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Articles 91 - 120 of 238
Full-Text Articles in Instructional Media Design
Innovative Web 2.0 Technologies To Support Struggling Readers, Haihong Hu, Mary Ellen Oslick, Donna Wake
Innovative Web 2.0 Technologies To Support Struggling Readers, Haihong Hu, Mary Ellen Oslick, Donna Wake
Journal of Educational Technology Development and Exchange (JETDE)
Most Web 2.0 technologies are either free or inexpensive, making them accessible for teachers to use for instructional purposes, especially to assist diverse students from lower socioeconomic backgrounds. This article discusses the qualitative findings of a mixed-methods study that investigated how a group of candidates in a reading licensure graduate program responded to Web 2.0 technology integration when working with struggling readers, including their perceptual reaction and their implemented practice. The results from the study may help K-12 classroom teachers and teacher educators better understand how to include technologies in working with teacher candidates and assist them in designing instructional …
Indicators Of Digital Leadership In The Context Of K-12 Education, Lin Zhong
Indicators Of Digital Leadership In The Context Of K-12 Education, Lin Zhong
Journal of Educational Technology Development and Exchange (JETDE)
International Society for Technology in Education Standards for Administrators (ISTE-A, 2009) has been published for six years and but few studies have been done to indicate digital leadership indicators. This qualitative study aims to explore digital leadership indicators in the context of K-12 education based on ISTE-A standards. Results show that visionary leadership is indicated as integrated technology vision and technology plan support by all stakeholders. Indicators of digital age learning culture include sufficient devices, technology modeling, and effective technology utilization. Digital learning opportunities and digital learning community are indicators of professional development. Indicators of systemic improvement include maximized learning …
Grade Point Level, Reading Fluency, And Perceived Digital Reading Ability Of Video Game Players And Nonplayers, Soonhwa Seok, Boaventura Dacosta
Grade Point Level, Reading Fluency, And Perceived Digital Reading Ability Of Video Game Players And Nonplayers, Soonhwa Seok, Boaventura Dacosta
Journal of Educational Technology Development and Exchange (JETDE)
This study compared grade point level, silent contextual reading fluency, and perceived digital reading ability of 1,206 South Korean video game players and nonplayers in grades 9 through 12. The findings strengthen results reported in the literature while also contributing new information. Nonplayers had better grades, a finding that supports previous research showing that gameplay can negatively influence academic performance. Nonplayers were better readers, a finding in disagreement with studies showing that Internet use, to include video game play, can help with reading performance. While players held higher views of themselves regarding their digital reading ability, these perceptions were not …
Reusable, Relevant, Recordings: Creating Engaging & Evergreen Course Content, Susan Tade, Nima Salehi
Reusable, Relevant, Recordings: Creating Engaging & Evergreen Course Content, Susan Tade, Nima Salehi
Innovate! Teaching with Technology Conference
Research indicates that recorded course content that is shorter and more informal in both style and media format has the greatest impact on student engagement. Recording key concepts, facts, processes, principles, and/or procedures that are core to the curriculum can fully leverage reusable, relevant recordings. This session will provide a design framework for creating recordings that are granular and modular which allows you to repurpose recordings in multiple contexts. This makes the content not only reusable and evergreen but creates a recording process that is sustainable and scalable.
Link to Resource: z.umn.edu/the3rs
Higher Education.
Engaging Student Learning With Interactive Videos, Karen Matthes, Pamela Gades, Scott Krenz, Paige Friedrich
Engaging Student Learning With Interactive Videos, Karen Matthes, Pamela Gades, Scott Krenz, Paige Friedrich
Innovate! Teaching with Technology Conference
The experiences of passively watching a video online and actively engaging in a lecture in person are markedly different. During an on-campus lecture, an instructor has the ability to pose questions to students and give individualized feedback based on responses. In an online environment, however, these questions are at best rhetorical, and students' ability to receive feedback on their responses is limited. As a result, students are unable to check their understanding of a topic while watching a video. Similarly, non-classroom environments may prove to be more distracting for students, and the resulting potential decrease in engagement may be detrimental …
A Non-Traditional Journey To Instructional Design: An Interview With Roberta Niche, Niccole Hyatt
A Non-Traditional Journey To Instructional Design: An Interview With Roberta Niche, Niccole Hyatt
The International Institute for Innovative Instruction Blog
Renowned psychologist Abraham Maslow had this to say about humans: “A musician must make music, an artist must paint, a poet must write, if he is to be ultimately at peace with himself. What a man can be, he must be.”
Maslow then followed up with this haunting quote: “If you plan on being anything less than you are capable of being, you will probably be unhappy all the days of your life.” In light of Maslow’s work on self-actualization and our quest to find the meaning of work in our lives, I decided to interview a colleague who has …
What Reflection Teaches Us, Patrick Bennett
What Reflection Teaches Us, Patrick Bennett
The International Institute for Innovative Instruction Blog
I think it can be easy to get caught up in the day-to-day and sometimes forget that our interactions with others have impact, both positive and negative. It takes a lot of energy to be mindful and present throughout our day, but it’s a really important skill. Lowney (2003) argues that “we’re all leaders and we’re leading all of the time, well or poorly” (loc. 125). I agree completely and love this quote because it can be applied to just about anything and everything we do. Simply replace the word leader with another such as educator, or team member, or …
Cognitive Load Theory: Helping Students' Learning Systems Function More Efficiently, Jesse Fuhrman
Cognitive Load Theory: Helping Students' Learning Systems Function More Efficiently, Jesse Fuhrman
The International Institute for Innovative Instruction Blog
Cognitive load is the amount of working memory being used, like the RAM in your computer, only for the human brain. When memory usage on your computer is high, the system starts to slow down; it doesn’t function as efficiently. The same thing happens with learning. When the cognitive load is high, learning is less efficient
Yes You Can! Encourage Technology Innovation By Building A Community Of Support, Melissa Diers, Teresa Hartman
Yes You Can! Encourage Technology Innovation By Building A Community Of Support, Melissa Diers, Teresa Hartman
Posters and Presentations: Leon S. McGoogan Health Sciences Library
Health Science education faculty are redesigning curricula to meet the learning needs of current and future students. During this process, faculty adjust their teaching strategies, and work to increase their own educational technology skills. The evolving demands of a health care educator underscores the need to nurture their technology skills development. The method UNMC chose to use was to develop an interprofessional community of support that is designed to strengthen an innovative culture, foster informal peer review and peer mentoring, encourage scholarship opportunities, and to offer collaborations with educators who share an interest in using technology in education. The community …
Confessional Technologies Of The Self: From Seneca To Social Media, Norm Friesen
Confessional Technologies Of The Self: From Seneca To Social Media, Norm Friesen
Educational Technology Faculty Publications and Presentations
Foucault’s general notion of “technologies of the self” provides an invaluable starting point for investigating a range of broadly “confessional” practices and technologies over time — from medieval confession to contemporary forms of networked identity construction. Foucault defines technologies of the self as “reflected and voluntary practices by which men not only fix rules of conduct for themselves but seek to transform themselves, to change themselves in their particular being, and to make their life an oeuvre.” These are practices or techniques, in other words, that are both undertaken by the self and directed toward it. Specifically confessional technologies …
Evaluation Instruments And Good Practices In Online Education, Sally J. Baldwin, Jesús Trespalacios
Evaluation Instruments And Good Practices In Online Education, Sally J. Baldwin, Jesús Trespalacios
Educational Technology Faculty Publications and Presentations
Chickering and Gamson’s (1987) Seven Principles for Good Practice in Undergraduate Education offers extensively researched and validated tenets for best practices in higher education. After a review of the literature, twenty-eight evaluation instruments currently used to design and review online courses in higher education institutions were collected and divided into categories, based on geographical reach and the type of institution for which they were developed. This study investigates how evaluation instruments used in higher education assess the Seven Principles for Good Practice in Undergraduate Education, and what other items are addressed in the evaluation of courses. Findings show that national …
June 2017, Marci Grant
Exploring Teacher’S Attitudes And Behaviors In Implementing Instructional Technology Into Curriculum, Letitia Walters
Exploring Teacher’S Attitudes And Behaviors In Implementing Instructional Technology Into Curriculum, Letitia Walters
Dissertations
This program evaluation explored how effective integration of technology resources and systems with teacher training and curriculum development can occur despite teachers limited technology competencies. Theses competencies increase when teachers have desire and opportunities to become better acquainted with utilizing digital tools. Perceived technology integration skills of teachers solely, cannot predict the effective integration of technology in student products to address new learning (Ertmer, 2005). Technology integrated lesson plans, the relationship between teachers' beliefs and their use of various strategies to integrate technology and a model that teachers can use to guide them through the necessary changes they will need …
Life Is Like A Box Of...Projects, Kevin Stoker
Life Is Like A Box Of...Projects, Kevin Stoker
The International Institute for Innovative Instruction Blog
I recently found myself watching Forrest Gump on a rainy Saturday afternoon. I have seen this movie probably 10 times and I always struggle with Forrest’s famous quote “Life is like a box of chocolates. You never know what you’re gonna get.” I always tell Forrest to just look at the paper insert in the box that identifies what is contained in each chocolate…but he never listens. The chocolate maker had already recognized this potential risk in making assorted chocolates and put a plan in place to mitigate that risk. This is the value of project management—and we all use …
Stitching Codeable Circuits: High School Students' Learning About Circuitry And Coding With Electronic Textiles, Breanne Krystine Litts, Yasmin B. Kafai, Debora A. Lui, Justice T. Walker, Sari A. Widman
Stitching Codeable Circuits: High School Students' Learning About Circuitry And Coding With Electronic Textiles, Breanne Krystine Litts, Yasmin B. Kafai, Debora A. Lui, Justice T. Walker, Sari A. Widman
Instructional Technology and Learning Sciences Faculty Publications
Learning about circuitry by connecting a battery, light bulb, and wires is a common activity in many science classrooms. In this paper, we expand students’ learning about circuitry with electronic textiles, which use conductive thread instead of wires and sewable LEDs instead of lightbulbs, by integrating programming sensor inputs and light outputs and examining how the two domains interact.We implemented an electronic textiles unit with 23 high school students ages 16–17 years who learned how to craft and code circuits with the LilyPad Arduino, an electronic textile construction kit. Our analyses not only confirm significant increases in students’ understanding of …
Why Your Course Needs An Editor, Carolyn Levally
Why Your Course Needs An Editor, Carolyn Levally
The International Institute for Innovative Instruction Blog
Instructional design is definitely an iterative process; we design courses, get feedback, make adjustments to the course, etc. But who is reviewing our courses and providing us with feedback? More than likely, the Subject Matter Expert (SME) or the instructor who will be teaching the course reviews the course design. Having SMEs review the design is excellent, as they know the content and the course objectives best. However, at the International Institute for Innovative Instruction, we also strongly recommend that all courses be reviewed by a content editor.
Critical Reflection Is More Than Just Looking In A Mirror, Barbara Fennema
Critical Reflection Is More Than Just Looking In A Mirror, Barbara Fennema
The International Institute for Innovative Instruction Blog
"Magic mirror on the wall--who is the fairest of them all?" spoken by the Evil Queen in Snow White and the Seven Dwarfs (1937). Looking in a mirror (and most of us don’t have a magic mirror!) provides us only with a surface reflection of how we look – not who we are or what we’ve learned. In this blog post, we’ll look at what critical reflection is and its importance in a learning experience
Time Travel, Labour History, And The Null Curriculum: New Design Knowledge For Mobile Augmented Reality History Games, Owen Gottlieb
Time Travel, Labour History, And The Null Curriculum: New Design Knowledge For Mobile Augmented Reality History Games, Owen Gottlieb
Articles
This paper presents a case study drawn from design-based research (DBR) on a mobile, place-based augmented reality history game. Using DBR methods, the game was developed by the author as a history learning intervention for fifth to seventh graders. The game is built upon historical narratives of disenfranchised populations that are seldom taught, those typically relegated to the 'null curriculum'. These narratives include the stories of women immigrant labour leaders in the early twentieth century, more than a decade before suffrage. The project understands the purpose of history education as the preparation of informed citizens. In paying particular attention to …
Caring For Lawns And University Courses: Fixing Common Problems With Deliberate Treatments For Good Growth, Matthew Barclay
Caring For Lawns And University Courses: Fixing Common Problems With Deliberate Treatments For Good Growth, Matthew Barclay
The International Institute for Innovative Instruction Blog
It is springtime and that means lawns are growing. What do you do to help your lawn along in the spring? Many people just start mowing. They also rely on spring rains for water. A lawn might look okay for a while with just this treatment. However, a minimalist approach does not usually result in a green, healthy lawn for the whole season. While mowing and watering are necessary, leaving out additional intervention puts a lawn at risk for various weeds and other problems. Grass needs added nutrients, aeration, grub prevention, mowing with a proper blade, water in correct amounts …
The Importance Of Using Information Communication Technology For Learning And Teaching The English Language In Kurdistan Of Iraq, Nabaz Noori Kareem
The Importance Of Using Information Communication Technology For Learning And Teaching The English Language In Kurdistan Of Iraq, Nabaz Noori Kareem
English (TESOL) Master Theses
Kurdistan as a region in north of Iraq has undergone significant changes regarding its educational system, and using ICTs (information communication technologies) for teaching and learning English has been given a great role in the system. There are many researchers who wrote about the benefits and the challenges of using ICTs. As the term ICT includes many kinds of devices and applications, students and teachers in Kurdistan are using various types of ICTs inside or outside of the schools. Students and teachers use ICTs for teaching and learning the skills of the English language such as reading, writing, speaking, and …
Applying Affective Engagement To Change Organizational Culture: A Secondary Analysis Of Sexual Assault Prevention And Reporting Curriculum Outcomes On U.S. Air Force Technical Training Campuses, Stephen Bryce Ellis
Dissertations
Sexual assault, sexual harassment, and unprofessional relationships are inconsistent with U.S. Air Force vision to foster a culture that promotes dignity and respect. These problems reduce military readiness and retention of talented personnel while increasing costs to taxpayers. To combat these problems, the U.S. Air Force revised its sexual assault prevention and reporting curriculum to employ affective engagement techniques at four technical training campuses. Curriculum developers employed plausible vignettes, storytelling, and classroom debate to create an emotional connection to the sexual assault prevention and reporting lessons. The objective of the revised curriculum was to change the organizational culture to one …
The Flipped Training Model: Six Steps For Getting Employees To Flip Out Over Training, Quincy Conley, Heather S. Lutz, Carrie Lewis Miller
The Flipped Training Model: Six Steps For Getting Employees To Flip Out Over Training, Quincy Conley, Heather S. Lutz, Carrie Lewis Miller
Organizational Performance and Workplace Learning Faculty Publications and Presentations
One of the latest trends in education is ‘flipping’ the classroom. The premise behind this form of blended learning is to reframe the role of the teacher in the classroom, to shift the focus towards the student as the constructor rather than receptor of information. As such, a stepwise framework for flipping the classroom is presented in this paper, serving as a starting point for training practitioners interested in how to flip the corporate classroom.
Persistence Factors Revealed: Students’ Reflections On Completing A Fully Online Program, Dazhi Yang, Sally Baldwin, Chareen Snelson
Persistence Factors Revealed: Students’ Reflections On Completing A Fully Online Program, Dazhi Yang, Sally Baldwin, Chareen Snelson
Educational Technology Faculty Publications and Presentations
Despite the rapid growth in online programs, online programs routinely face student attrition. How to retain students and help students successfully complete an online program is usually a top priority for online programs. This study investigated persistence factors that contributed to students’ successful completion from one of the largest and most successful online programs in the United States. Results show that both personal and program attributes contributed to students’ successful completion of a fully online program. Main individual attributes include interest in or career goals related to technology, time and effort invested, and perceived utility of learning. Main program attributes …
3 Key Principles For Increasing Self-Confidence & Engagement In Online Developmental Math Courses, Jessie Kong
3 Key Principles For Increasing Self-Confidence & Engagement In Online Developmental Math Courses, Jessie Kong
The International Institute for Innovative Instruction Blog
Most students who enter colleges need basic math skills to succeed in college-level mathematics. Therefore, most colleges provide “a sequence of developmental mathematics courses that starts with basic arithmetic, then goes on to pre-algebra, elementary algebra, and finally intermediate algebra, all of which must be passed before a student can enroll in a transfer-level college mathematics course” (Stigler, Givvin, & Thompson, 2013, p. 1).
May 2017, Marci Grant
Using World Of Warcraft To Teach Research Methods In Online Doctoral Education: A Student-Instructor Duoethnography, Chareen Snelson, Christopher I. Wertz, Kimberly Onstott, Jason Bader
Using World Of Warcraft To Teach Research Methods In Online Doctoral Education: A Student-Instructor Duoethnography, Chareen Snelson, Christopher I. Wertz, Kimberly Onstott, Jason Bader
Educational Technology Faculty Publications and Presentations
The educational potential of games has captured the ongoing interest of scholars and educators who have sought to understand when, how, and under what conditions games support the teaching and learning process. General knowledge of how games support literacy, scientific thinking, or social learning has been theorized and researched, but some applications of game-based learning remain unexplored. One area where much remains to be learned is within online doctoral education and particularly in the poorly understood area of research methods education. In this study, three doctoral students and an instructor collaboratively fieldtested a set of instructional activities within World of …
Crowdsourcing Cognitive Presence: A Quantitative Content Analysis Of A K12 Educator Mooc Discussion Forum, Kathryn Dawson Shields
Crowdsourcing Cognitive Presence: A Quantitative Content Analysis Of A K12 Educator Mooc Discussion Forum, Kathryn Dawson Shields
Doctor of Education in Teacher Leadership Dissertations
Massively Open Online Courses (MOOCs) offer participants opportunities to engage with content and discussion forums similar to other online courses. Pedagogical components of MOOCs and the nature of learning are worth of examining due to issues involving scale, interaction and the role of the instructor (Ross, Sinclair, Know, Bayne & McLeod, 2014). The Community of Inquiry (CoI) framework provides a basis for measuring cognitive presence in online discussion forums. As voluntary point of entry to a community of learners, it is important to consider the nature of participant contributions in terms of cognitive presence. This study focused on an educator …
A Descriptive Case Study Of Writing Standards-Based Individualized Education Plan Goals Via Problem-Based Learning In A Virtual World, Peter J. Blair
A Descriptive Case Study Of Writing Standards-Based Individualized Education Plan Goals Via Problem-Based Learning In A Virtual World, Peter J. Blair
All Graduate Theses and Dissertations, Spring 1920 to Summer 2023
The goal of this study was to examine the professional development experiences of two participants while they were creating standards-based individualized education plan (IEP) goals using a virtual world called TeacherSim. The focuses of the study were how did special educators engage with the task of creating standards-based IEP goals using TeacherSim and how did TeacherSim support or hinder this? This research used a descriptive case study selecting two participants from the larger data set of seven participants. The data was analyzed using qualitative coding which compared the observed experiences with the case propositions. This case study demonstrated that special …
Perceptions And Practice: The Relationship Between Teacher Perceptions Of Technology Use And Level Of Classroom Technology Integration, Laura Marie Sawyer
Perceptions And Practice: The Relationship Between Teacher Perceptions Of Technology Use And Level Of Classroom Technology Integration, Laura Marie Sawyer
Doctor of Education (Ed.D)
This correlational-predictive study investigated the relationship between teacher perceptions of technology use and observed classroom technology integration level using the Technology Uses and Perceptions Survey (TUPS) and the Technology Integration Matrix-Observation (TIM-O) instruments, developed by the Florida Center for Instructional Technology (FCIT) at USF. Anonymized data were obtained from FCIT that included 51 teachers from a Florida school district who completed the TUPS and were observed using the TIM-O. Linear regression was used to determine the overall relationship between perceptions and technology integration, as well as the overall predictive value of teacher perceptions on technology integration level. Both were found …
3 Top Leadership Competencies For Instructional Designers, Yi Yang
3 Top Leadership Competencies For Instructional Designers, Yi Yang
The International Institute for Innovative Instruction Blog
A successful instructional designer not only needs to be excelling in design and development, but also needs to be a leader, a change agent, and a strategist. Within higher education organizations, instructional design leaders are in demand because they are uniquely qualified to envision the future of education, give critical and strategic direction to others, and ultimately provide an organization with the leadership necessary to move institutions deeper into the 21st century and beyond (Shaw, 2012). However, both International Board of Standards for Training, Performance, and Instruction (IBSTPI , 2012) competency standards and the ATD (2014) competency model put strong …