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Articles 1 - 3 of 3
Full-Text Articles in Instructional Media Design
A Nexus Of Literate Activity: The Design Of Writing Assignments In The Disciplines, Lauriellen Stankavich
A Nexus Of Literate Activity: The Design Of Writing Assignments In The Disciplines, Lauriellen Stankavich
English Theses & Dissertations
Writing plays a critical role in higher education as students are inducted into disciplinary practices through different genres, methodological repertoires and argumentation strategies. In Writing Across the Curriculum (WAC) initiatives, the instructor serves as an embodied reservoir of disciplinary knowledge and an arbiter of literate practices but most crucially employs the mediating capacities of the writing assignment as a potent pedagogical nexus. In this practice space, the instructor acts as designer of the pedagogical experience—the course as a whole and writing assignments in particular. This study used interviews, survey, and the collection of syllabi and other instructional artifacts to examine …
Leadership Competencies For Instructional Designers: Identifying Critical Incidents Used To Lead Design Projects That Improve Performance, Heidi Elaine Kirby
Leadership Competencies For Instructional Designers: Identifying Critical Incidents Used To Lead Design Projects That Improve Performance, Heidi Elaine Kirby
STEMPS Theses & Dissertations
Even though an instructional designer may not have formal authority or direct reports, to be successful, they need leadership skills. Although the literature calls for instructional designers to possess several critical leadership skills, it does not consistently present the same important skills and often defines them very broadly. Further, authors who have argued that leadership skills are not taught to instructional designers in a sufficient way often call for more education on leadership competencies in graduate school, but the literature does not state where these skills are currently being learned and fostered.
This qualitative research study used methods of grounded …
The Message Design Of Raiders Of The Lost Ark On The Atari 2600 & A Fan’S Map, Quick Start, And Strategy Guide, Miguel Ramlatchan, William I. Ramlatchan
The Message Design Of Raiders Of The Lost Ark On The Atari 2600 & A Fan’S Map, Quick Start, And Strategy Guide, Miguel Ramlatchan, William I. Ramlatchan
Distance Learning Faculty & Staff Books
The message design and human performance technology in video games, especially early video games have always been fascinating to me. From an instructional design perspective, the capabilities of the technology of the classic game consoles required a careful balance of achievable objectives, cognitive task analysis, guided problem solving, and message design. Raiders on the Atari is an excellent example of this balance. It is an epic adventure game, spanning 13+ distinct areas, with an inventory of items, where those hard to find items had to be used by the player to solve problems during their quest (and who would have …