Open Access. Powered by Scholars. Published by Universities.®

Engineering Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 4 of 4

Full-Text Articles in Engineering

Semantics-Guided Human Motion Modeling In Virtual Reality Environment, Matthew Korban May 2021

Semantics-Guided Human Motion Modeling In Virtual Reality Environment, Matthew Korban

LSU Doctoral Dissertations

Human Motion Modeling is essential in Computer Animation and Human-Computer Interaction. This dissertation studies how to enhance the speed and robustness of Human Motion Modeling in Virtual Reality (VR) environments. Specifically, we aim to design a pipeline to effectively capture and use semantic action information to guide the motion capturing from users in physical worlds and its transfer onto digital avatars in VR environments. To recognize the user's action, we first proposed a new Dynamic Directed Graph Convolutional Network (DDGCN) to model spatial and temporal features from users' skeletal representations. The DDGCN consists of several dynamic feature modeling modules to …


Exploiting Cross Domain Relationships For Target Recognition, Wei Wang Dec 2015

Exploiting Cross Domain Relationships For Target Recognition, Wei Wang

Doctoral Dissertations

Cross domain recognition extracts knowledge from one domain to recognize samples from another domain of interest. The key to solving problems under this umbrella is to find out the latent connections between different domains. In this dissertation, three different cross domain recognition problems are studied by exploiting the relationships between different domains explicitly according to the specific real problems.

First, the problem of cross view action recognition is studied. The same action might seem quite different when observed from different viewpoints. Thus, how to use the training samples from a given camera view and perform recognition in another new view …


Orthogonal Moment-Based Human Shape Query And Action Recognition From 3d Point Cloud Patches, Huaining Cheng Jan 2015

Orthogonal Moment-Based Human Shape Query And Action Recognition From 3d Point Cloud Patches, Huaining Cheng

Browse all Theses and Dissertations

With the recent proliferation of 3D sensors such as Light Detection and Ranging (LIDAR), it is essential to develop feature representation methods that can best characterize the point clouds produced by these devices. When these devices are employed in targeting and surveillance of human actions from both ground and aerial platforms, the corresponding point clouds of body shape often comprise low-resolution, disjoint, and irregular patches of points resulted from self-occlusions and viewing angle variations. The prevailing method of depth image analysis has the limitation of relying on 2D features that are not native representation of 3D spatial relationships. On the …


Multizoom Activity Recognition Using Machine Learning, Raymond Smith Jan 2005

Multizoom Activity Recognition Using Machine Learning, Raymond Smith

Electronic Theses and Dissertations

In this thesis we present a system for detection of events in video. First a multiview approach to automatically detect and track heads and hands in a scene is described. Then, by making use of epipolar, spatial, trajectory, and appearance constraints, objects are labeled consistently across cameras (zooms). Finally, we demonstrate a new machine learning paradigm, TemporalBoost, that can recognize events in video. One aspect of any machine learning algorithm is in the feature set used. The approach taken here is to build a large set of activity features, though TemporalBoost itself is able to work with any feature set …