Open Access. Powered by Scholars. Published by Universities.®

Instructional Media Design Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 12 of 12

Full-Text Articles in Instructional Media Design

Accuracy And Effectiveness Of An Orchestration Tool On Instructors' Interventions And Groups' Collaboration, Luettamae Lawrence, Emma Mercier, Taylor Tucker Parks, Nigel Bosch, Luc Paquette Jul 2024

Accuracy And Effectiveness Of An Orchestration Tool On Instructors' Interventions And Groups' Collaboration, Luettamae Lawrence, Emma Mercier, Taylor Tucker Parks, Nigel Bosch, Luc Paquette

Instructional Technology and Learning Sciences Faculty Publications

This paper presents the development of a novel orchestration tool that predicts collaborative problem-solving (CPS) behaviors of undergraduate engineering groups and investigates the use of that tool by instructors. We explore the impact of receiving real-time, machine-learning, model-based prompts on 1) instructors' orchestration strategies, which are strategies instructors use to manage and facilitate collaborative activities, and 2) groups' participation, including how groups are engaged in CPS activities. The orchestration tool is a dashboard that notifies instructors of–and advises them on–monitoring and intervening with groups who may need collaborative support and guidance. We describe the accuracy of the models in predicting …


Designing Hybrid Human-Ai Orchestration Tools For Individual And Collaborative Activities: A Technology Probe Study, Vanessa Echeverria, Kexin Yang, Luettamae Lawrence, Nikol Rummel, Vincent Aleven Feb 2023

Designing Hybrid Human-Ai Orchestration Tools For Individual And Collaborative Activities: A Technology Probe Study, Vanessa Echeverria, Kexin Yang, Luettamae Lawrence, Nikol Rummel, Vincent Aleven

Instructional Technology and Learning Sciences Faculty Publications

Combining individual and collaborative learning is common, but dynamic combinations (which happen as-the-need arises, rather than in pre-planned ways, and may happen on an individual basis) are rare. This work reports findings from a technology probe study exploring alternative designs for classroom co-orchestration support for dynamically transitioning between individual and collaborative learning. The study involved 1) a technology-probe classroom study in an authentic, AI-supported classroom to understand teachers' and students' needs for co-orchestration support over dynamic transitions; and 2) workshops and interviews with students and teachers to get informed feedback about their lived experiences. 118 students and three teachers from …


Flip & Slack – Active Flipped Classroom Learning With Collaborative Slack Interactions, Kyong Jin Shim, Gottipati Swapna, Yi Meng Lau Nov 2021

Flip & Slack – Active Flipped Classroom Learning With Collaborative Slack Interactions, Kyong Jin Shim, Gottipati Swapna, Yi Meng Lau

Research Collection School Of Computing and Information Systems

Active flipped classroom learning is stipulated with faculty structuring the activities involving constructive interactions, either formal or informal. Sharing ideas and responding to ideas improve the cognitive skills of the students. Encouraging peers to contribute to class activities and respecting peers contribute to the development of affective skills. We present an integrated platform for cognitive and affective skills development. A flipped classroom arrangement allows the faculty to focus more on in-class activities such as programming and lab exercises to support active learning in computing courses. We share the design of an innovative flipped classroom model integrated with Slack and present …


Comparing Collaborative And Cooperative Game Play For Academic And Gaming Achievements, Youngkyun Baek, Achraf Touati Jan 2020

Comparing Collaborative And Cooperative Game Play For Academic And Gaming Achievements, Youngkyun Baek, Achraf Touati

Educational Technology Faculty Publications and Presentations

This paper reports an empirical study that explores gender differences in both cooperative and collaborative social gaming in relation to achievements and attitudes. Another aim was to compare students’ game attitudes, feelings towards group work, and achievements in cooperative versus collaborative digital game-based learning environments. One hundred sixty-four, sixth grade students from five different classrooms at an elementary school in South Korea participated voluntarily in this study. A total of two boys and two girls were randomly assigned to each group resulting in twenty groups for each of the grouping conditions. Based on interaction effects, results suggest that male students …


Examining Student Learning And Perceptions In Social Annotation-Based Translation Activities, Na Zhao, Fei Gao, Dazhi Yang Oct 2018

Examining Student Learning And Perceptions In Social Annotation-Based Translation Activities, Na Zhao, Fei Gao, Dazhi Yang

Educational Technology Faculty Publications and Presentations

Limited research has been conducted on how to incorporate computer-supported collaborative learning into translation instruction despite the potential benefits. A study was conducted with a group of college English majors in China to examine the effects of using a social annotation tool to encourage student interaction during translation activities. The results showed that students made greater improvement when they completed the translation assignments with the support of a social annotation tool than when they completed the assignments in the traditional way. In addition, students had a positive attitude toward the use of the social annotation tool.


Transforming Organizational Change Through Collaborative Digital Storytelling, William Tate Brendel, Chientzu Candace Chou Jun 2016

Transforming Organizational Change Through Collaborative Digital Storytelling, William Tate Brendel, Chientzu Candace Chou

Journal of Educational Technology Development and Exchange (JETDE)

Planned or unplanned, organizational change can be an arduous, confusing, and lonely endeavor, unless individuals are afforded a platform for making sense of their unique relationship with change. Through the lens of Transformative Learning Theory, which views adult learning as a process of meaning-making, this article demonstrates how contextual facets of digital (online) storytelling may assist individuals, departments, and the organization as-a-whole. Particular, in sharing their storied relationships with change, reflecting upon habits of mind, and coming to consensus on a creative and cohesive path forward.


Bounded Community: Designing And Facilitating Learning Communities In Formal Courses, Brent G. Wilson, Stacey Ludwig-Hardman, Christine L. Thornam, Joanna C. Dunlap Mar 2016

Bounded Community: Designing And Facilitating Learning Communities In Formal Courses, Brent G. Wilson, Stacey Ludwig-Hardman, Christine L. Thornam, Joanna C. Dunlap

Joanna Dunlap

Learning communities can emerge spontaneously when people find common learning goals and pursue projects and tasks together in pursuit of those goals. Bounded learning communities (BLCs) are groups that form within a structured teaching or training setting, typically a course. Unlike spontaneous communities, BLCs develop in direct response to guidance provided by an instructor, supported by a cumulative resource base. This article presents strategies that help learning communities develop within bounded frameworks, particularly online environments. Seven distinguishing features of learning communities are presented. When developing supports for BLCs, teachers should consider their developmental arc, from initial acquaintance and trust-building, through …


The Influence Of The Scripted Task On Learning Outcomes In Collaborative Learning, Liang Yu, Rong-Huai Huang Dec 2013

The Influence Of The Scripted Task On Learning Outcomes In Collaborative Learning, Liang Yu, Rong-Huai Huang

Journal of Educational Technology Development and Exchange (JETDE)

Scripting task is one of the key issues on the study of collaborative learning thatprimarily focuses on the influence of scripted task on learners’ knowledge building. It is known that the outcomes of collaborative learning entail learners’ knowledge building as well as their acquirement of collaborative skills. The paper, through a quasi-experiment, examines the effects of individual characteristics (gender and learning style), group characteristics (task type and group production), and their interaction effect on learners’ knowledge acquisition and acquirement of collaborative skills. The result shows that (a) the group with the scripted task and the group with scripted task and …


Development Of A Scaffold Design Model In Inter-School Collaboration Environment: A Design-Based Research, Xiaoying Feng, Li Chen Jun 2013

Development Of A Scaffold Design Model In Inter-School Collaboration Environment: A Design-Based Research, Xiaoying Feng, Li Chen

Journal of Educational Technology Development and Exchange (JETDE)

This study examines the development of a theoretical framework for scaffold design in an inter-school collaboration environment. The research question primarily deals with how to design scaffolds for an Inter-school Collaborative Learning (ICL). Design-based research methodology was used in this study. Literature review, questionnaire survey, field survey, and interviews were used during the course of research. Forty-seven secondary schools in 25 provinces in China were selected and participated in the study. This paper reports the first circle of design-based research. Through design-based research, a scaffold design model was developed and revised. Eight key types of scaffolding for ICL were identified. …


The Effect Of Online Collaborative Learning On Middle School Student Science Literacy And Sense Of Community, Jillian Wendt Apr 2013

The Effect Of Online Collaborative Learning On Middle School Student Science Literacy And Sense Of Community, Jillian Wendt

Doctoral Dissertations and Projects

This study examines the effects of online collaborative learning on middle school students' science literacy and sense of community. A quantitative, quasi-experimental pretest/posttest control group design was used. Following IRB approval and district superintendent approval, students at a public middle school in central Virginia completed a pretest consisting of the Misconceptions-Oriented Standards-Based Assessment Resources for Teachers (MOSART) Physical Science assessment and the Classroom Community Scale. Students in the control group received in-class assignments that were completed collaboratively in a face-to-face manner. Students in the experimental group received in-class assignments that were completed online collaboratively through the Edmodo educational platform. Both …


Scaffolding Facilitates Inter-School Collaborative Learning: A Case Study In China, Xiaoying Feng Jun 2012

Scaffolding Facilitates Inter-School Collaborative Learning: A Case Study In China, Xiaoying Feng

Journal of Educational Technology Development and Exchange (JETDE)

Inter-school collaborative learning (ICL) has significant meaning for bridging the educational gap between urban and rural schools. This study examines the effectiveness of three scaffolding conditions on learning outcomes in an ICL environment. One urban primary school and one rural school were selected to participate in the inter-school collaboration. Three 6th grade classes in each school were randomly assigned to one of three scaffolding conditions: lowest-coercion scaffolding (class A), highest-coercion scaffolding (class B), or adaptive scaffolding (class C). Detailed scaffolds were designed and developed to support ICL from 8 dimensions, including 18 strategies and 27 scaffolding tools. Both process data …


Collaborative Learning Problems And Identity Salience: A Mixed Methods Study, Feihong Wang, John K. Burton Jun 2010

Collaborative Learning Problems And Identity Salience: A Mixed Methods Study, Feihong Wang, John K. Burton

Journal of Educational Technology Development and Exchange (JETDE)

Peer collaborative learning that emphasizes collaboration among peers has attracted a great deal of interest since the last two decades of the 20th century (Dornyei, 1997; Martin, 2007). Other than proved academic advantages, many collaborative groups were ineffective and failed to generate any collaborative actions (Hardy, Lawrence, & Grant, 2005; Johnson & Johnson, 1996). Identities are motivators of human actions (Stryker, 1968), which impact students’ behavior tendencies to be contributing or preventing to the occurrence of the collaborative learning problems. The purpose of this study was to explore students’ behavioral tendencies in dealing with collaborative learning problems in relation …