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Articles 1 - 4 of 4
Full-Text Articles in Instructional Media Design
Lessons Learned While Escaping From A Zombie: Designing A Breakout Edu Game, Wendy L. Rouse
Lessons Learned While Escaping From A Zombie: Designing A Breakout Edu Game, Wendy L. Rouse
Faculty Publications, Social Sciences
I discovered Breakout EDU over a year ago while researching innovative teaching methods that spark student engagement. Firmly believing in the importance of play and the value of games in history education, I found the Breakout EDU idea intriguing and wanted to try it in my own classroom.
Optimizing Merlot For Optimal Ict Literacy, Lesley S. Farmer
Optimizing Merlot For Optimal Ict Literacy, Lesley S. Farmer
SJSU Open Access Conference
Today's students need to locate, use and share information in myriad formats; they need to be ICT (information and communication technology) literacy. The CSU system has started an ICT Literacy Initiative to build out the MERLOT collection of ICT literacy learning objects, and to help faculty integrate ICT literacy into their curricula. This session explains ICT literacy, especially in terms of new standards. Attendees will find out how MERLOT supports ICT literacy, and how they can join and contribute to the ICT literacy community.
Technoromanticism: Creating Digital Editions In An Undergraduate Classroom, Katherine D. Harris
Technoromanticism: Creating Digital Editions In An Undergraduate Classroom, Katherine D. Harris
Faculty Publications, English and Comparative Literature
No abstract provided.
Technoromanticism: Creating Digital Editions In An Undergraduate Classroom, Katherine D. Harris
Technoromanticism: Creating Digital Editions In An Undergraduate Classroom, Katherine D. Harris
Katherine D. Harris
No abstract provided.