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Articles 13171 - 13200 of 17331

Full-Text Articles in Engineering

Cs 740: Algorithms, Complexity And The Theory Of Computability, Michael L. Raymer Oct 2011

Cs 740: Algorithms, Complexity And The Theory Of Computability, Michael L. Raymer

Computer Science & Engineering Syllabi

No abstract provided.


Cs 784: Programming Languages, Prabhaker Mateti Oct 2011

Cs 784: Programming Languages, Prabhaker Mateti

Computer Science & Engineering Syllabi

Programming paradigms and concepts for high level programming languages. Techniques for formal specification. 4.000 Credit hours. Prerequisites: CS 480/680


Cs/Bio 471/671: Algorithms For Bioinformatics, Michael L. Raymer Oct 2011

Cs/Bio 471/671: Algorithms For Bioinformatics, Michael L. Raymer

Computer Science & Engineering Syllabi

Theory-oriented approach to the application of contemporary algorithms to bioinformatics. Graph theory, complexity theory, dynamic programming and optimization techniques are introduced in the context of application toward solving specific computational problems in molecular genetics. 4 credit hours.


Cs 475/675-01: Web Information Systems, Amit P. Sheth Oct 2011

Cs 475/675-01: Web Information Systems, Amit P. Sheth

Computer Science & Engineering Syllabi

No abstract provided.


Cs 480/680: Comparative Languages, Krishnaprasad Thirunarayan Oct 2011

Cs 480/680: Comparative Languages, Krishnaprasad Thirunarayan

Computer Science & Engineering Syllabi

This course will introduce fundamental concepts and paradigms underlying the design of modern programming languages. For concreteness, we study the details of an object-oriented language (e.g. Java), and a functional language (e.g., Scheme). The overall goal is to enable comparison and evaluation of existing languages. The programming assignments will be coded in Java and in Scheme.


Ceg 436-01: Mobile Computing, Prabhaker Mateti Oct 2011

Ceg 436-01: Mobile Computing, Prabhaker Mateti

Computer Science & Engineering Syllabi

Study networking protocol and system design in mobile computing. Focus on concepts, architecture, design, and performance evaluation of mobile computing principles, protocol; and applications, including: wireless TCP, Mobile IP, ad hoc routing, agent techniques, etc.


Cs 205-08: Introduction To Computers And Office Productivity Software, Terri Bauer Oct 2011

Cs 205-08: Introduction To Computers And Office Productivity Software, Terri Bauer

Computer Science & Engineering Syllabi

Focus on learning MS Office software applications including intermediate word processing, spreadsheets, database and presentation graphics using a case study approach where critical thinking and problem solving skills are required. Computer concepts are integrated throughout the course to provide an understanding of the basics of computing, the latest technological advances and how they are used in industry. Ethics and issues encountered in business are discussed to challenge students on societal impact of technology.


Ceg 220-01: Introduction To C Programming For Engineers, Jay Dejongh Oct 2011

Ceg 220-01: Introduction To C Programming For Engineers, Jay Dejongh

Computer Science & Engineering Syllabi

This course provides a general introduction to computers as a problem-solving tool using the C programming language. Emphasis is on algorithms and techniques useful to engineers. Topics include data representation, debugging, and program verification. 4 credit hours. Prerequisite: MTR 229 (Calculus I) or EGR 101 (Engineering Mathematics). The course includes a scheduled laboratory section for which you must register.


Ceg 233: Linux And Windows, Prabhaker Mateti Oct 2011

Ceg 233: Linux And Windows, Prabhaker Mateti

Computer Science & Engineering Syllabi

Introduction to Linux and Windows systems. GUI and Windowing Systems. Files and Directories. Ownership and Sharing. Programs and Processes. System calls, Libraries. Loading. Dynamic linking. Command Line Shells. Scripting languages. Regular expressions. Clients and Servers. Web browser clients and servers. Secure shell, sftp. SSL/TSL. HTTPS. System Administration. 4 credit hours. 3 hours lectures, 2 hours labs.


Ceg 320/520-01: Computer Organization, Sarah Gothard Oct 2011

Ceg 320/520-01: Computer Organization, Sarah Gothard

Computer Science & Engineering Syllabi

Organizational and sequential operation of a digital computer. Program control, memory organization and hierarchy, stacks and parameter passing, interrupts and traps, I/O devices, program structure, machine code and assembly language. Three hours lecture, two hours lab.


Ceg 420/620-01: Computer Architecture, Jack Jean Oct 2011

Ceg 420/620-01: Computer Architecture, Jack Jean

Computer Science & Engineering Syllabi

No abstract provided.


Ceg 433/633-01: Operating Systems, Thomas Wischgoll Oct 2011

Ceg 433/633-01: Operating Systems, Thomas Wischgoll

Computer Science & Engineering Syllabi

By the end of this quarter, you should be able to apply the learned concepts to the following:
• Develop, test and debug programs in Unix.
• Improve the performance of programs by tuning virtual memory usage, and file io.
• Design and construct device drivers for Unix.
• Design and build newer file systems for any OS.
During the course we will discuss topics from the following areas:
• Operating system structures
• Operating system Interfaces
• Process management and scheduling
• Interprocess communication
• File systems
• Memory management


Ceg 453/653-01: Embedded Systems, Jack Jean Oct 2011

Ceg 453/653-01: Embedded Systems, Jack Jean

Computer Science & Engineering Syllabi

No abstract provided.


Ceg 460/660-01: Introduction To Software Computer Engineering, Thomas C. Hartrum Oct 2011

Ceg 460/660-01: Introduction To Software Computer Engineering, Thomas C. Hartrum

Computer Science & Engineering Syllabi

This course is concerned with the techniques of designing and constructing large programs. Some of the required basic concepts necessarily have to be developed using small programs as examples. To this extent, we also study
programming-in-the-small. The overall objectives are to present an overview of issues in the development of software, to discuss terminology, to illustrate via examp le case studies, and to give sufficiently detailed advice on how to develop quality software. Hands-on experience is emphasized through the use of homework and a class project.


Ceg 498-01: Team Projects I And Ii, John C. Gallagher Oct 2011

Ceg 498-01: Team Projects I And Ii, John C. Gallagher

Computer Science & Engineering Syllabi

CEG 498 (Team Projects I and II) is a summative computer engineering design project course that builds upon previous engineering, science, mathematics and communications course work. CEG 498 projects are a minimum of two quarters in length and must be completed in groups of at least three students. Projects are selected under the guidance of the course instructor and are tailored to both student interest and formal classroom preparation. Students are evaluated both on their individual contributions as recorded in a graded engineering journals and on the quality of their collective efforts as reflected in group generated products.


Ceg 760-01: Advanced Software Computer Engineering, Thomas C. Hartrum Oct 2011

Ceg 760-01: Advanced Software Computer Engineering, Thomas C. Hartrum

Computer Science & Engineering Syllabi

This course covers advanced topics in software engineering. Aspects of problem specification, design, verification, and evaluation are discussed. We will focus on design methods, including software patterns and software architecture, plus
some advanced topics involving forma] methods of software specification or evaluation using software metrics. Students will participate in team projects to apply the methods discussed.


Cs 206-01: Computer Software Productivity Tools, John P. Herzog Oct 2011

Cs 206-01: Computer Software Productivity Tools, John P. Herzog

Computer Science & Engineering Syllabi

Focus on learning MS Office software applications including advanced topics in spreadsheets, database and presentation graphics, using a case study approach where critical thinking and problem solving skills are required. Computer concepts are integrated throughout the course to provide an understanding of advanced computing, the latest technological advances and how they are used in industry. Ethics and issues encountered in business are discussed to challenge students on societal impact of technology.


Cs 209: Computer Programming For Business Ii, Dennis Kellermeier Oct 2011

Cs 209: Computer Programming For Business Ii, Dennis Kellermeier

Computer Science & Engineering Syllabi

CS 209 is the second of a two quarter sequence in programming for business students. It is required for Management Information Science majors. The courses are designed to help students achieve a high degree of facility in intermediate level programming.


Cs 240: Computer Programming - I, Michael Ondrasek Oct 2011

Cs 240: Computer Programming - I, Michael Ondrasek

Computer Science & Engineering Syllabi

Basic concepts of programming and programming languages are introduced. Emphasis is on problem solving and object oriented programming. This course provides a general introduction to the fundamentals of computer science and programming. Examples from and applications to a broad range of problems are given. No prior knowledge of programming is assumed. The concepts covered will be applied to the Java programming language. Students must register for both lecture and one laboratory section. 4 credit hours


Ceg 210-01: Pc Networking I, Chris P. Fickert Oct 2011

Ceg 210-01: Pc Networking I, Chris P. Fickert

Computer Science & Engineering Syllabi

Introduction to networking technologies including infrastructure and architectures, standards, protocols and directory services, administration, security and management. Integrated lecture and lab.


Ceg 476/676-01: Computer Graphics I, Thomas Wischgoll Oct 2011

Ceg 476/676-01: Computer Graphics I, Thomas Wischgoll

Computer Science & Engineering Syllabi

By the end of this quarter, you will have learnt techniques for constructing 2-D and 3-D objects as well as manipulating and rendering the objects using OpenGL.


Ceg 770-01: Computer Engineering Mathematics, Jack Jean Oct 2011

Ceg 770-01: Computer Engineering Mathematics, Jack Jean

Computer Science & Engineering Syllabi

No abstract provided.


A Survey Of Techniques And Challenges In Underwater Localization, Hwee-Pink Tan, Roee Diamant, Winston K. G. Seah, Marc Waldmeyer Oct 2011

A Survey Of Techniques And Challenges In Underwater Localization, Hwee-Pink Tan, Roee Diamant, Winston K. G. Seah, Marc Waldmeyer

Research Collection School Of Computing and Information Systems

Underwater Wireless Sensor Networks (UWSNs) are expected to support a variety of civilian and military applications. Sensed data can only be interpreted meaningfully when referenced to the location of the sensor, making localization an important problem. While global positioning system (GPS) receivers are commonly used in terrestrial WSNs to achieve this, this is infeasible in UWSNs as GPS signals do not propagate through water. Acoustic communications is the most promising mode of communication underwater. However, underwater acoustic channels are characterized by harsh physical layer conditions with low bandwidth, high propagation delay and high bit error rate. Moreover, the variable speed …


Allocating Resources In Multiagent Flowshops With Adaptive Auctions, Hoong Chuin Lau, Zhengyi Zhao, Sam Shuzhi Ge, Thong Heng Lee Oct 2011

Allocating Resources In Multiagent Flowshops With Adaptive Auctions, Hoong Chuin Lau, Zhengyi Zhao, Sam Shuzhi Ge, Thong Heng Lee

Research Collection School Of Computing and Information Systems

In this paper, we consider the problem of allocating machine resources among multiple agents, each of which is responsible to solve a flowshop scheduling problem. We present an iterated combinatorial auction mechanism in which bid generation is performed within each agent, while a price adjustment procedure is performed by a centralized auctioneer. While this approach is fairly well-studied in the literature, our primary innovation is in an adaptive price adjustment procedure, utilizing variable step-size inspired by adaptive PID-control theory coupled with utility pricing inspired by classical microeconomics. We compare with the conventional price adjustment scheme proposed in Fisher (1985), and …


Architecture For A Flexible And Scalable Simulation Engine, Robert C. Holcomb Jr. Oct 2011

Architecture For A Flexible And Scalable Simulation Engine, Robert C. Holcomb Jr.

Computational Modeling & Simulation Engineering Theses & Dissertations

Simulation is used by many different industries to gain insight on actions and decisions that may be too dangerous or costly to perform in reality. Although the use of computers to assist with modeling and simulation has been studied for quite a while, computer infrastructure, hardware, and capabilities are changing at a rapid pace. Computer software once written is difficult and costly to change, especially in order to take advantage of the advances in computer hardware. This thesis focuses on the design and implementation of a software simulation architecture that allows flexibility in the modeling conducted and scalability in the …


A Google Earth-Based Framework For Visualization Of The Chesapeake Bay Operational Forecast System, Gary Lawson Oct 2011

A Google Earth-Based Framework For Visualization Of The Chesapeake Bay Operational Forecast System, Gary Lawson

Computational Modeling & Simulation Engineering Theses & Dissertations

For the persons who live near and travel the waters of the Chesapeake Bay, the data provided by the Chesapeake Bay Operational Forecast System (CBOFS) is invaluable. The information provided includes measurements and forecasts of surface wind velocity, water current velocity, salinity levels, water level, and temperature. Currently, this information is freely available on the CBQ_FS website hosted by the National Oceanographic and Atmospheric Administration (NOAA). It is offered as Nowcast, measured data, and Forecast data and is visualized using 2D images which describe a subset of the data in an easy to read chart. However, if the data were …


Wii Remote-Based Collaborative Interfaces For Music, Adriano Baratè, Luca A. Ludovico, Davide Andrea Mauro Sep 2011

Wii Remote-Based Collaborative Interfaces For Music, Adriano Baratè, Luca A. Ludovico, Davide Andrea Mauro

Computer Sciences and Electrical Engineering Faculty Research

Wii Remote is the main controller for Nintendo's Wii con- sole. Thanks to the use of accelerometer and optical sensor technology, it presents motion sensing capability, which implies gesture recognition and intuitive pointing. Such a controller is user-friendly, inexpensive and easily available, due to growing Wii console's popularity. These features make Wii Remote a good device to create and manipulate both music and audio in a home entertainment environment. In this paper, the most interesting characteristics of the controller will be reviewed. A case study will be presented, namely the creation of a virtual music instrument to be controlled in …


A Novel Malware Target Recognition Architecture For Enhanced Cyberspace Situation Awareness, Thomas E. Dube Sep 2011

A Novel Malware Target Recognition Architecture For Enhanced Cyberspace Situation Awareness, Thomas E. Dube

Theses and Dissertations

The rapid transition of critical business processes to computer networks potentially exposes organizations to digital theft or corruption by advanced competitors. One tool used for these tasks is malware, because it circumvents legitimate authentication mechanisms. Malware is an epidemic problem for organizations of all types. This research proposes and evaluates a novel Malware Target Recognition (MaTR) architecture for malware detection and identification of propagation methods and payloads to enhance situation awareness in tactical scenarios using non-instruction-based, static heuristic features. MaTR achieves a 99.92% detection accuracy on known malware with false positive and false negative rates of 8.73e-4 and 8.03e-4 respectively. …


Near Optimal Control Of Mobile Robot Formations, Travis Dierks, Bryan Brenner, S. Jagannathan Sep 2011

Near Optimal Control Of Mobile Robot Formations, Travis Dierks, Bryan Brenner, S. Jagannathan

Electrical and Computer Engineering Faculty Research & Creative Works

In this paper, the infinite horizon optimal tracking control problem is solved online and forward-in-time for leader-follower based formation control of nonholonomic mobile robots. using the backstepping design approach, the dynamical controller inputs for the robots are approximated from nonlinear optimal control techniques in order to track the control velocities designed to keep the formation. the proposed nonlinear optimal control technique, referred to as adaptive dynamic programming, uses neural networks (NN's) to solve the optimal formation control problem in discrete-time in the presence of unknown internal dynamics and a known control coefficient matrix. All NN's are tuned online using novel …


Extracting Forensic Artifacts From Windows O/S Memory, James S. Okolica, Gilbert L. Peterson Aug 2011

Extracting Forensic Artifacts From Windows O/S Memory, James S. Okolica, Gilbert L. Peterson

AFIT Documents

Memory analysis is a rapidly growing area in both digital forensics and cyber situational awareness (SA). Memory provides the most accurate snapshot of what is occurring on a computer at a moment in time. By combining it with event and network logs as well as the files present on the filesystem, an analyst can re-create much of what has occurred and is occuring on a computer. The Compiled Memory Analysis Tool (CMAT) takes either a disk image of memory from a Windows operating system or an interface into a virtual machine running a Windows operating system and extracts forensic artifacts …