Desalvo, Stacey Buser, Ronald Otterstetter, Judith Juvancic-Heltzel
Jacob E Barkley
International Journal of Exercise Science 6(2) : 164-170, 2013. During physically interactive video game play (e.g., Nintendo Wii), users are exposed to potential distracters (e.g., video, music), which may decrease their ratings of perceived exertion (RPE) throughout game play. The purpose of this investigation was to determine the association between RPE scores and heart rate while playing the Nintendo Wii. Healthy adults (N = 13, 53.5 ± 5.4 years old) participated in two exercise sessions using the Nintendo Wii Fit Plus. During each session participants played a five-minute warm-up game (Basic Run), two separate Wii Fit Plus games (Yoga, Strength …