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Articles 61 - 90 of 277
Full-Text Articles in Online and Distance Education
Simulating Function Generators And Oscilloscopes In A Virtual Laboratory Environment, Yiyang Li, Yuzhong Shen, Charles I. Sukenik
Simulating Function Generators And Oscilloscopes In A Virtual Laboratory Environment, Yiyang Li, Yuzhong Shen, Charles I. Sukenik
Modeling, Simulation and Visualization Student Capstone Conference
This paper discusses the development of a virtual laboratory for simulating electronic instruments commonly used in science and engineering courses, such as function generators and digital storage oscilloscopes. Mathematical equations are used to represent continuous signals and ensure signal integrity, while C# delegates are adopted to enable communication between simulated devices. The approach allows for loose coupling between software components and high cohesion of individual components, and can be applied to other virtual laboratory developments. The virtual laboratory provides a means for students to gain hands-on experience with electronic instruments and improve their understanding of theoretical concepts.
Applicable Mitigation Strategies And Technology Propositions: Preventing Scamming In Marginalized Populations, Grace Nicole Sandhofer-Adams
Applicable Mitigation Strategies And Technology Propositions: Preventing Scamming In Marginalized Populations, Grace Nicole Sandhofer-Adams
Cybersecurity Undergraduate Research Showcase
This essay serves as a proposal for new technology and mitigation against the scamming of marginalized individuals (i.e., those over the age of 65). Research supports this outline, giving background to the types of scams, and prevention strategies currently seen in the cybersecurity landscape. It is evident that the methods we currently use to combat scamming attacks are not effective, therefore, I propose a new solution. This proposed telecommunications strategy is necessary to prevent scamming of all internet users, no matter the device. This telecommunication strategy would use artificial intelligence and machine learning to constantly improve its detection over time, …
Not Just A Hashtag: Using Black Twitter To Engage In Critical Visual Pedagogy, Mia L. Knowles-Davis, Robert L. Moore, Susan Köseoğlu (Ed.), George Veletsianos (Ed.), Chris Rowell (Ed.)
Not Just A Hashtag: Using Black Twitter To Engage In Critical Visual Pedagogy, Mia L. Knowles-Davis, Robert L. Moore, Susan Köseoğlu (Ed.), George Veletsianos (Ed.), Chris Rowell (Ed.)
Teaching & Learning Faculty Publications
[First Paragraph] We live in a global society in which we are constantly exposed to new technologies, people, and situations that transform our perceptions and worldviews. As we are exposed to these new experiences, it is increasingly necessary to maintain a critical eye and question what we are seeing. It is not enough for higher education merely to teach material; instructors should also teach the responsibilities and ethics that coincide with it. Encouraging criticality in higher education helps learners to develop a deeper understanding of social justice, inequality, and oppressive systems, and it teaches learners how to combat those issues …
Preparing Undergraduates For The Post-Pandemic Workplace: Teams Of Education And Engineering Students Teach Engineering Virtually, Kristie S. Gutierrez, Jennifer Kidd, Min J. Lee, Krishnanand Kaipa, Orlando Ayala
Preparing Undergraduates For The Post-Pandemic Workplace: Teams Of Education And Engineering Students Teach Engineering Virtually, Kristie S. Gutierrez, Jennifer Kidd, Min J. Lee, Krishnanand Kaipa, Orlando Ayala
Teaching & Learning Faculty Publications
When schools and universities across the world transitioned online due to the COVID-19 pandemic, Ed+gineering, a National Science Foundation (NSF) project that partners engineering and education undergraduates to design and deliver engineering lessons to elementary students, also had to shift its hands-on lessons to a virtual format. Through the lens of social cognitive theory (SCT), this study investigates engineering and education students’ experiences during the shift to online instruction to understand how they perceived its influence on their learning. As a result of modifying their lessons for online delivery, students reported learning professional skills, including skills for teaching online and …
Exploring Correlates Of Student Preferences For Virtual Or In-Class Learning Among Neurodiverse Adolescents Using A Single-Case Design Methodology, Taryn A. Myers, John D. Ball, Mindy Gumpert, Mary Roberts
Exploring Correlates Of Student Preferences For Virtual Or In-Class Learning Among Neurodiverse Adolescents Using A Single-Case Design Methodology, Taryn A. Myers, John D. Ball, Mindy Gumpert, Mary Roberts
Human Movement Studies & Special Education Faculty Publications
The purpose of the current study is to explore several correlates of adolescent students’ preferences for at-home virtual or in-class in-person learning in a single case of a school that serves students with learning differences. Correlates of interest were the Big Five personality traits (Openness to Experience, Conscientiousness, Extroversion, Agreeableness, Neuroticism) and the students’ self-reported learning engagement. Participants were recruited from a single independent school for students with neurodiversity and special learning needs, where they had high exposure to computer-/internet-assisted learning. Twenty-seven students responded to questionnaires measuring preferred learning modes, personality traits, and learning engagement. Despite teacher reports …
Treating A Viral Culture: Using Cultural Competency And Social Informatics To Design Contextualized Information Literacy Efforts For Specific Social Information Cultures, Rachel N. Simons, Aaron J. Elkins, Shengnan Yang (Ed.), Xiaohua Zhu (Ed.), Pnina Fichman (Ed.)
Treating A Viral Culture: Using Cultural Competency And Social Informatics To Design Contextualized Information Literacy Efforts For Specific Social Information Cultures, Rachel N. Simons, Aaron J. Elkins, Shengnan Yang (Ed.), Xiaohua Zhu (Ed.), Pnina Fichman (Ed.)
STEMPS Faculty Publications
This chapter proposes a novel theoretical framework, Social Information Cultural Competency (SICC), that may be used for designing contextualized information literacy efforts. The SICC approach leverages the frameworks of social informatics, cultural competency, and psychosocial understandings of information behavior to encourage information professionals to develop more nuanced understandings of specific social information cultures. After defining this approach, the chapter then applies the SICC framework to a case study considering information literacy interventions addressing a social information culture engaged in sharing COVID-19 misinformation through social media. As part of this case study, the chapter discusses three current information literacy approaches to …
Enhancing Online Hands-On Learning In Engineering Education: Student Perceptions And Recommendations, Dalya Ismael
Enhancing Online Hands-On Learning In Engineering Education: Student Perceptions And Recommendations, Dalya Ismael
Engineering Technology Faculty Publications
Designing effective online engineering courses that include hands-on components or labs requires a thorough understanding of student perspectives and the development of strategies to improve learning outcomes. Despite the growing number of studies on online learning, little information exists on the unique challenges engineering students face in hands-on courses. To address this gap, this study used a questionnaire to gather engineering students’ perspectives on course design and delivery. The findings highlight the challenges faced by students in online engineering courses with hands-on components, such as difficulty in collaborating with peers. To address these challenges, recommendations are proposed, such as incorporating …
Non-Traditional Adult Learners After Covid-19: Applying National Standards For Online Teaching In Human Service Education, Chaniece Winfield, Kathryn Hughes, Jessica L. Huffman
Non-Traditional Adult Learners After Covid-19: Applying National Standards For Online Teaching In Human Service Education, Chaniece Winfield, Kathryn Hughes, Jessica L. Huffman
Counseling & Human Services Faculty Publications
After the COVID-19 pandemic, the field of higher education increased its attention on quality distance learning for traditional and non-traditional adult learners. While the world saw an increase in online education enrollment as a result of the pandemic, non-traditional adult learners have historically relied on this method of education delivery to support their success in the collegiate setting. As the field of human service education supports the offering of distance learning instruction, it is vital for human service educators to consider the National Standards for Quality Online Teaching when educating adult learners. The authors of this article provide an overview …
Designing For Accessibility In Online Learning: A Design Case, Mohan Yang, Victoria Lowell, Yishi Long, Tadd Farmer
Designing For Accessibility In Online Learning: A Design Case, Mohan Yang, Victoria Lowell, Yishi Long, Tadd Farmer
STEMPS Faculty Publications
Despite laws in the United States (e.g., Section 504 of the Rehabilitation Act of 1973, the Americans with Disabilities Act of 1990 and its 2008 Amendments), students with various disabilities continue to experience access barriers to instructional content and inclusion in course activities. Online learning environments can present especially challenging circumstances for disabled students despite the advantages they could potentially bring. In this article, we present the design and development of three self-paced e-learning modules following a three-phased design process to prepare instructional design students to create accessible online learning content. The instructional design planning and development process can provide …
Integration Of Omnet++ Into A Networking Course In An Electrical Engineering Technology Program, Murat Kuzlu, Brian Emmanuel Tamayo, Salih Sarp, Otilia Popescu, Vukica M. Jovanovic
Integration Of Omnet++ Into A Networking Course In An Electrical Engineering Technology Program, Murat Kuzlu, Brian Emmanuel Tamayo, Salih Sarp, Otilia Popescu, Vukica M. Jovanovic
Engineering Technology Faculty Publications
Networking courses are an integral part of electrical engineering technology programs as the majority of electronics in the modern day are required to communicate with each other. They are also getting more attention in manufacturing engineering technology programs because of the development of emerging technologies in Industry 4.0 arena. From laptops, computers, cellphones, modern day vehicles and smart refrigerators, these devices require a certain level of networking in order to communicate with other devices, whether it be locally, or even across the other side of the world. The objective of networking courses in an electrical engineering program is to demonstrate …
Instructional Systems Design And The Diffusion And Adoption Of Technology: (Volume 1), Miguel Ramlatchan (Author & Editor), Mark Parsons (Author), Meghan Soldani (Author), Josie Joswick Mendoza (Author), Maria Satre (Author), Brittany Spitz (Author), Jasmine Bundy (Author), Amanda Kline (Author)
Instructional Systems Design And The Diffusion And Adoption Of Technology: (Volume 1), Miguel Ramlatchan (Author & Editor), Mark Parsons (Author), Meghan Soldani (Author), Josie Joswick Mendoza (Author), Maria Satre (Author), Brittany Spitz (Author), Jasmine Bundy (Author), Amanda Kline (Author)
Distance Learning Faculty & Staff Books
Instructional designers, instructional systems designers, and other educational technologists are, by their nature, innovators. These professionals apply and extend the applied science of learning, systems, communication, and instructional design theory to help students learn. Technology in some capacity is used to make the connections between subject matter experts, teachers, instructors, and their learners. It is common for instructional designers to seek new tools, techniques, and innovations for the improvement of learning, access, quality, and student satisfaction. However, the adoption and diffusion of new educational technology and innovation is a complex process that depends on many variables. Understanding these processes and …
Instructional Message Design: Theory, Research, And Practice (Volume 2), Miguel Ramlatchan (Author & Editor), Elisa L. Shaffer (Author), Marissa A. Jimenez (Author), Spyridoula Tsouganatou (Author), Yolanda Montague (Author), Maria Satre (Author), Brittney Heath (Author), Bradley Sanders (Author), Jim Shifflett (Author), Meghan Soldani (Author), Shuree Altantsetseg (Author), Melissa Hatfield (Author), Casey Kohler (Editor)
Instructional Message Design: Theory, Research, And Practice (Volume 2), Miguel Ramlatchan (Author & Editor), Elisa L. Shaffer (Author), Marissa A. Jimenez (Author), Spyridoula Tsouganatou (Author), Yolanda Montague (Author), Maria Satre (Author), Brittney Heath (Author), Bradley Sanders (Author), Jim Shifflett (Author), Meghan Soldani (Author), Shuree Altantsetseg (Author), Melissa Hatfield (Author), Casey Kohler (Editor)
Instructional Message Design, Volume 2
Message design is all around us, from the presentations we see in meetings and classes, to the instructions that come with our latest tech gadgets, to multi-million-dollar training simulations. In short, instructional message design is the real-world application of instructional and learning theories to design the tools and technologies used to communicate and effectively convey information. This field of study pulls from many applied sciences including cognitive psychology, industrial design, graphic design, instructional design, information technology, and human performance technology to name just a few. In this book we will visit several foundational theories that guide our research, look at …
Chapter 01: Message Design For Instructional Designers - An Introduction, Miguel Ramlatchan
Chapter 01: Message Design For Instructional Designers - An Introduction, Miguel Ramlatchan
Instructional Message Design, Volume 2
Instructional message design is the use of learning theories to effectively communicate information using technology. Design is guided by theories including gestalt, cognitive load, multimedia learning, media selection, media attributes, and general communication systems. Our communication designs can be based on a wide variety of technologies or a combination of technologies. Technology in the form of tools and techniques includes, among others, the study and the use of typography, color, illustrations, photographs modeled graphics, augmented reality, animation, video, video games, simulations, and virtual reality. This introduction serves as a brief overview of these theories, tools, and techniques while subsequent chapters …
Chapter 02: Cognitive Load Theory And Instructional Message Design, Elisa L. Shaffer
Chapter 02: Cognitive Load Theory And Instructional Message Design, Elisa L. Shaffer
Instructional Message Design, Volume 2
Cognitive Load Theory’s (CLT) purpose is to aid in the design of messages, instructional and otherwise, so that learning and message retention are more effective. CLT was introduced in 1998 by John Sweller and his colleagues. They used the constructs of three areas of memory, sensory, working, and long-term memory, to develop a theory to address the limited capacity of working memory. Through these efforts, they created the concepts of intrinsic, extraneous , and germane cognitive load and used these concepts to explain how various loads are placed on working memory. The purpose of this chapter is to describe the …
Chapter 03: Multimedia Learning Theory And Instructional Message Design, Miguel Ramlatchan
Chapter 03: Multimedia Learning Theory And Instructional Message Design, Miguel Ramlatchan
Instructional Message Design, Volume 2
Multimedia learning theory describes how the designers of instructional messages, systems and learning environments can optimize learning. The principles and heuristics of multimedia learning theory have application in traditional and online environments, with young and adult learners, in K-12, higher education, military, corporate, government, and informal learning environments. This diversity of application is based on the foundational premise that all learners can independently process auditory and visual information, have limited working memory resources, and require cognitive resources to process new information and to learn. This chapter describes the basic tenets of multimedia learning theory, best practices that can improve our …
Chapter 05: A Brief Introduction To Instructional Message Design In Synchronous Online Learning Technologies, Spyridoula Tsouganatou
Chapter 05: A Brief Introduction To Instructional Message Design In Synchronous Online Learning Technologies, Spyridoula Tsouganatou
Instructional Message Design, Volume 2
This chapter will analyze and discuss concepts related to instructional message design as it relates to synchronous online learning technologies. Synchronous online learning is becoming increasingly popular especially in the pandemic era and it is able to provide students with a lot of opportunities and benefits for their learning processes. This chapter specifically will provide an analysis of the major benefits and challenges of synchronous online learning technologies. It will also discuss learning platforms such as Zoom, that can be used to further provide the reader with concrete examples of an online tool that is able to successfully develop a …
Chapter 06. Instructional Applications Of Augmented And Virtual Reality, Yolanda Montague
Chapter 06. Instructional Applications Of Augmented And Virtual Reality, Yolanda Montague
Instructional Message Design, Volume 2
Virtual and augmented reality are two examples of message design tools in the arsenal of educators that can be employed in order to create relations between content and the real life experiences of students. Virtual reality can take many forms and augmented reality may be an option that provides more relatable hands on experience for learners. As leaders in education are on a continual journey towards more innovative means of teaching, these two choices provide opportunities for educators to be innovative, while maintaining learning as the primary focus. Within the realm of both virtual and augmented reality, there are many …
Chapter 04: Instructional Message Design In Moocs, Marissa A. Jimenez
Chapter 04: Instructional Message Design In Moocs, Marissa A. Jimenez
Instructional Message Design, Volume 2
Massive Open Online Courses (MOOCs) are appealing to higher education institutions, as they consider MOOCs a way to reach a large, varied group of students. With a completion rate of less than 10%, however, institutions struggle to maintain MOOCs (Major, 2016). While there is little to no cost for students to enroll in them, the cost for the institution to develop and maintain MOOCs can be high from a time and resource perspective. Improving student motivation and interaction in MOOCs may impact completion rates. Designers of MOOCs could leverage instructional message design strategies to improve social presence, and as a …
Chapter 11: Instructional Message Design In E-Learning, Meghan Soldani
Chapter 11: Instructional Message Design In E-Learning, Meghan Soldani
Instructional Message Design, Volume 2
Instructional message design is an essential aspect of an effective e-learning experience for learners. E-learning is the use of online and mobile technologies to develop learning material, content, and applications for online learners. As an instructional designer, it is important to analyze and know your audience, engage the user, use relevant information, and provide a good user experience. Other critical aspects of message design for e-learning include the reduction of extraneous cognitive load, the aesthetic look and feel of the design, designing for learner motivation, and a focused simplicity of design. User engagement can also be encouraged by relevant content …
Chapter 10: Game Literacy And Message Design, Jim Shifflett
Chapter 10: Game Literacy And Message Design, Jim Shifflett
Instructional Message Design, Volume 2
The popularity of video games with today’s learners requires that educators and instructional designers develop game literacy, or an understanding of game mechanics and design. The purpose of this chapter is to discuss game literacy within the context of instructional message design and to illustrate how video game designers apply and adapt principles of instructional message design to manage cognitive load through an immersive experience. These techniques include customizing the screen to display only necessary information and signaling changes in gameplay through sound cues and cinematic perspective. Game mechanics that foster germane load include tutorial missions and interface design. …
Chapter 12: Perception In Instructional Message Design, Shuree Altantsetseg
Chapter 12: Perception In Instructional Message Design, Shuree Altantsetseg
Instructional Message Design, Volume 2
This chapter aims to discuss perception from various academic disciplines and its relations and effects on information processing in instructional message design. Improved awareness of this concept assists instructional designers in conveying their message effectively and improves effective instruction in immersive learning environments. In this chapter, Gestalt, neurological, ecological, and computational perspectives and processes on perception are first discussed and followed by applications in instructional message design and instructional design.
Chapter 13: Web Conferencing Best Practices For K-12 Online Teachers, Melissa Hatfield, Miguel Ramlatchan
Chapter 13: Web Conferencing Best Practices For K-12 Online Teachers, Melissa Hatfield, Miguel Ramlatchan
Instructional Message Design, Volume 2
There is no shortage of online advice on how to use web conferencing applications like Zoom, that allow for real-time audio, video, and content engagement between teachers and students. While much of this advice is based on practitioner experience, a growing number of guides are now based on applied research and theory. This is one of those later guides, presenting best practices based not only on practical experience but on applied research from instructional message design. While not meant to be an all-encompassing treatise on all things Zoom, this chapter does present and encourage the use of Zoom’s functionality to …
Chapter 14: Zoom Conferencing Best Practices For Professional Presentations, Conferences, And Events, Brian Watkins, Miguel Ramlatchan
Chapter 14: Zoom Conferencing Best Practices For Professional Presentations, Conferences, And Events, Brian Watkins, Miguel Ramlatchan
Instructional Message Design, Volume 2
The adoption and diffusion of online web conferencing has allowed for expanded access to professional seminars, workshops and webinars. However, unlike in-person, face-to-face presentations, delivering a Zoom Meeting or Webinar creates a number of new and different concerns and configuration challenges that are not present in an in-person event. This chapter summarizes instructional message design best practices for Zoom conferencing and serves as a guide for how to set up your computing environment, physical location, presentation, and how to keep your audience engaged. This section of our instructional message design book also presents a guide to planning for the delivering …
Chapter 07. Message Design For Healthcare Simulation, Maria Satre
Chapter 07. Message Design For Healthcare Simulation, Maria Satre
Instructional Message Design, Volume 2
Simulation is a teaching method that motivates and engages learners (Ifenthaler et al. 2020; Martin & Betrus, 2019), can provide better student performance outcomes compared to traditional classroom education (Chernikova et al. 2020; D’Angleo et al., 2014; Di Natale et al., 2020; Gralnick & Levy, 2011; Pellas et al., 2019), and can even replace some real-world learning experiences (Alexander et al., 2015). Instructional designers who develop healthcare simulations should use relevant learning theory and instructional message design to ensure that the simulation is learner-centered and based in evidence-based practice to maximize the potential for the learning experience.
Chapter 08: Designing With Disabilities In Mind, Brittney Heath
Chapter 08: Designing With Disabilities In Mind, Brittney Heath
Instructional Message Design, Volume 2
Instructional message designs are everywhere, and not everyone that interacts with the messages do so with ease. We need to begin thinking about those with disabilities while we are creating our designs to make understanding the importance of each message easier for everyone. Some strategies that can be used are: chunking information, using one main theme, and visual supports. This chapter focuses on a few common disabilities that can easily be accommodated: Autism Spectrum Disorder, Specific Learning Disabilities, and Attention Deficit/Hyperactivity Disorder.
Chapter 09: Messaging For Performance - Instructional Message Design In Human Performance Technology, Bradley Sanders
Chapter 09: Messaging For Performance - Instructional Message Design In Human Performance Technology, Bradley Sanders
Instructional Message Design, Volume 2
Human performance technology (HPT) is the practice of applying systematic models and methods to uncover the causes of systemic performance issues, particularly within organizations. HPT seeks to improve human performance outcomes by placing an emphasis on the investigation of causal factors outside of training and education deficiencies; only looking for those causes after all factors outside of the individual have been exhausted. In these instances, instructional interventions are chosen to close the identified performance gap and improve performance. This chapter defines HPT as a practice and provides the professional foundation of prominent models and methods used to improve performance. In …
An Instrumental Case Study Of Confirmative Evaluation In The Continuous Improvement Of Online Remote Leaders’ Work, Chad Lawrence Mclane
An Instrumental Case Study Of Confirmative Evaluation In The Continuous Improvement Of Online Remote Leaders’ Work, Chad Lawrence Mclane
STEMPS Theses & Dissertations
Confirmative evaluation is often noted as an important element of models of Human Performance Technology and Performance Improvement, but there exists confusion around what is and what is not confirmative evaluation. A significant issue limiting the use of confirmative evaluation is the Performance Improvement field’s inability to clearly classify confirmative evaluation in terms of its purpose and scope. Additionally, the performance improvement field lacks sufficient examples of confirmative evaluation in the literature necessary to adequately define confirmative evaluation and demonstrate its use. Without sufficient examples of confirmative evaluation, practitioners of performance improvement are left without a clear path of how …
Active Military Student Persistence In Online Courses At California Community Colleges, Stephanie E. Gernert
Active Military Student Persistence In Online Courses At California Community Colleges, Stephanie E. Gernert
Educational Leadership & Workforce Development Theses & Dissertations
The diversity of higher education institutions is changing, and more post-traditional students, including those associated with the military, are engaging in higher education. Almost every post-secondary institution in the United States has military students. In 2020, $11.5 billion was spent on over 875,000 eligible military students. Military students often prefer online courses at community colleges due to flexibility around their military career, open-access, and affordability.
Yet, few studies examine active military servicemembers alone and, when research is performed, a lack of thorough data collection exists. Therefore, this study focused on active military students in online education in California Community Colleges. …
Rapid Development Of Advanced Virtual Labs For In-Person And Online Education, Yiyang Li, Pauline Delacruz, Yuzhong Shen
Rapid Development Of Advanced Virtual Labs For In-Person And Online Education, Yiyang Li, Pauline Delacruz, Yuzhong Shen
Modeling, Simulation and Visualization Student Capstone Conference
This abstract discusses methodologies and preliminary findings on rapid development of advanced virtual labs using modeling and simulation for in-person and online education, including rapid generation of virtual environment, integration of state-of-the-art industry leading software tools, advanced software design techniques that enables large scale software reuse, and innovative user interface design that facilitate the configuration and use of virtual labs by instructors and students. The latest design and development of the virtual lab for electronic circuits is presented.
Practice With Feedback Makes Permanent: Ecoaching Through Online Bug-In-Ear During Clinical Experiences, Annemarie L. Horn, Marcia L. Rock
Practice With Feedback Makes Permanent: Ecoaching Through Online Bug-In-Ear During Clinical Experiences, Annemarie L. Horn, Marcia L. Rock
Communication Disorders & Special Education Faculty Publications
Federal mandates (e.g., Every Student Succeeds Act [ESSA], 2015) require special educators to use evidence-based practices (EBP) when working with K-12 students. However, for this expectation to become a reality, teacher educators must make changes in educator preparation program (EPP) curriculum, policy, coursework, and clinical experiences (Kolb et al., 2018). The need for changes
in EPP clinical experiences has been underscored by the Council for Exceptional Children’s (CEC’s) shift from knowledge to practice-based standards for special educators (CEC, 2020). Real-time performance feedback (PF) delivered via online bug-in-ear (BIE) technology is an EBP (Sinclair, 2020) for coaching and supervising during early, …