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Articles 13951 - 13980 of 17324
Full-Text Articles in Engineering
Cs 415-01: Social Implications Of Computing, Leo Finkelstein
Cs 415-01: Social Implications Of Computing, Leo Finkelstein
Computer Science & Engineering Syllabi
CS 415 is a communication skills course using as its subject matter current salient issues associated with the social implications of computing. In addition to the course text, you will need to use certain reading materials in the library and elsewhere, and you will be responsible for using concepts and theories provided in class lectures and discussions.
Cs 771-01: Natural Language Processing Techniques, Shaojun Wang
Cs 771-01: Natural Language Processing Techniques, Shaojun Wang
Computer Science & Engineering Syllabi
No abstract provided.
Cs 740-01: Algorithms, Complexity And The Theory Of Computability, Michael L. Raymer
Cs 740-01: Algorithms, Complexity And The Theory Of Computability, Michael L. Raymer
Computer Science & Engineering Syllabi
No abstract provided.
Cs 707-01: Information Retrieval, Krishnaprasad Thirunarayan
Cs 707-01: Information Retrieval, Krishnaprasad Thirunarayan
Computer Science & Engineering Syllabi
This course covers models for information retrieval, techniques for indexing and searching, and algorithms for classification and clustering. It will also cover SVM, latent semantic indexing, link analysis and ranking, Map-Reduce architecture and Hadoop, to different degrees of detail, time permitting.
Ceg 402/602-01: Introduction To Computer Communication, Bin Wang
Ceg 402/602-01: Introduction To Computer Communication, Bin Wang
Computer Science & Engineering Syllabi
No abstract provided.
Ceg 725: Computer Vision Ii, Arthur A. Goshtasby
Ceg 725: Computer Vision Ii, Arthur A. Goshtasby
Computer Science & Engineering Syllabi
In this course we will learn computer algorithms that interpret images. Some of the algorithms will be practiced through computer implementation.
Ceg 860: Object-Oriented Programming, Krishnaprasad Thirunarayan
Ceg 860: Object-Oriented Programming, Krishnaprasad Thirunarayan
Computer Science & Engineering Syllabi
This course motivates the need for object-oriented programming, and studies, in detail, object-oriented programming techniques, languages, and technology. The lectures will focus on the foundations of OOP, while the student presentations will focus on the applications and extensions of Object Technology.
Cs 416/616: Matrix Computations, Ronald F. Taylor
Cs 416/616: Matrix Computations, Ronald F. Taylor
Computer Science & Engineering Syllabi
This course is a survey of numerical methods in linear algebra for application to problems in engineering and the sciences. Emphasis is on using modern software tools on high performance computing systems. This course covers the mathematics of linear equations, eigenvalue problems, singular value decomposition, and least squares. Material covered will be relevant to applications areas such as structural analysis, heat transfer, neural networks, mechanical vibrations, and image processing in biomedical engineering. A familiarity with MATLAB is useful, and the ability to program in languages such as CIC++ or Fortran is very important. A basic knowledge of matrix algebra is …
Ceg 750: Microprocessor, Jack Jean
Ceg 750: Microprocessor, Jack Jean
Computer Science & Engineering Syllabi
Design and implement an MC6812 computer system based on an Axiom CSM-12C32 board that allows the loading of a 6812 application program from a PC so as to reconfigure the system as both an analog waveform storage scope and a digital logic analyzer.
Ceg 320/520: Computer Organization, Nikolaos Bourbakis
Ceg 320/520: Computer Organization, Nikolaos Bourbakis
Computer Science & Engineering Syllabi
No abstract provided.
Ceg 210-01: Pc Networking I, Jerry Hensley
Ceg 210-01: Pc Networking I, Jerry Hensley
Computer Science & Engineering Syllabi
Introduction to networking technologies including infrastructure and architectures, standards, protocols and directory services, administration, security and management. Integrated lecture and lab.
Ceg 320/520: Computer Organization, Nikolaos Bourbakis
Ceg 320/520: Computer Organization, Nikolaos Bourbakis
Computer Science & Engineering Syllabi
No abstract provided.
Ceg 360/560-01: Digital System Design, Travis E. Doom
Ceg 360/560-01: Digital System Design, Travis E. Doom
Computer Science & Engineering Syllabi
Design of digital systems. Topics include flip-flops, registers, counters, programmable logic devices, memory devices, register-level design, and microcomputer system organization. Students must show competency in the design of digital systems. 3 hours lecture, 2 hours lab. Prerequisite: CEG 260.
Ceg 433/633-01: Operating Systems, Thomas Wischgoll
Ceg 433/633-01: Operating Systems, Thomas Wischgoll
Computer Science & Engineering Syllabi
No abstract provided.
Ceg 404/604-01: Wireless Sensor Networks, Bin Wang
Ceg 404/604-01: Wireless Sensor Networks, Bin Wang
Computer Science & Engineering Syllabi
No abstract provided.
Ceg 460/660-01: Introduction To Software Computer Engineering, Prabhaker Mateti
Ceg 460/660-01: Introduction To Software Computer Engineering, Prabhaker Mateti
Computer Science & Engineering Syllabi
[4 Credit Hours] Concepts of software engineering. Analysis, design, and implementation of software engineering concepts that comprise structured programming and design. Case studies serve as examples illustrating the software life-cycle model. Three hours lecture, two hours lab. 4.0 Credit hours. Prerequisites: Undergraduate level CS 400 Minimum Grade of D
Ceg 498: Design Experience, Thomas C. Hartrum
Ceg 498: Design Experience, Thomas C. Hartrum
Computer Science & Engineering Syllabi
CEG 498 (Design Experience) is a summative computer engineering design project course that builds upon previous engineering, science, mathematics and communications course work. CEG 498 projects are a minimum of two quarters in length and must be completed in groups of at least three students. Projects are selected under the guidance of the course instructor and are tailored to both student interest and formal classroom preparation. Students are evaluated both on their individual contributions as recorded in a graded engineering journal and on the quality of their collective efforts as reflected in group generated products.
Ceg 830: Distributed Computing Systems, Prabhaker Mateti
Ceg 830: Distributed Computing Systems, Prabhaker Mateti
Computer Science & Engineering Syllabi
Example languages and packages: SR and PYM, file servers, semantics of file sharing, caches and replication, log-structured file systems, remote evaluation, process migration, mobile projects, check pointing and rollback-recovery.
Ceg477/677: Computer Graphics Ii, Thomas Wischgoll
Ceg477/677: Computer Graphics Ii, Thomas Wischgoll
Computer Science & Engineering Syllabi
By the end of this quarter, you will be familiar with techniques for generation 3-D scenes and interacting with the generated scenes. You will be introduced to surface rendering techniques, visibility algorithms, illumination models, and geometric modelling.
Ceg 220-01: Introduction To C Programming For Engineers, Jay Dejongh
Ceg 220-01: Introduction To C Programming For Engineers, Jay Dejongh
Computer Science & Engineering Syllabi
This course provides a general introduction to computers as a problem-solving tool using the C programming language. Emphasis is on algorithms and techniques useful to engineers. Topics include data representation, debugging, and program verification. 4 credit hours. Prerequisite: MTH 229 (Calculus or EGR l01 (Engineering Mathematics). The course includes a scheduled laboratory section for which you must register.
Ceg 720: Computer Architecture I, Soon M. Chung
Ceg 720: Computer Architecture I, Soon M. Chung
Computer Science & Engineering Syllabi
Review of sequential computer architecture and study of parallel computers. Topics include memory hierarchy, reduced instruction set computer, pipeline processing, multiprocessing, various parallel computers, interconnection networks, and fault-tolerant computing.
Ceg 435/635-01: Distributed Computing And Systems, Keke Chen
Ceg 435/635-01: Distributed Computing And Systems, Keke Chen
Computer Science & Engineering Syllabi
Study of process coordination, client-server computing, network and distributed operating systems, network and distributed file systems, concurrency control, recovery of distributed transactions, and fault-tolerant computing.
Ceg 436/636-01: Mobile Computing, Yong Pei
Ceg 436/636-01: Mobile Computing, Yong Pei
Computer Science & Engineering Syllabi
No abstract provided.
Ceg/Ee 260 Digital Computing Hardware/Switching Circuits, Meilin Liu
Ceg/Ee 260 Digital Computing Hardware/Switching Circuits, Meilin Liu
Computer Science & Engineering Syllabi
We will discuss and cover basic digital, combinational and sequential logic systems. Labs will be used to gain valuable practical experience in implementing elementary circuits and logic designs.
Cs 141-01: Computer Programming - I, Michael Ondrasek
Cs 141-01: Computer Programming - I, Michael Ondrasek
Computer Science & Engineering Syllabi
This course provides a general introduction to the fundamentals of computer programming. Examples from and applications to a broad range of problems are given. No prior knowledge of programming is assumed. The concepts covered will be applied to the Java programming language. Students must register for both lecture and one laboratory section. 4 credit hours. Prerequisite: MTH 127 (College Algebra) or equivalent.
Architectural Support For Improving Computer Security, Jingfei Kong
Architectural Support For Improving Computer Security, Jingfei Kong
Electronic Theses and Dissertations
Computer security and privacy are becoming extremely important nowadays. The task of protecting computer systems from malicious attacks and potential subsequent catastrophic losses is, however, challenged by the ever increasing complexity and size of modern hardware and software design. We propose several methods to improve computer security and privacy from architectural point of view. They provide strong protection as well as performance efficiency. In our first approach, we propose a new dynamic information flow method to protect systems from popular software attacks such as buffer overflow and format string attacks. In our second approach, we propose to deploy encryption schemes …
Real-Time Cinematic Design Of Visual Aspects In Computer-Generated Images, Juraj Obert
Real-Time Cinematic Design Of Visual Aspects In Computer-Generated Images, Juraj Obert
Electronic Theses and Dissertations
Creation of visually-pleasing images has always been one of the main goals of computer graphics. Two important components are necessary to achieve this goal --- artists who design visual aspects of an image (such as materials or lighting) and sophisticated algorithms that render the image. Traditionally, rendering has been of greater interest to researchers, while the design part has always been deemed as secondary. This has led to many inefficiencies, as artists, in order to create a stunning image, are often forced to resort to the traditional, creativity-baring, pipelines consisting of repeated rendering and parameter tweaking. Our work shifts the …
A New Framework For Qos Provisioning In Wireless Lans Using The P-Persistent Mac Protocol, Kiran Babu Anna
A New Framework For Qos Provisioning In Wireless Lans Using The P-Persistent Mac Protocol, Kiran Babu Anna
Electronic Theses and Dissertations
The support of multimedia traffic over IEEE 802.11 wireless local area networks (WLANs) has recently received considerable attention. This dissertation has proposed a new framework that provides efficient channel access, service differentiation and statistical QoS guarantees in the enhanced distributed channel access (EDCA) protocol of IEEE 802.11e. In the first part of the dissertation, the new framework to provide QoS support in IEEE 802.11e is presented. The framework uses three independent components, namely, a core MAC layer, a scheduler, and an admission control. The core MAC layer concentrates on the channel access mechanism to improve the overall system efficiency. The …
Spatio-Temporal Maximum Average Correlation Height Templates In Action Recognition And Video Summarization, Mikel Rodriguez
Spatio-Temporal Maximum Average Correlation Height Templates In Action Recognition And Video Summarization, Mikel Rodriguez
Electronic Theses and Dissertations
Action recognition represents one of the most difficult problems in computer vision given that it embodies the combination of several uncertain attributes, such as the subtle variability associated with individual human behavior and the challenges that come with viewpoint variations, scale changes and different temporal extents. Nevertheless, action recognition solutions are critical in a great number of domains, such video surveillance, assisted living environments, video search, interfaces, and virtual reality. In this dissertation, we investigate template-based action recognition algorithms that can incorporate the information contained in a set of training examples, and we explore how these algorithms perform in action …
Programmable Design And Implementation Of A Chaotic System Utilizing Multiple Nonlinear Functions, Recai̇ Kiliç, Fatma Yildirim Dalkiran
Programmable Design And Implementation Of A Chaotic System Utilizing Multiple Nonlinear Functions, Recai̇ Kiliç, Fatma Yildirim Dalkiran
Turkish Journal of Electrical Engineering and Computer Sciences
In addition to exhibiting a rich variety of bifurcation and chaos via tuning parameters, a chaotic system introduced by Sprott can be modeled and realized with a fixed main system block and many different changeable nonlinear function blocks such as piecewise-linear function, cubic function and other trigonometric functions. This system is very suitable for implementing a programmable chaos generator according to its changeable nonlinearity. This paper presents a FPAA (Field Programmable Analog Array)-based programmable implementation of this system. Nonlinear function blocks used in this chaotic system are modeled with FPAA programming and a model is rapidly changed for realizing other …