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Articles 1 - 16 of 16
Full-Text Articles in Science and Mathematics Education
Haiku And Human Anatomy: Investigating Students' Experience With Creative Writing To Learn Structure And Function In An Undergraduate Biology Course, Alexandra M. Ryan
Haiku And Human Anatomy: Investigating Students' Experience With Creative Writing To Learn Structure And Function In An Undergraduate Biology Course, Alexandra M. Ryan
Electronic Theses and Dissertations
Biology education research has identified needs and new approaches that have informed several reform movements to enrich learning, prepare students to be biologically literate citizens, and give them the skills to pursue a career in science if they choose. The Vision and Change report published in 2011 identified a need for change in undergraduate biology education due to the fast paced nature of the field of biology and outdated traditional methods of biology education that cannot keep up with societal needs. The Vision and Change report outlines five core concepts and competencies that educators should include in their undergraduate biology …
Steam Vs. Stem: A Study And Program Proposal For Monticello, Micaela Deogracias
Steam Vs. Stem: A Study And Program Proposal For Monticello, Micaela Deogracias
Honors Projects
STEM (science, technology, engineering, and mathematics) and art programs have long been struggling for dominance in the education system. This fight overshadows the fact there are synergistic educative capabilities when these two schools of thought are combined, allowing scientific and artistic persons to work in tandem and be exposed to a wider variety of problem-solving options and opinions. This study aims to focus on museum education practices specifically and how implementing STEAM programs (science, technology, engineering, arts, and mathematics) versus STEM could raise the perceived value of arts in society, as well as create a more enriching educational experience by …
Project Luminous: An E-Textiles Workshop Study To Increase Science Technology Engineering Mathematics/Science Technology Engineering Art Mathematics Interest In Middle School Girls, India Semone Callahan
Project Luminous: An E-Textiles Workshop Study To Increase Science Technology Engineering Mathematics/Science Technology Engineering Art Mathematics Interest In Middle School Girls, India Semone Callahan
Graduate Theses and Dissertations
In this research study, young middle schoolers engaged in a stimulating workshop that seamlessly merged fashion with technology and electrical engineering. Students learned how to use simple hand sewing skills to create wearable-tech items using conductive thread, sewable LED lights, and sewable battery packs. The objective of the study was to increase young women’s interest in Science Technology Engineering Mathematics/Science Technology Engineering Art Mathematics (STEM/STEAM).
Forty-eight middle school girls spent a day learning about the basics of e-textiles and building working products using their new knowledge. The day is split into three lessons. In lesson one students build a simple …
Art Across The Disciplines: How The Integration Of Fine Arts Across The Curriculum Is Influencing And Changing Stem Pedagogy, Ida Bazan
Dissertations, Theses, and Capstone Projects
Within the past decade, several academic institutions have begun to investigate techniques combining the fine arts and humanities into STEM coursework and curriculum. The resulting trend STEAM (Science, Technology, Engineering, Art, Mathematics) indicates that the arts could contribute to critical thinking, transfer across subject domains, and higher order thinking skills. This work examines the theoretical foundations of STEAM along with early and recent methodologies. Case studies are evaluated and the thesis concludes with recommendations suggesting how academics could apply these concepts to undergraduate studies.
How Participation In The Arts Impacts Learning Comprehension For High School Students During Stem Coursework At Two High Schools In Southwest Florida: A Case Study, Tiffany Lynn Jennings
How Participation In The Arts Impacts Learning Comprehension For High School Students During Stem Coursework At Two High Schools In Southwest Florida: A Case Study, Tiffany Lynn Jennings
Doctoral Dissertations and Projects
The purpose of this case study was to understand how participation in the arts impacts Science, Technology, Engineering, and Mathematics (STEM) coursework for students at two Southwest Florida High Schools. Within the context of the study, the term “arts’ was used to collectively refer to all visual and performing arts courses, including painting, drawing, graphic arts, two-dimensional and three-dimensional, music, and theatre. Studies show that in order to be innovative, students need to have the experiences that the arts can foster in the right side of the brain, the side associated with creativity (Eisner, 2002). I chose a case study …
Developing Stem Interest And Genre Knowledge Through Science Fiction Prototyping, Justin Nicholes
Developing Stem Interest And Genre Knowledge Through Science Fiction Prototyping, Justin Nicholes
The STEAM Journal
Upward Bound Math and Science, a federally funded initiative, aims to persuade U.S. high schoolers to become college STEM (science, technology, engineering, mathematics) majors. The program attempts this persuasion by developing students’ content and procedural knowledge so that students may succeed in high school and college STEM courses. Primary focus on knowledge acquisition, however, may cause missed opportunities to engage the imaginative dimensions of students’ science identities and students’ senses of wonder for science. In this reflective essay, I describe a science fiction prototyping assignment that meets the knowledge-based objectives of the Writing Skills course in a five-week Upward Bound …
Stumbling Into The Spiral: A Serendipitous Steam Exploration, David Rufo
Stumbling Into The Spiral: A Serendipitous Steam Exploration, David Rufo
The STEAM Journal
An artist-educator discovers how a STEAM-based approach to making art brings together a variety of subject areas in surprising ways.
Science Theater As Steam: A Case Study Of "Save It Now", Christopher D. Davidson, Willard Simms
Science Theater As Steam: A Case Study Of "Save It Now", Christopher D. Davidson, Willard Simms
The STEAM Journal
What are the markers of a successful STEAM program? How and when can educators be reasonably sure that an interdisciplinary unit or project, rich in both the sciences and the arts, has delivered on its implicit promise – by adding value to a student’s education in ways that are beyond the scope of traditional discipline-specific learning? I attempt to address this question with a case study of Theatre of Will’s “Save It Now,” a pilot program for 4th, 5th and 6th graders at eight Los Angeles public schools that integrates theater arts, music and the STEM …
Engaging The Community: Reflections On A Steam Institute, Dennis Doyle, Yat-Long Sam Poon
Engaging The Community: Reflections On A Steam Institute, Dennis Doyle, Yat-Long Sam Poon
The STEAM Journal
Staff at an elementary school working with artists from a non-profit arts integration professional development organization developed a highly engaging full day STEAM Institute to engage the community in experiential STEAM learning practices and to leverage the experience for systemic impact. This reflection considers the outcomes that went well beyond the original goals.
Ecoscience + Art Initiative: Designing A New Paradigm For College Education, Scholarship, And Service, Changwoo Ahn
Ecoscience + Art Initiative: Designing A New Paradigm For College Education, Scholarship, And Service, Changwoo Ahn
The STEAM Journal
The paper presents a new initiative, EcoScience + Art, which blooms at George Mason University. The creator explains the background, history, and recent activities of the initiative, and also introduces an on-going special project called “The Rain Project”, a student participatory project to design, construct, and monitor a green infrastructure (i.e., floating wetland) for sustainable stormwater management on campus. The special project is geared to design and present a new paradigm to integrate college education, scholarship, and service. The relevance of the initiative and the special project to STEAM education is discussed.
Full Steam Ahead – A Collaborative Colloquium, Hilary Dito
Full Steam Ahead – A Collaborative Colloquium, Hilary Dito
The STEAM Journal
On February 2, 2012, Contra Costa County Office of Education organized its 2nd Annual STEAM Colloquium: Full STEAM Ahead. This forum brought together over 150 educators, business leaders and community members to discuss and share best practices in Science, Technology, Engineering, Arts and Mathematics (STEAM) education
Steam With A Capital A: Learning Frenzy, David Rufo
Steam With A Capital A: Learning Frenzy, David Rufo
The STEAM Journal
A student dipped a brush into a bowl of viscous tempera paint and in a few quick strokes formed thick magenta letters on a large display board. Nearby a handful of students were working together to attach string to paper cups and balloons. Across the room a small group of girls were lying on the floor carefully adding multi-colored text to a poster. Two others created characters out of Popsicle sticks for a puppet show...This is how the integration of Science, Technology, Engineering, Arts, & Math (S.T.E.A.M.) happened with the fourth and fifth graders during the first few weeks of …
Keeping Abreast With Liberal Arts And Science Through Steam, Tanya Rivas, Gregory Knotts
Keeping Abreast With Liberal Arts And Science Through Steam, Tanya Rivas, Gregory Knotts
The STEAM Journal
The integrated unit on breast cancer described here includes biological science and visual art standards and was targeted at high school juniors and seniors. The goal was to make a potentially controversial and taboo subject relatable through an art-science approach
Reflections ~ How Stem Becomes Steam, Ruth Catchen
Reflections ~ How Stem Becomes Steam, Ruth Catchen
The STEAM Journal
Reflections from designing a STEAM class for high-risk students.
Merging Science And Art: The Bigger Picture, Natasha Hall
Merging Science And Art: The Bigger Picture, Natasha Hall
The STEAM Journal
It has been stated that artists comprehend and chronicle the completeness of the visible world (Wallach & Bret, 1987), defining Art as the creative expression of knowledge about the visual world. But to what extent does that awareness extend into a scientific appreciation of the world? The acronym STEAM is an abbreviation of Science, Technology, Electronics, Arts and Mathematics. Weaving interactions between Science and Art, have been shown by Clarke and Button (Clarke & Button, 2011), to intensify interconnections between nature, with Landscape, and ultimately with sustainability.
Getting Real About The E In Steam, James Catterall
Getting Real About The E In Steam, James Catterall
The STEAM Journal
STEM and STEAM are in the news. Researchers and educators in my field (cognition, art, and creativity) argue reasons for adding the A to STEM. While I visit this below, my focus is elsewhere. In this brief essay, I want to explore the meaning and importance of the E appearing in both STEM and STEAM. What’s engineering doing in this mix? And what are some reasons for affirming the arts when the role of engineering is clarified?