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Full-Text Articles in VLSI and Circuits, Embedded and Hardware Systems

Weight Controlled Electric Skateboard, Zachary Barram, Carson Bertozzi, Vishnu Dodballapur Jun 2019

Weight Controlled Electric Skateboard, Zachary Barram, Carson Bertozzi, Vishnu Dodballapur

Computer Engineering

Technology and the way that humans interact is becoming more vital and omnipresent with every passing day. However, human interface device designers suffer from the increasingly popular “designed for me or people like me” syndrome. This design philosophy inherently limits accessibility and usability of technology to those like the designer. This places severe limits of usability to those who are not fully able as well as leaves non-traditional human interface devices unexplored. This project set out to explore a previously uncharted human interface device, on an electric skateboard, and compare it send user experience with industry leading human interface devices.


Tidalsim Senior Project Report, Kent Zhang, Colin Vandervoort Jun 2019

Tidalsim Senior Project Report, Kent Zhang, Colin Vandervoort

Computer Engineering

Throughout the course of this project, our team helped the Cal Poly Biological Sciences department refine an intertidal zone simulator. The aim of this device is to allow any marine biologist to easily simulate a vast range of tidal zones in order to test animal behaviors within these zones. Another goal of this project is to make each simulation tank independent from the others by using a single microcontroller to handle all inputs and outputs of the system as well as logging all relevant data. The current system is set up so that a separate microcontroller handles dissolved oxygen and …


Genetic Algorithm Amplifier Biasing System (Gaabs): Genetic Algorithm For Biasing On Differential Analog Amplifiers, Sean Whalen Jun 2018

Genetic Algorithm Amplifier Biasing System (Gaabs): Genetic Algorithm For Biasing On Differential Analog Amplifiers, Sean Whalen

Computer Engineering

Genetic Algorithm Amplifier Biasing System (GAABS) - Senior Project Analysis

Summary of Functional Requirements

This project integrates LTSpice with a python script that runs a genetic algorithm to bias a differential amplifier. The system biases the amplifier with 2 different voltages, the base voltage for the PNP BJTs of the active loads and a voltage controlling the current of the current sink. The project runs via a python script, gets data from LTSpice’s command line call, and iteratively runs until the system is biased to achieve the greatest gain on an arbitrary input voltage.

Primary Constraints

Some of the main …


Arm Mke1xf Mcu Replatform, Nathan Hong, Derek Lung, Japsimran Singh, Bevin Tang Jun 2018

Arm Mke1xf Mcu Replatform, Nathan Hong, Derek Lung, Japsimran Singh, Bevin Tang

Computer Engineering

After Cal Poly Racing’s electrical team began to hit the technical limits of the ADC and other I/O features of the current 8-bit Atmel AT90 microcontroller unit, it became clear that an upgrade was due. This replatforming project takes the functionalities of the old, 8-bit architecture, and aims to provide a 32-bit version using the ARM MKE1xF MCU. With the idea of having a working PCB as a stretch goal, the scope of the library development was limited to enable base functionality. Thus, the only libraries developed were for the Timer, ADC, SPI, UART, and CAN. Additionally, this document discusses …


El Capitán: Cal Poly Rose Float Digital Drive System, Gregory Raffi Baghdikian Jun 2016

El Capitán: Cal Poly Rose Float Digital Drive System, Gregory Raffi Baghdikian

Computer Engineering

In today’s world of smartphones, self-driving cars, and internet-connected coffee makers, it seems as if computers are contained in everything around us. These “embedded systems” have become critical components of our lives, improving everything about the things they control, from cost, to speed, to simplicity. One area that embedded systems has hardly gained a foothold is in the world of floatbuilding. Most of the floats in the Tournament of Roses Parade, including the one built jointly by Cal Poly San Luis Obispo and Cal Poly Pomona, are technologically very simple, using mostly analog components and rudimentary discrete digital logic to …


Project 308: Augmented Reality Mario Kart, Joseph Abad, David Allender, Joryl Calizo, Ryan Gaspar, Gavin Lee Jun 2011

Project 308: Augmented Reality Mario Kart, Joseph Abad, David Allender, Joryl Calizo, Ryan Gaspar, Gavin Lee

Computer Engineering

Mario Kart is a popular go-kart racing game developed by Nintendo. The premise of the game is simple: drive a go-kart along a racetrack and reach the finish line before the other players. What makes this game unique, however, is the inclusion of weapons, traps, and other projectiles that a player can use to gain an advantage in the race. We have taken on the challenge of not only recreating this amazing game, but using the art of Augmented Reality to fully immerse the player in the full experience. Rather than play the game on a television screen with a …