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Full-Text Articles in Engineering
Slither.Io Deep Learning Bot, James Caudill
Slither.Io Deep Learning Bot, James Caudill
Computer Engineering
Recent advances in deep learning and computer vision techniques and algorithms have inspired me to create a model application. The game environment used is Slither.io. The system has no previous understanding of the game and is able to learn its surroundings through feature detection and deep learning. Contrary to other agents, my bot is able to dynamically learn and react to its environment. It operates extremely well in early game, with little enemy encounters. It has difficulty transitioning to middle and late game due to limited training time. I will continue to develop this algorithm.
Gridiron-Gurus Final Report: Fantasy Football Performance Prediction, Kyle Tanemura, Michael Li, Erica Dorn, Ryan Mckinney
Gridiron-Gurus Final Report: Fantasy Football Performance Prediction, Kyle Tanemura, Michael Li, Erica Dorn, Ryan Mckinney
Computer Science and Software Engineering
Gridiron Gurus is a desktop application that allows for the creation of custom AI profiles to help advise and compete against in a Fantasy Football setting. Our AI are capable of performing statistical prediction of players on both a season long and week to week basis giving them the ability to both draft and manage a fantasy football team throughout a season.
Complementary Companion Behavior In Video Games, Gavin Scott
Complementary Companion Behavior In Video Games, Gavin Scott
Master's Theses
Companion characters in are present in many video games across genres, serving the role of the player's partner. Their goal is to support the player's strategy and to immerse the player by providing a believable companion. These companions often only perform rigidly scripted actions and fail to adapt to an individual player's play-style, detracting from their usefulness. Behavior like this can also become frustrating to the player if the companions become more of a hindrance than they are a benefit. Other work, including this project's precursor, focused on building companions that mimic the player. These strategies customize the companion's actions …