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Articles 91 - 120 of 161
Full-Text Articles in Instructional Media Design
Digital Physical Activity Data Collection And Use By Endurance Runners And Distance Cyclists, Victor R. Lee
Digital Physical Activity Data Collection And Use By Endurance Runners And Distance Cyclists, Victor R. Lee
Instructional Technology and Learning Sciences Faculty Publications
The introduction of sensor technologies to sports has allowed athletes to quantify and track their performance, adding an information-based layer to athletic practices. This information layer is particularly prevalent in practices involving formal competition and high levels of physical endurance, such as biking and running. We interviewed 20 athletes who participated in distance cycling or endurance running and also had experience using these technologies. This paper presents two cases and a number of shorter descriptive examples from these interviews that illustrate the factors salient to the introduction of these athletes to their respective sports, their continued participation in running or …
Knowing And Learning With Technology (And On Wheels!): An Introduction To The Special Issue, Victor R. Lee
Knowing And Learning With Technology (And On Wheels!): An Introduction To The Special Issue, Victor R. Lee
Instructional Technology and Learning Sciences Faculty Publications
This special issue of Technology, Knowledge and Learning is dedicated to bicycles and computing. Yes, you read that correctly. The theme of the issue is really and truly bicycles and computing.
The Next Information Literacy Challenge: Partnering To Promote Deeper Engagement With Information And Better Writing, Wendy Holliday, Kacy Lundstrom, Anne R. Diekama, Sheri Haderlie
The Next Information Literacy Challenge: Partnering To Promote Deeper Engagement With Information And Better Writing, Wendy Holliday, Kacy Lundstrom, Anne R. Diekama, Sheri Haderlie
Instructional Technology and Learning Sciences Faculty Publications
No abstract provided.
Searching To Learn : Using Search Results To Build Concept Knowledge, Anne R. Diekama, Sheri Haderlie
Searching To Learn : Using Search Results To Build Concept Knowledge, Anne R. Diekama, Sheri Haderlie
Instructional Technology and Learning Sciences Faculty Publications
No abstract provided.
Teacher Design Using Online Learning Resources: A Comparative Case Study Of Science And Mathematics Teachers, Mimi Recker
Teacher Design Using Online Learning Resources: A Comparative Case Study Of Science And Mathematics Teachers, Mimi Recker
Instructional Technology and Learning Sciences Faculty Publications
Using a comparative case study design, this paper explores the impacts of a technology-related professional development (TTPD) design aimed at helping science and mathematics teachers design classroom activities using the wealth of resources available on the Internet. Using the lens of curricular adaption and the notion of teachers’ varying pedagogical design capacity, we analyzed the experiences of four teachers in terms of the kinds of instructional activities teachers designed, how these were supported with online resources, and teachers’ perceptions of impacts on student learning. Findings suggested that participants used a variety of personally relevant design strategies when applying TTPD concepts …
Variable Appropriation Of An Online Resource Discovery And Sharing Tool, Victor R. Lee, Mimi Recker, Tamara Sumner
Variable Appropriation Of An Online Resource Discovery And Sharing Tool, Victor R. Lee, Mimi Recker, Tamara Sumner
Instructional Technology and Learning Sciences Faculty Publications
Even when following best practices for participatory design, the appropriation of tools in formal education settings can be hampered by a number of factors. Drawing from a case of a web tool built to help teachers in five school districts find and share free resources in an educational digital library, we describe patterns of tool use and provide some explanations for variability in tool appropriation. We also suggest that future research consider school districts as complex systems of professionals whose interactions and inter-relationships may yield unexpected technology adoption behaviors.
Picking Up The Mantle Of “Expert”: Assigned Roles, Assertion Of Identity, And Peer Recognition Within A Programming Class, Deborah A. Fields, N. Enyedy
Picking Up The Mantle Of “Expert”: Assigned Roles, Assertion Of Identity, And Peer Recognition Within A Programming Class, Deborah A. Fields, N. Enyedy
Instructional Technology and Learning Sciences Faculty Publications
Changing an established role in a classroom is difficult. It involves constructing a new set of relations within a community. In this article we investigate how students with newly developed interest and experience in programming developed outside the classroom pick up and establish their roles as experts in programming within the classroom community. More specifically, we focus on how two 11-year-old software designers shifted their established roles in their classroom to gain status as expert programmers. We use an identity lens to understand how peer expertise was established in the context of a classroom community, adopting a multifaceted perspective of …
Factorsaffecting The Occurrence Of Faculty-Doctoral Student Coauthorship, Michelle A. Maher, Briana Crotwell Timmerman, David F. Feldon, Denise Strickland
Factorsaffecting The Occurrence Of Faculty-Doctoral Student Coauthorship, Michelle A. Maher, Briana Crotwell Timmerman, David F. Feldon, Denise Strickland
Instructional Technology and Learning Sciences Faculty Publications
Using faculty narratives, this study identifies factors affecting the occurrence of facultydoctoral student coauthorship. Norms of the discipline, resources, faculty goals for students, faculty goals for themselves, and institutional expectations emerged as dominant factors. Each factor is explored separately and as part of an interlocking holistic picture.
As Seen Through The Lens: Students’ Encounters And Engagement With Science During Outdoor Field Trips, Jonathan Z. Boxerman, Victor R. Lee, J. R. Olson
As Seen Through The Lens: Students’ Encounters And Engagement With Science During Outdoor Field Trips, Jonathan Z. Boxerman, Victor R. Lee, J. R. Olson
Instructional Technology and Learning Sciences Faculty Publications
No abstract provided.
Gendered Socialization With An Embodied Agent: Creating A Social And Affable Mathematics Learning Environment For Middle-Grade Females, Yanghee Kim, Jae Hoon Lim
Gendered Socialization With An Embodied Agent: Creating A Social And Affable Mathematics Learning Environment For Middle-Grade Females, Yanghee Kim, Jae Hoon Lim
Instructional Technology and Learning Sciences Faculty Publications
This study examined whether or not embodied-agent-based learning would help middle-grade females have more positive mathematics learning experiences. The study used an explanatory mixed-methods research design. First, a classroom-based experiment was conducted with one hundred and twenty 9th-graders learning introductory algebra (53% male and 47% female; 51% Caucasian and 49% Latino). The results revealed that learner gender was a significant factor in the learners’ evaluations of their agent (η2 = .07), the learners’ task-specific attitudes (η2 = .05), and their task-specific self-efficacy (η2 = .06). In-depth interviews were then conducted with 22 students selected from the experiment participants. The interviews …
Navigating Life As An Avatar: The Shifting Identities-In-Practice Of A Girl Player In A Tween Virtual World, Deborah A. Fields, Yasmin B. Kafai
Navigating Life As An Avatar: The Shifting Identities-In-Practice Of A Girl Player In A Tween Virtual World, Deborah A. Fields, Yasmin B. Kafai
Instructional Technology and Learning Sciences Faculty Publications
In this chapter we study how one girl learned to participate in what was for her a new setting of play – a virtual world called Whyville.net with an emphasis on science education, populated by over a million young people ages eight to sixteen. Girls in particular have become prominent players in virtual worlds, a trend counter to many early observations that documented the absence of girls and women in gaming and technology at large (e.g., Cassell & Jenkins, 1998). The study of virtual worlds as play spaces then allows us to continue a conversation about gender and gaming to …
Designing For Problem-Based Learning: A Comparative Study Of Technology Professional Development, Lei Ye, Andrew Walker, Mimi Recker, M. Brooke Robertshaw, Linda Sellers, Heather Leary
Designing For Problem-Based Learning: A Comparative Study Of Technology Professional Development, Lei Ye, Andrew Walker, Mimi Recker, M. Brooke Robertshaw, Linda Sellers, Heather Leary
Instructional Technology and Learning Sciences Faculty Publications
Despite of much focus on professional development aimed specifically at developing teachers' technology integration skills, rigorous studies of effective PD (professional development) are lacking. Evidence is also lacking on how these skills can best be integrated with pedagogical and content knowledge to improve student learning. The purpose of this article is to present two "design-oriented" TTPD (technology-related teacher professional development) designs and investigate the designs' impact on teachers. In one TTPD (tech-only), teachers learned technology skills to create activities using online learning resources. In the other (tech+PBL), teachers learned to create PBL (problem-based learning) activities using online resources. All teachers …
Building A Culture Of Inquiry: Avoiding Plagiarism Through Teaching Synthesis, Anne R. Diekama, Sheri Haderlie
Building A Culture Of Inquiry: Avoiding Plagiarism Through Teaching Synthesis, Anne R. Diekama, Sheri Haderlie
Instructional Technology and Learning Sciences Faculty Publications
No abstract provided.
Seeking A Framework To Study And Understand Personal Information Management, Anne R. Diekama
Seeking A Framework To Study And Understand Personal Information Management, Anne R. Diekama
Instructional Technology and Learning Sciences Faculty Publications
No abstract provided.
Physical Activity Data Use By Technoathletes: Examples Of Collection, Inscription, And Identification, Victor R. Lee, Joel Drake
Physical Activity Data Use By Technoathletes: Examples Of Collection, Inscription, And Identification, Victor R. Lee, Joel Drake
Instructional Technology and Learning Sciences Faculty Publications
The proliferation of physical activity data monitoring devices had led to an increase in technoathletes—individuals who combine athletic training and performance with the collection and evaluation of personally-relevant data in an effort to better understand their own abilities. We interviewed 20 technoathletes who were actively involved within either cycling or running communities. Qualitative vignettes of technoathletic engagement with data and the practice of data logging, in specific, are discussed and illustrated. Individual relationships that technoathletes have with their data are also examined. Through the examples, we highlight some commonalities in the data that were obtained and how various athletes …
In Pursuit Of Consensus: Disagreement And Legitimization During Small Group Argumentation, Leema K. Berland, Victor R. Lee
In Pursuit Of Consensus: Disagreement And Legitimization During Small Group Argumentation, Leema K. Berland, Victor R. Lee
Instructional Technology and Learning Sciences Faculty Publications
In recent years, an emphasis on scientific argumentation in classrooms has brought into focus collaborative consensus-building as an instructional strategy. In these situations, students with differing and competing arguments are asked to work with one another in order to establish a shared perspective. However, the literature suggests that consensus-building can be challenging for students because their interpretations of the argumentative task and context may not enable their productive engagement with counter-arguments and evidence. In this paper, our goal is to explore the ways in which interactions of students support or inhibit their consensus-building. To that end, we examine and describe …
Collaborative Agency In Youth Online And Offline Creative Production In Scratch, Y. B. Kafai, Deborah A. Fields, R. Roque, W. Q. Burke, A. Monroy-Hernandez
Collaborative Agency In Youth Online And Offline Creative Production In Scratch, Y. B. Kafai, Deborah A. Fields, R. Roque, W. Q. Burke, A. Monroy-Hernandez
Instructional Technology and Learning Sciences Faculty Publications
Few studies have focused on how youth develop agency to organize and participate in online unstructured creative collaborations. This paper describes and analyzes how youth programmers organized collaborative groups in response to a programming “Collab Challenge” in the Scratch Online Community and in an accompanying workshop with high school students. The analyses focused on modalities of online collaborations, determined the breadth of online participation, and examined local teens’ awareness of the online community. The discussion addresses youth’s collaborative agency in these new networked contexts, studied the role that online social awareness plays in completing tasks and makes recommendations for the …
Integrating Physical Activity Data Technologies Into Elementary School Classrooms, Victor R. Lee, Jonathan M. Thomas
Integrating Physical Activity Data Technologies Into Elementary School Classrooms, Victor R. Lee, Jonathan M. Thomas
Instructional Technology and Learning Sciences Faculty Publications
This paper describes an iteration of a design-based research project that involved integrating commercial physical activity data (PAD) sensors, such as heart rate monitors and pedometers, as technologies that could be used in two fifth-grade classrooms. Design-based research involves the development, implementation and study of new learning interventions in real-world contexts with the goal of elaborating principles or guidelines relevant to the design of new technologies and learning experiences. The current project involved the implementation of PAD technology-supported learning activities in two fifth-grade classrooms where students pursued investigations related to the distances that they walk, the relationship between heights and …
Modeling Teacher Ratings Of Online Resources: A Human-Machine Approach To Quality, Mimi Recker, Heather Leary, Andrew Walker, Anne R. Diekama, Philipp Wetzler, Tamara Sumner, James Martin
Modeling Teacher Ratings Of Online Resources: A Human-Machine Approach To Quality, Mimi Recker, Heather Leary, Andrew Walker, Anne R. Diekama, Philipp Wetzler, Tamara Sumner, James Martin
Instructional Technology and Learning Sciences Faculty Publications
In education, the scalable deployment of media-rich online resources supports peer production in ways that promise to radically transform teaching and learning (CRA, 2005; Pea et al., 2008). Online educational repositories such as the Digital Library for Earth Systems Education (DLESE.org) and the National Science Digital Library (NSDL.org) collect and curate online learning resources created for a wide range of educational audiences and subject areas (McArthur & Zia, 2008). Through a simple, web-based authoring tool, called the Instructional Architect (IA.usu.edu) teachers locate and share educational resources and activities in an IA project. These IA projects can then be viewed, copied, …
Collaborative Strategic Board Games As A Site For Distributed Computational Thinking, Matthew Berland, Victor R. Lee
Collaborative Strategic Board Games As A Site For Distributed Computational Thinking, Matthew Berland, Victor R. Lee
Instructional Technology and Learning Sciences Faculty Publications
This paper examines the idea that contemporary strategic board games represent an informal, interactional context in which complex computational thinking takes place. When games are collaborative – that is, a game requires that players work in joint pursuit of a shared goal – the computational thinking is easily observed as distributed across several participants. This raises the possibility that a focus on such board games are profitable for those who wish to understand computational thinking and learning in situ. This paper introduces a coding scheme, applies it to the recorded discourse of three groups of game players, and provides qualitative …
Teaching Use Of Digital Primary Sources For K-12 Settings, Anne R. Diekama, Heather Leary, Sheri Haderlie, Connie Woxland
Teaching Use Of Digital Primary Sources For K-12 Settings, Anne R. Diekama, Heather Leary, Sheri Haderlie, Connie Woxland
Instructional Technology and Learning Sciences Faculty Publications
This paper describes learning outcomes of a three-day workshop on integrating primary sources into K-12 teaching. The short curriculum — intended for teams of teachers and school librarians — combined visits to a museum and a library's special collections with an introduction to significant national and local digital collections of primary sources. The paper draws on focus group data, reflection papers, and a conference presentation by the workshop participants as well as curricular artifacts presented to the workshop instructors. Using their workshop experience, teachers integrated digitized primary sources into their curricula thereby creating quality instructional content that engaged students' interest. …
Negotiating The "Relevant" In Culturally Relevant Mathematics, N. Enyedy, J. Danish, Deborah A. Fields
Negotiating The "Relevant" In Culturally Relevant Mathematics, N. Enyedy, J. Danish, Deborah A. Fields
Instructional Technology and Learning Sciences Faculty Publications
One approach to promoting successful engagement of underrepresented groups in mathematics classrooms is Culturally Relevant Pedagogy (CRP). However, it has been argued that CRP risks essentializing students or watering down academic content. We report our analysis of a case study of a group of three 6th grade students who took part in a 6-week mathematics curriculum. This curriculum used Geographical Information System (GIS) maps to engage students in designing personally meaningful research projects while learning about measures of central tendency (i.e., learning statistics). The case study was chosen as representative of how students in this urban classroom (47 total) successfully …
Understanding Teacher Users Of A Digital Library Service: A Clustering Approach, Beijie Xu, Mimi Recker
Understanding Teacher Users Of A Digital Library Service: A Clustering Approach, Beijie Xu, Mimi Recker
Instructional Technology and Learning Sciences Faculty Publications
This article describes the Knowledge Discovery and Data Mining (KDD) process and its application in the field of educational data mining (EDM) in the context of a digital library service called the Instructional Architect (IA.usu.edu). In particular, the study reported in this article investigated a certain type of data mining problem, clustering, and used a statistical model, latent class analysis, to group the IA teacher users according to their diverse online behaviors. The use of LCA successfully helped us identify different types of users, ranging from window shoppers, lukewarm users to the most dedicated users, and distinguish the isolated users …
The Uva Bay Game:Complex Systems, Interdisciplinary Collaboration, And Institutional Renewal, J. Plank, David F. Feldon, W. Sherman, J. Elliott
The Uva Bay Game:Complex Systems, Interdisciplinary Collaboration, And Institutional Renewal, J. Plank, David F. Feldon, W. Sherman, J. Elliott
Instructional Technology and Learning Sciences Faculty Publications
Research-intensive universities enjoy—or suffer—a paradoxical reputation: They are thought to be dedicated to both cutting-edge research and to the preservation of the canon. They are seen as broad and diverse communities of scholars with a vibrant collective intellectual life, yet also as silos of disciplinary entrenchment. Most significantly, they are thought of as places where the complex problems of our society are studied intensely but from which solutions are rarely forthcoming.
Aligning Game Activity With Educational Goals: Following A Constrained Design Approach To Instructional Computer Games, Brett E. Shelton, Jon Scoresby
Aligning Game Activity With Educational Goals: Following A Constrained Design Approach To Instructional Computer Games, Brett E. Shelton, Jon Scoresby
Instructional Technology and Learning Sciences Faculty Publications
We discuss the design, creation and implementation of an instructional game for use in a high school poetry class following a commitment to an educational game design principle of alignment. We studied groups of instructional designers and an interactive fiction computer game they built. The game was implemented in a 9th grade English classroom to see if the designed alignments were realized in the classroom. Results from observations and collected design artifacts suggest the alignment theory created extra challenges and rewards for the game designers. They encountered tensions between creating an exciting game-like atmosphere with inventive programming techniques while …
An Exploration Into How Physical Activity Data-Recording Devices Could Be Used In Computer-Supported Data Investigations, Victor R. Lee, Maneksha Dumont
An Exploration Into How Physical Activity Data-Recording Devices Could Be Used In Computer-Supported Data Investigations, Victor R. Lee, Maneksha Dumont
Instructional Technology and Learning Sciences Faculty Publications
There is a great potential opportunity to use portable physical activity monitoring devices as data collection tools for educational purposes. Using one such device, we designed and implemented a weeklong workshop with high school students to test the utility of such technology. During that intervention, students performed data investigations of physical activity that culminated in the design and implementation of their own studies. In this paper, we explore some of the mathematical thinking that took place through a series of vignettes of a pair of students engaged in analyzing some of their own activity data. A personal connection to the …
The Best Test Of Ph.D. Studentsuccess: Response, David F. Feldon, Briana Crotwell Timmerman, Michelle Maher
The Best Test Of Ph.D. Studentsuccess: Response, David F. Feldon, Briana Crotwell Timmerman, Michelle Maher
Instructional Technology and Learning Sciences Faculty Publications
Newquist suggests that students' publications are important predictors of post-degree research effectiveness, due in part to the importance of collaboration in innovative research. We agree that publication record is important and helpful, but the collaborative aspects of writing render publications a noisy metric by which to assess individual growth on specific skills (1). The variable time lags between the execution of an experiment, analysis of its data, and publication of findings [e.g., (2)] further limit the ability to identify direct relationships between experiences in a doctoral program and scholarly growth. Doctoral education's overarching goal is to develop competent researchers capable …
How Different Variants Of Orbit Diagrams Influence Students' Explanations Of The Seasons, Victor R. Lee
How Different Variants Of Orbit Diagrams Influence Students' Explanations Of The Seasons, Victor R. Lee
Instructional Technology and Learning Sciences Faculty Publications
The cause of the seasons is often associated with a very particular alternative conception: that the Earth’s orbit around the sun is highly elongated and the differences in distance result in variations in temperature. It has been suggested that the standard diagrams used to depict the Earth’s orbit may be in some way responsible for the initial appearance and overall maintenance of this incorrect conceptualization; the elongated shape of the orbit is thought of as a conceptualization cue that invites a fairly predictable way of reasoning. To test if that is indeed the case, six variants of diagrams depicting differently …
Why Magic Bullets Don't Work, David F. Feldon
Why Magic Bullets Don't Work, David F. Feldon
Instructional Technology and Learning Sciences Faculty Publications
We always tell our students that there are no shortcuts, that important ideas are nuanced, and that recognizing subtle distinctions is an essential critical-thinking skill. Mastery of a discipline, we know, requires careful study and necessarily slow, evolutionary changes in perspective. Then we look around for the latest promising trend in teaching and jump in with both feet, expecting it to transform our students, our courses, and our outcomes. Alternatively, we sniff disdainfully at the current educational fad and proudly stand by the instructional traditions of our disciplines or institutions, secure in our knowledge that the “tried and true” has …
Peer Production Of Online Learning Resources: A Social Network Analysis, Beijie Xu, Mimi Recker
Peer Production Of Online Learning Resources: A Social Network Analysis, Beijie Xu, Mimi Recker
Instructional Technology and Learning Sciences Faculty Publications
This work describes methods for collecting user activity data in a peer production educational system, the Instructional Architect (IA), and then takes a social network perspective in analyzing these data. In particular, rather than focusing on content produced, it focuses on the relationship between users (teachers), and how they can be analyzed to identify important users and like-minded user groups. Our analyses and results provide an example for how to select the most important factors in analyzing the dynamics of an online peer production community using social network analysis metrics, such as in-degree, out-degree, betweenness, clique, and community.