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Articles 23341 - 23370 of 25650
Full-Text Articles in Engineering
Ceg 210-01: Pc Networking I, Karen Meyer
Ceg 210-01: Pc Networking I, Karen Meyer
Computer Science & Engineering Syllabi
Introduction to PC Networking hardware, concepts, and technologies. Focus is on LAN administration, and hardware and software configuration.
Ceg 320/520-01: Computer Organization And Assembly Language Programming, Travis E. Doom
Ceg 320/520-01: Computer Organization And Assembly Language Programming, Travis E. Doom
Computer Science & Engineering Syllabi
Terminology and understanding of functional organizations and sequential operatio of a digital computer. Program structure, and machine and assembly language topics including addressing, stacks, argument pasing, arithmetic operations, traps, and input/output. Macros, modularization, linkers, and debuggers are used. Three hours lecture, two hours lab. Prerequisite: CS 242, CEG 260.
Ceg 210-01: Pc Networking I, Karen Meyer
Ceg 210-01: Pc Networking I, Karen Meyer
Computer Science & Engineering Syllabi
No abstract provided.
Ceg 221-01: Advanced C Programming For Engineers, Robert Helt
Ceg 221-01: Advanced C Programming For Engineers, Robert Helt
Computer Science & Engineering Syllabi
This course introduces advanced constructs, algorithms, and data structures in the C programming language. Emphasis is on problem solving and techniques useful to engineers. Topics include functions, array, pointers, structures as well as sorting algorithms, linked lists, complex numbers, stacks, queues, hashtables, and binary trees. 4 credit hours.
Ceg 220-01: Introduction To C Programming For Engineers, Robert Helt
Ceg 220-01: Introduction To C Programming For Engineers, Robert Helt
Computer Science & Engineering Syllabi
This course provides a general introduction to computers as a problem-solving tool using the C programming language. Emphasis is on algorithms and techniques useful to engineers. Topics include data representation, debugging, and program verification. 4 credit hours. Prerequisite: MTH 229 (Calculus I).
Ceg 320/520-01: Computer Organization And Assembly Language Programming, Michael L. Raymer
Ceg 320/520-01: Computer Organization And Assembly Language Programming, Michael L. Raymer
Computer Science & Engineering Syllabi
[4 credit hours] Terminology and understanding of functional organizations and sequential operation of a digital computer. Program structure, and machine and assembly language topics including addressing, stacks, argument passing, arithmetic operations, traps and input/output. Macros, modularization, linkers and debuggers are used. Prerequisite: CEG 260, CS 242.
Ceg 333: Introduction To Unix, Maite Trujillo
Ceg 333: Introduction To Unix, Maite Trujillo
Computer Science & Engineering Syllabi
Introduction to the use of UNIX and UNIX tools as a problem-solving environment. Emphasis on the shell, files and directories, editing files, user process management, compiling, and debugging.
Ceg 402/602-01: Introduction To Computer Communication, Bin Wang
Ceg 402/602-01: Introduction To Computer Communication, Bin Wang
Computer Science & Engineering Syllabi
No abstract provided.
Ceg 416-01: Matrix Computations, Daniel C. Lee
Ceg 416-01: Matrix Computations, Daniel C. Lee
Computer Science & Engineering Syllabi
This course is a survey of numerical methods in linear algebra for application to problems in engineering and the sciences. Emphasis is on using modern software tools on high performance computing systems. This course covers the mathematics of linear equations, eigenvalue problems, singular value decomposition, and least squares. Material covered will be relevant to application areas such as structural analysis, heat transfer, neural networks, , mechanical vibrations, and image processing in biomedical engineering. A student should familiarize himself/herself with Matlab. All programming assignments will be done in Matlab. A basic knowledge of matrix algebra is required. Prerequisite: MTH 253 or …
Ceg 460/660-01: Introduction To Software Computer Engineering, Robert J. Weber
Ceg 460/660-01: Introduction To Software Computer Engineering, Robert J. Weber
Computer Science & Engineering Syllabi
This course is concerned with the techniques of designing and constructing large programs. Some of the required basic concepts necessarily have to be developed using small programs as examples. To this extent, we also study programming-in-the-small. The overall objectives are to present an overview of issues in the development of software, to discuss terminology, to illustrate via example case studies, and to give sufficiently detailed advice on how to develop quality software. Hands-on experience is emphasized through the use of homework and a class project.
Ceg 461/661-01: Object-Oriented Programming And Design, Thomas C. Hartrum
Ceg 461/661-01: Object-Oriented Programming And Design, Thomas C. Hartrum
Computer Science & Engineering Syllabi
Study of object-oriented design and programming. Programming topics emphasize the core concepts of encapsulation, inheritance, polymorphism, and dynamic binding. Additional topics include class organization, software maintenance, and design of reusable components. There is a project to be implemented in a modern object-oriented language such as Java or C++.
Ceg 498-01: Design Experience, John C. Gallagher
Ceg 498-01: Design Experience, John C. Gallagher
Computer Science & Engineering Syllabi
CEG 498 (Design Experience) is a summative computer engineering design project course that builds upon previous engineering, science, mathematics and communications course work. CEG 498 projects are a minimum of two quarters in length and must be completed in groups of at least three students. Projects are selected under the guidance of the course instructor and are tailored to both student interest and formal classroom preparation. Students are evaluated both on their individual contributions as recorded in a graded engineering journals and on the quality of their collective efforts as reflected in group generated products.
Ceg 730-01: Distributed Computing Principles, Prabhaker Mateti
Ceg 730-01: Distributed Computing Principles, Prabhaker Mateti
Computer Science & Engineering Syllabi
Communicating sequential processes, clients and servers, remote procedure calls, stub generation, weak and strong semaphores, split-binary-semaphores, and distributed termination. Example languages: SR, Linda.
Ceg 750-01: Microprocessor, Jack Jean
Ceg 750-01: Microprocessor, Jack Jean
Computer Science & Engineering Syllabi
No abstract provided.
Ceg 260-01: Digital Computer Hardware/Switching Circuits, Eric Maston
Ceg 260-01: Digital Computer Hardware/Switching Circuits, Eric Maston
Computer Science & Engineering Syllabi
We will discuss and cover basic number and logic systems. Labs will be used to gain valuable "hand's on" experience in implementing elementary circuits and logic designs.
Ceg 790-01: Emerging Networks, Bin Wang
Ceg 790-01: Emerging Networks, Bin Wang
Computer Science & Engineering Syllabi
No abstract provided.
Ceg 820-01: Computer Architecture Ii, Soon M. Chung
Ceg 820-01: Computer Architecture Ii, Soon M. Chung
Computer Science & Engineering Syllabi
Continuation of CEG 720 with more details on multiprocessor systems, parallel processing, and performance analysis.
Ceg 860-01: Object-Oriented Programming, Krishnaprasad Thirunarayan
Ceg 860-01: Object-Oriented Programming, Krishnaprasad Thirunarayan
Computer Science & Engineering Syllabi
This course motivates the need for object-oriented programming, and studies, in detail, object-oriented programming techniques, languages, and technology. The lectures will focus on the foundations of OOP, while the student presentations will focus on the applications and extensions of Object Technology.
Ceg 498-02: Design Experience, Thomas C. Hartrum
Ceg 498-02: Design Experience, Thomas C. Hartrum
Computer Science & Engineering Syllabi
CEG 498 (Design Experience) is a summative computer engineering design project course that builds upon previous engineering, science, mathematics and communications course work. CEG 498 projects are a minimum of two quarters in length and must be completed in groups of at least three students. Projects are selected under the guidance of the course instructor and are tailored to both student interest and formal classroom preparation. Students are evaluated both on their individual contributions as recorded in a graded engineering journals and on the quality of their collective efforts as reflected in group generated products.
Ceg 221-01: Advanced C Programming For Engineers, Robert Helt
Ceg 221-01: Advanced C Programming For Engineers, Robert Helt
Computer Science & Engineering Syllabi
This course introduces advanced constructs, algorithms, and data structures in the C programming language. emphasis is on problem solving and techniques useful to engineers. Topics include functions, array, pointers, structures as well as sorting algorithms, linked lists, complex numbers, stacks, queues, hash tables, and binary trees. 4 credit hours. Prerequisite: CEG 220 (Introduction to C Programming for Engineers).
Cs 466/666: Introduction To Formal Languages, Thomas Sudkamp
Cs 466/666: Introduction To Formal Languages, Thomas Sudkamp
Computer Science & Engineering Syllabi
CS 466/666 is an introduction to formal language and automata theory. In this course we will examine two methods for defining and recognizing languages: generating languages using grammars and accepting languages using finite state machines. Along with presenting the fundamentals of these two topics, the course will develop and investigate the relationships between these approaches. The focus will be two important families of languages, the regular languages and the context-free languages. We will exhibit the importance of the formal techniques by considering their application to the definition of programming languages and pattern matching. The text will be the second edition …
Ceg 360/560-01: Digital System Design, Travis E. Doom
Ceg 360/560-01: Digital System Design, Travis E. Doom
Computer Science & Engineering Syllabi
Design of digital systems. Topics include flip-flops, registers, counters, programmable logic devices, memory devices, register-level design, and microcomputer system organization. Students must show competency in the design of digital systems. 3 hours lecture, 2 hours lab. Prerequisite: CEG 260.
Ceg 434/634-01: Concurrent Software Design, Thomas C. Hartrum
Ceg 434/634-01: Concurrent Software Design, Thomas C. Hartrum
Computer Science & Engineering Syllabi
This course provides an introduction to concurrent program design in the UNIX environment. Classical problems of synchronization, concurrency, and their solutions are examined through course projects and through readings on operating system design.
Cs 740-01: Algorithms, Complexity And The Theory Of Computability, Thomas Sudkamp
Cs 740-01: Algorithms, Complexity And The Theory Of Computability, Thomas Sudkamp
Computer Science & Engineering Syllabi
No abstract provided.
Cs 242-02: Introduction To Computer Science Iii, Eric Maston
Cs 242-02: Introduction To Computer Science Iii, Eric Maston
Computer Science & Engineering Syllabi
This is the third and final course in the Introduction to Computer Science series. This course focuses on data structures with abstract data types, such as trees, stacks, queues and tables.
Cs 240-02: Introduction To Computer Science I, Dale E. Nelson
Cs 240-02: Introduction To Computer Science I, Dale E. Nelson
Computer Science & Engineering Syllabi
No abstract provided.
Coalition Formation In Multi-Agent Uav Systems, Paul Dejong
Coalition Formation In Multi-Agent Uav Systems, Paul Dejong
Electronic Theses and Dissertations
Coalitions are collections of agents that join together to solve a common problem that either cannot be solved individually or can be solved more efficiently as a group. Each individual agent has capabilities that can benefit the group when working together as a coalition. Typically, individual capabilities are joined together in an additive way when forming a coalition. This work will introduce a new operator that is used when combining capabilities, and suggest that the behavior of the operator is contextual, depending on the nature of the capability itself. This work considers six different capabilities of Unmanned Air Vehicles (UAV) …
Autonomous Repair Of Optical Character Recognition Data Through Simple Voting And Multi-Dimensional Indexing Techniques, Christopher Sprague
Autonomous Repair Of Optical Character Recognition Data Through Simple Voting And Multi-Dimensional Indexing Techniques, Christopher Sprague
Electronic Theses and Dissertations
The three major optical character recognition (OCR) engines (ExperVision, Scansoft OCR, and Abby OCR) in use today are all capable of recognizing text at near perfect percentages. The remaining errors however have proven very difficult to identify within a single engine. Recent research has shown that a comparison between the errors of the three engines proved to have very little correlation, and thus, when used in conjunction, may be useful to increase accuracy of the final result. This document discusses the implementation and results of a simple voting system designed to prove the hypothesis and show a statistical improvement in …
A Comparative Analysis Between Context-Based Reasoning (Cxbr) And Contextual Graphs (Cxgs)., Peterson Marthen Lorins
A Comparative Analysis Between Context-Based Reasoning (Cxbr) And Contextual Graphs (Cxgs)., Peterson Marthen Lorins
Electronic Theses and Dissertations
Context-based Reasoning (CxBR) and Contextual Graphs (CxGs) involve the modeling of human behavior in autonomous and decision-support situations in which optimal human decision-making is of utmost importance. Both formalisms use the notion of contexts to allow the implementation of intelligent agents equipped with a context sensitive knowledge base. However, CxBR uses a set of discrete contexts, implying that models created using CxBR operate within one context at a given time interval. CxGs use a continuous context-based representation for a given problem-solving scenario for decision-support processes. Both formalisms use contexts dynamically by continuously changing between necessary contexts as needed in appropriate …
Off-Chip Communications Architectures For High Throughput Network Processors, Jacob Engel
Off-Chip Communications Architectures For High Throughput Network Processors, Jacob Engel
Electronic Theses and Dissertations
In this work, we present off-chip communications architectures for line cards to increase the throughput of the currently used memory system. In recent years there is a significant increase in memory bandwidth demand on line cards as a result of higher line rates, an increase in deep packet inspection operations and an unstoppable expansion in lookup tables. As line-rate data and NPU processing power increase, memory access time becomes the main system bottleneck during data store/retrieve operations. The growing demand for memory bandwidth contrasts the notion of indirect interconnect methodologies. Moreover, solutions to the memory bandwidth bottleneck are limited by …