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Application Of Virtual Reality Head Mounted Display For Investigation Of Movement: A Novel Effect Of Orientation Of Attention, Brendan Quinlivan, John Butler, Ines Beiser, Laura Williams, Eavan Mcgovern, Sean O'Riordan, Michael Hutchinson, Richard Reilly Jan 2016

Application Of Virtual Reality Head Mounted Display For Investigation Of Movement: A Novel Effect Of Orientation Of Attention, Brendan Quinlivan, John Butler, Ines Beiser, Laura Williams, Eavan Mcgovern, Sean O'Riordan, Michael Hutchinson, Richard Reilly

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Objective. To date human kinematics research has relied on video processing, motion capture and magnetic search coil data acquisition techniques. However, the use of head mounted display virtual reality systems, as a novel research tool, could facilitate novel studies into human movement and movement disorders. These systems have the unique ability of presenting immersive 3D stimulus while also allowing participants to make ecologically valid movement-based responses. Approach. We employed one such system (Oculus Rift DK2) in this study to present visual stimulus and acquire head-turn data from a cohort of 40 healthy adults. Participants were asked to complete head movements …