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Articles 61 - 73 of 73
Full-Text Articles in Operations Research, Systems Engineering and Industrial Engineering
Analysis And Optimization Of The Action Chain Mechanism In Agent2d Underlying In Robocup2d Soccer League, Chen Bing, Feifan Xu, Hanyan Xu, Zekai Cheng, Liu Cheng
Analysis And Optimization Of The Action Chain Mechanism In Agent2d Underlying In Robocup2d Soccer League, Chen Bing, Feifan Xu, Hanyan Xu, Zekai Cheng, Liu Cheng
Journal of System Simulation
Abstract: In the RoboCup2D soccer league, Agent2D is one of the most widely used underlying team in China. Data transmission noise and the incomplete action chain mechanism make the underlying teams using Agent2D be lack of flexibility. This paper introduces an action correcting parameter and optimizes the operation of the action chain by reinforcement learning mechanism. The performance of the Agent2D underlying team is improved in the game and the adaptability of the team is enhanced. Simulation experiment results show that this method has a certain effect.
Hierarchical Multiagent Reinforcement Learning For Maritime Traffic Management, Arambam James Singh, Akshat Kumar, Hoong Chuin Lau
Hierarchical Multiagent Reinforcement Learning For Maritime Traffic Management, Arambam James Singh, Akshat Kumar, Hoong Chuin Lau
Research Collection School Of Computing and Information Systems
Increasing global maritime traffic coupled with rapid digitization and automation in shipping mandate developing next generation maritime traffic management systems to mitigate congestion, increase safety of navigation, and avoid collisions in busy and geographically constrained ports (such as Singapore's). To achieve these objectives, we model the maritime traffic as a large multiagent system with individual vessels as agents, and VTS (Vessel Traffic Service) authority as a regulatory agent. We develop a hierarchical reinforcement learning approach where vessels first select a high level action based on the underlying traffic flow, and then select the low level action that determines their future …
Robot Arm Control Method Based On Deep Reinforcement Learning, Heyu Li, Zhilong Zhao, Gu Lei, Liqin Guo, Zeng Bi, Tingyu Lin
Robot Arm Control Method Based On Deep Reinforcement Learning, Heyu Li, Zhilong Zhao, Gu Lei, Liqin Guo, Zeng Bi, Tingyu Lin
Journal of System Simulation
Abstract: Deep reinforcement learning continues to explore in the environment and adjusts the neural network parameters by the reward function. The actual production line can not be used as the trial and error environment for the algorithm, so there is not enough data. For that, this paper constructs a virtual robot arm simulation environment, including the robot arm and the object. The Deep Deterministic Policy Gradient (DDPG),in which the state variables and reward function are set,is trained by deep reinforcement learning algorithm in the simulation environment to realize the target of controlling the robot arm to move the gripper below …
Joint Manufacturing And Onsite Microgrid System Control Using Markov Decision Process And Neural Network Integrated Reinforcement Learning, Wenqing Hu, Zeyi Sun, Y. Zhang, Y. Li
Joint Manufacturing And Onsite Microgrid System Control Using Markov Decision Process And Neural Network Integrated Reinforcement Learning, Wenqing Hu, Zeyi Sun, Y. Zhang, Y. Li
Mathematics and Statistics Faculty Research & Creative Works
Onsite microgrid generation systems with renewable sources are considered a promising complementary energy supply system for manufacturing plant, especially when outage occurs during which the energy supplied from the grid is not available. Compared to the widely recognized benefits in terms of the resilience improvement when it is used as a backup energy system, the operation along with the electricity grid to support the manufacturing operations in non-emergent mode has been less investigated. In this paper, we propose a joint dynamic decision-making model for the optimal control for both manufacturing system and onsite generation system. Markov Decision Process (MDP) is …
Dp-Q(Λ): Real-Time Path Planning For Multi-Agent In Large-Scale Web3d Scene, Fengting Yan, Jinyuan Jia
Dp-Q(Λ): Real-Time Path Planning For Multi-Agent In Large-Scale Web3d Scene, Fengting Yan, Jinyuan Jia
Journal of System Simulation
Abstract: The path planning of multi-agent in an unknown large-scale scene needs an efficient and stable algorithm, and needs to solve multi-agent collision avoidance problem, and then completes a real-time path planning in Web3D. To solve above problems, the DP-Q(λ) algorithm is proposed; and the direction constraints, high reward or punishment weight training methods are used to adjust the values of reward or punishment by using a probability p (0-1 random number). The value from reward or punishment determines its next step path planning strategy. If the next position is free, the agent could walk to it. The above strategy …
Assessment Of Adaptability Of A Supply Chain Trading Agent’S Strategy: Evolutionary Game Theory Approach, Yoon Sang Lee, Riyaz T. Sikora
Assessment Of Adaptability Of A Supply Chain Trading Agent’S Strategy: Evolutionary Game Theory Approach, Yoon Sang Lee, Riyaz T. Sikora
Journal of International Technology and Information Management
With the increase in the complexity of supply chain management, the use of intelligent agents for automated trading has gained popularity (Collins, Arunachalam, B, et al. 2006). The performance of supply-chain agents depends on not just the market environment (supply and demand patterns) but also on what types of other agents they are competing with. For designers of such agents it is important to ascertain that their agents are robust and can adapt to changing market and competitive environments. However, to date there has not been any work done that assesses the adaptability of a trading agent’s strategy in the …
Adopt: Combining Parameter Tuning And Adaptive Operator Ordering For Solving A Class Of Orienteering Problems, Aldy Gunawan, Hoong Chuin Lau, Kun Lu
Adopt: Combining Parameter Tuning And Adaptive Operator Ordering For Solving A Class Of Orienteering Problems, Aldy Gunawan, Hoong Chuin Lau, Kun Lu
Research Collection School Of Computing and Information Systems
Two fundamental challenges in local search based metaheuristics are how to determine parameter configurations and design the underlying Local Search (LS) procedure. In this paper, we propose a framework in order to handle both challenges, called ADaptive OPeraTor Ordering (ADOPT). In this paper, The ADOPT framework is applied to two metaheuristics, namely Iterated Local Search (ILS) and a hybridization of Simulated Annealing and ILS (SAILS) for solving two variants of the Orienteering Problem: the Team Dependent Orienteering Problem (TDOP) and the Team Orienteering Problem with Time Windows (TOPTW). This framework consists of two main processes. The Design of Experiment (DOE) …
An Efficient Approach To Model-Based Hierarchical Reinforcement Learning, Zhuoru Li, Akshay Narayan, Tze-Yun Leong
An Efficient Approach To Model-Based Hierarchical Reinforcement Learning, Zhuoru Li, Akshay Narayan, Tze-Yun Leong
Research Collection School Of Computing and Information Systems
We propose a model-based approach to hierarchical reinforcement learning that exploits shared knowledge and selective execution at different levels of abstraction, to efficiently solve large, complex problems. Our framework adopts a new transition dynamics learning algorithm that identifies the common action-feature combinations of the subtasks, and evaluates the subtask execution choices through simulation. The framework is sample efficient, and tolerates uncertain and incomplete problem characterization of the subtasks. We test the framework on common benchmark problems and complex simulated robotic environments. It compares favorably against the stateof-the-art algorithms, and scales well in very large problems.
Reinforcement Learning Framework For Modeling Spatial Sequential Decisions Under Uncertainty: (Extended Abstract), Truc Viet Le, Siyuan Liu, Hoong Chuin Lau
Reinforcement Learning Framework For Modeling Spatial Sequential Decisions Under Uncertainty: (Extended Abstract), Truc Viet Le, Siyuan Liu, Hoong Chuin Lau
Research Collection School Of Computing and Information Systems
We consider the problem of trajectory prediction, where a trajectory is an ordered sequence of location visits and corresponding timestamps. The problem arises when an agent makes sequential decisions to visit a set of spatial locations of interest. Each location bears a stochastic utility and the agent has a limited budget to spend. Given the agent's observed partial trajectory, our goal is to predict the remaining trajectory. We propose a solution framework to the problem considering both the uncertainty of utility and the budget constraint. We use reinforcement learning (RL) to model the underlying decision processes and inverse RL to …
How To Rein In The Volatile Actor: A New Bounded Perspective, Abhijit Gosavi
How To Rein In The Volatile Actor: A New Bounded Perspective, Abhijit Gosavi
Engineering Management and Systems Engineering Faculty Research & Creative Works
Actor-critic algorithms are amongst the most well-studied reinforcement learning algorithms that can be used to solve Markov decision processes (MDPs) via simulation. Unfortunately, the parameters of the so-called "actor" in the classical actor-critic algorithm exhibit great volatility - getting unbounded in practice, whence they have to be artificially constrained to obtain solutions in practice. The algorithm is often used in conjunction with Boltzmann action selection, where one may have to use a temperature to get the algorithm to work, but the convergence of the algorithm has only been proved when the temperature equals 1. We propose a new actor-critic algorithm …
Approximate Policy Iteration For Semi-Markov Control Revisited, Abhijit Gosavi
Approximate Policy Iteration For Semi-Markov Control Revisited, Abhijit Gosavi
Engineering Management and Systems Engineering Faculty Research & Creative Works
The semi-Markov decision process can be solved via reinforcement learning without generating its transition model. We briefly review the existing algorithms based on approximate policy iteration (API) for solving this problem for discounted and average reward under the infinite horizon. API techniques have attracted significant interest in the literature recently. We first present and analyze an extension of an existing API algorithm for discounted reward that can handle continuous reward rates. Then, we also consider its average reward counterpart, which requires an updating based on the stochastic shortest path (SSP). We study the convergence properties of the algorithm that does …
Coping With The Curse Of Dimensionality By Combining Linear Programming And Reinforcement Learning, Scott H. Burton
Coping With The Curse Of Dimensionality By Combining Linear Programming And Reinforcement Learning, Scott H. Burton
All Graduate Theses and Dissertations, Spring 1920 to Summer 2023
Reinforcement learning techniques offer a very powerful method of finding solutions in unpredictable problem environments where human supervision is not possible. However, in many real world situations, the state space needed to represent the solutions becomes so large that using these methods becomes infeasible. Often the vast majority of these states are not valuable in finding the optimal solution. This work introduces a novel method of using linear programming to identify and represent the small area of the state space that is most likely to lead to a near-optimal solution, significantly reducing the memory requirements and time needed to arrive …
Reinforcement Learning-Based Output Feedback Control Of Nonlinear Systems With Input Constraints, Pingan He, Jagannathan Sarangapani
Reinforcement Learning-Based Output Feedback Control Of Nonlinear Systems With Input Constraints, Pingan He, Jagannathan Sarangapani
Electrical and Computer Engineering Faculty Research & Creative Works
A novel neural network (NN) -based output feedback controller with magnitude constraints is designed to deliver a desired tracking performance for a class of multi-input-multi-output (MIMO) discrete-time strict feedback nonlinear systems. Reinforcement learning in discrete time is proposed for the output feedback controller, which uses three NN: 1) a NN observer to estimate the system states with the input-output data; 2) a critic NN to approximate certain strategic utility function; and 3) an action NN to minimize both the strategic utility function and the unknown dynamics estimation errors. The magnitude constraints are manifested as saturation nonlinearities in the output feedback …