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Articles 451 - 480 of 498
Full-Text Articles in Instructional Media Design
A Digital Learning Experience In Tertiary Design Education, Kerry Meakin, Neville Knott
A Digital Learning Experience In Tertiary Design Education, Kerry Meakin, Neville Knott
Conference Papers
This paper documents the results of a study of trialing an innovative teaching method to first year students while studying for a BA in Visual Merchandising and Display in an Institute of Technology in Dublin. Due to lower staff levels it was perceived this student cohort were not attaining the practical skills necessary in their future careers therefore it was hoped that an innovative method of delivering practical tuition would be beneficial to students and lecturers from both learning and teaching perspectives. An Action Research approach was taken, which took the form of trialing a digital artefact, compiled by one …
Leveraging Campus Partnerships And Creating Library Advocates, Jessica Alverson, James Lefager, Kate Daniels
Leveraging Campus Partnerships And Creating Library Advocates, Jessica Alverson, James Lefager, Kate Daniels
Staff Publications - University Libraries
Representatives from the libraries and faculty instructional technology support unit at a mid-sized, private university discuss several cross-departmental collaboration projects, including: a university-wide mobile learning initiative, the integration of library widgets into the course management system, and the creation of course-specific online research tutorials. Speakers from both units discuss benefits and potential hurdles associated with cross-departmental collaboration.
We’Re All On This Cloud Together: A Look At Five Innovative, Patron-Centered Projects At Providence College, Julie Decesare Cicilline, Julia [Test Id] Kliever, Mark Caprio, Hailie D. Posey
We’Re All On This Cloud Together: A Look At Five Innovative, Patron-Centered Projects At Providence College, Julie Decesare Cicilline, Julia [Test Id] Kliever, Mark Caprio, Hailie D. Posey
Library Faculty and Staff papers
iHelp: The Support for Technology and Learning Implementation Team (aka iHelp) is a collaboration with IT, Academic Media Services, Library, and the Instructional Technology Development. With multiple representatives from each department, the team’s charge is to create a one-stop digital “help” page for PC students and faculty, as well as streamline the physical services of four separate departments and cultures to better assist the community at Providence College in their technology needs.
The 2020 Project: The provost of Providence College asked the Library+Commons to compile, curate, and present scholarly materials on the future of higher education for the Academic Affairs …
Web-Based Peer Tutoring In Science Education, Aaron Mac Raighne
Web-Based Peer Tutoring In Science Education, Aaron Mac Raighne
Other resources
Peer-instruction has been shown to have a very positive effect on students’ engagement and learning. PeerWise is a web-tool designed to allow peer-tutoring between students within a large class group. Students can write, answer and discuss Multiple Choice Questions (MCQs) based on their work in-class. It is low-cost and low-maintenance software which has become increasingly popular across many subject disciplines as a method to introduce a peer-tutoring aspect to course work. In this study we introduce PeerWise as a form of continuous assessment to a wide and varied cohort of science students (N=509) across disciplines, undergraduate years, levels (certificate to …
The Development, Implementation And Initial Evaluation Of Tailorable Resource Packs For Multimedia Based "Assessments For Learning"., Barry Ryan
Other resources
In this project a suite of tailorable teaching and learning resources were created, implemented and evaluated. These resources focused on the assessment for learning model, adopting the constructivist approach to learning. Here, the student builds their knowledge, and deepens their understanding, as they complete their assessment. The resources were designed to aid academic adoption, and student implementation, of this model of assessment. The assessment outputs created using these resources were digital videos and network concept maps. The tailorable resources provided a structured and scaffolded environment for both the academic and student to explore this learning space. Both students and academic …
Online Resources Platform For Mathematics Education, Marisa Llorens, Edmund Nevin, Eileen R. Mageean
Online Resources Platform For Mathematics Education, Marisa Llorens, Edmund Nevin, Eileen R. Mageean
Other resources
The aim of this project was to develop and explore the use of a Sharable Content Object Reference Model (SCORM) integrating a web-based platform for the study of mathematics as part of an active learning environment. The platform was designed to provide active support to engineering students especially those in their first year of study. Early use of the platform can identify possible areas of weakness and provide the self-learning environment required for students to become more proficient in areas where they are lacking key skills or are finding the concepts difficult to understand. The platform consists of a set …
Self-Chem: Student Engagement In Learning Through Flipped Chemistry Lectures., Michael K. Seery
Self-Chem: Student Engagement In Learning Through Flipped Chemistry Lectures., Michael K. Seery
Other resources
This project introduces the idea of “flipped lecturing” to a group of second year students. The aim of flipped lecturing is to provide much of the “content delivery” of lecture in advance, so that the lecture hour can be devoted to more in-depth discussion, problem solving, etc. As well as development of the material, a formal evaluation is being conducted. Fifty-one students from year 2 Chemical Thermodynamics module took part in this study. Students were provided with online lectures in advance of their lectures. Along with each online lecture, students were given a handout to work through as they watched …
Game-Based Learning In The Social Studies Classroom, Shannon Magnacca
Game-Based Learning In The Social Studies Classroom, Shannon Magnacca
Instructional Technology Education Specialist Research Papers
This paper investigates if using computer assisted instruction through game-based learning in the social studies classroom increases student achievement when compared to traditional modes of instruction. The paper also determines if the experimental group was intrinsically motivated to learn more than the control group. The students were sixth graders in a social studies classroom. These students participated in a ten day learning period. Students were given a pretest and posttest, as well as an Intrinsic Motivational Survey. The results of the study can be used to guide educators when planning real world lessons that are computer based.
Eportfolios: Helping Students Take Control Of Their Learning, Adam Williams
Eportfolios: Helping Students Take Control Of Their Learning, Adam Williams
Instructional Technology Education Specialist Research Papers
With the addition of new technology to the classroom teachers have many new tools for the student to use. ePortfolios allow teachers to have student take control of their own learning while collecting their learning artifacts. This study looks at the impact of ePortfolios in the learning process at the high school level.
Social Networking Systems As A Vehicle To Promote Sense Of Community And Performance In Online Classes, Jonathan Mark Woodward
Social Networking Systems As A Vehicle To Promote Sense Of Community And Performance In Online Classes, Jonathan Mark Woodward
Dissertations
Academicians are navigating through the intersection of information technology and social change. The path that educators choose will help determine the future of higher education in traditional and online settings. The journey of teachers is clouded by the abundance and rapid creation of emerging technologies, but the trends of Net Generation students offer direction. Among Web 2.0 applications, social networking systems (SNSs) offer students a new approach to communicating, learning, and collaborating.
The sociocentric view of knowledge and learning and the theories of Vygotsky and Dewey are helping to drive educators to look for a solution to a missing link …
An Interactive Multimedia Instructional Program On Statistics: An Instance Of Design-Based Research, Natalya Koehler, Ann D. Thompson, Ana-Paula Correia, Linda Serra Hagedorn
An Interactive Multimedia Instructional Program On Statistics: An Instance Of Design-Based Research, Natalya Koehler, Ann D. Thompson, Ana-Paula Correia, Linda Serra Hagedorn
All Faculty and Staff Scholarship
Students’ fail or demonstrate slow progress in research methods and basic statistics courses if they have difficulty on identifying different types of variables. A web-based interactive multimedia instructional program for bringing them up to speed on this topic was designed and evaluated for effectiveness with 90 undergraduate college students. A significant effect of this program on students’ knowledge gain was determined. Careful consideration of the elements that made the teaching principles effective was taken by: (1) grounding the instructional design approach in cognitive psychology; and (2) collecting empirical data to validate the program features and instructional design methods used.
Improving Academic Writing Skills Among Undergraduates At A Hispanic Serving University In South Texas With Cooperative Learning, Scaffolded Instruction, And Formative Feedback, Lori Wells
Theses and Dissertations - UTB/UTPA
Three teaching strategies: scaffolded instruction, cooperative learning, and formative feedback were analyzed to determine their effectiveness in improving academic writing skills among undergraduates at a Hispanic serving university in south Texas. Hispanic youth in the United States are graduating from high school and college at significantly lower rates than students from all other ethnic backgrounds. This mixed methods study was conducted during the spring semester of 2011. Forty-six students from two education classes participated. Data from a pre and post test survey, writing samples, and interviews were analyzed. Positive gains were seen in all areas of academic writing, but larger …
Student Success And Time Management In College Algebra, Steven Wallace, Mary Wolfe, June Jones, Gaston Brouwer
Student Success And Time Management In College Algebra, Steven Wallace, Mary Wolfe, June Jones, Gaston Brouwer
Interdisciplinary STEM Teaching & Learning Conference (2012-2019) (Archived)
The panel will illustrate how the students’ completion of the instructional system ALEKS objectives correlates with student success and retention rates. The panel will also discuss the influence of factors such as time management on success and the promotion of good study practices for students using computer-based learning systems.
Methodology And/Or Technology: Making Difference In Improving Students' Problem Solving Skills, Zdeslav Hrepic, Katherine Lodder, Kimberly Shaw
Methodology And/Or Technology: Making Difference In Improving Students' Problem Solving Skills, Zdeslav Hrepic, Katherine Lodder, Kimberly Shaw
Interdisciplinary STEM Teaching & Learning Conference (2012-2019) (Archived)
Wirelessly networked, in-class computing opens a wide array of possibilities for active instructional methodologies (Hrepic, Rebello, & Zollman, 2009). Earlier studies showed a substantial potential that the pen input computers combined with interactive software like DyKnow (www.dyknow.com) may have in facilitating students’ problem solving ability. The session has two goals. The first one is to demonstrate the instructor-student classroom interaction dynamics enabled or facilitated by DyKnow software and pen-input computers. The second one is to present selected research findings associated with student learning while using this technology. The most recent of our studies was to isolate the effect of the …
Identification Of Perceived 21st Century Graphic Design Skills, Content Knowledge, And Tools Needed In An Effective University-Level Graphic Design Program, Amanda W. Bridges
Identification Of Perceived 21st Century Graphic Design Skills, Content Knowledge, And Tools Needed In An Effective University-Level Graphic Design Program, Amanda W. Bridges
Education Dissertations and Projects
The purpose of this study was to identify 21st century skills, content knowledge, and tools needed in an effective university-level graphic design program. Inconsistencies in the graphic design curriculum, fueled by the increasingly large number of programs and concentrations and the inability to track graduates, were some of the issues that led to a need for this study.
This study was an expansion of a previous 2006 study conducted by Shyang-Yuh Wang, which took place in Kansas and Missouri. This current study used a modified Delphi Technique in which perceptions from university-level graphic design educators and industry professionals from North …
Where’S The Pedagogy? The Role Of Teaching And Learning In The Digital Humanities, Stephen Brier
Where’S The Pedagogy? The Role Of Teaching And Learning In The Digital Humanities, Stephen Brier
Publications and Research
The Digital Humanities (DH) has focused narrowly on digital research methods and projects and digital publication efforts. Yet DH has also had a significant, if under recognized, impact on classroom pedagogy. This chapter evaluates the ways DH practices, embodied in a series of pedagogy projects at the City University of York (CUNY), have been used to reshape teaching and learning in college classrooms.
Better Learning Though Augmented Reality: Ar In The Classroom, Alex Manning, Russell Powers, Xan Pedisich
Better Learning Though Augmented Reality: Ar In The Classroom, Alex Manning, Russell Powers, Xan Pedisich
Anthós
This paper reports on the development of an augmented reality (AR) game that immerses students virtually and in their physical environment to view PSU in different ways. Players learn historical information, interact with contributions from previous players, and use language to describe what they see, discovering new and rediscovering old hotspots. By producing knowledge through activity and learning through action, students are engaged in and shape their own education in real scenarios instead of through book work alone. Player experience and dynamics are recorded and assessed with a view toward creating more powerful learning environments.
Using Web-Based Key Character And Classification Instruction For Teaching Undergraduate Students Insect Identification, Douglas A. Golick, Tiffany M. Heng-Moss, Allen L. Steckelberg, David W. Brooks, Leon G. Higley, David Fowler
Using Web-Based Key Character And Classification Instruction For Teaching Undergraduate Students Insect Identification, Douglas A. Golick, Tiffany M. Heng-Moss, Allen L. Steckelberg, David W. Brooks, Leon G. Higley, David Fowler
Department of Entomology: Faculty Publications
The purpose of the study was to determine whether undergraduate students receiving web-based instruction based on traditional, key character, or classification instruction differed in their performance of insect identification tasks. All groups showed a significant improvement in insect identifications on pre- and post-two-dimensional picture specimen quizzes. The study also determined student performance on insect identification tasks was not as good as for family-level identification as compared to broader insect orders and arthropod classification identification tasks. Finally, students erred significantly more by misidentification than misspelling specimen names on prepared specimen quizzes. Results of this study support that short web-based insect identification …
Attitudes Of And Behaviors Towards Academic Integrity Between Community College Students Who Enroll In Online Courses Versus Traditional Courses, Kristine Marie Christensen
Attitudes Of And Behaviors Towards Academic Integrity Between Community College Students Who Enroll In Online Courses Versus Traditional Courses, Kristine Marie Christensen
Educational Leadership & Workforce Development Theses & Dissertations
Advances in technology have allowed educators to use new methods for delivering education, students are finding new ways to leverage technology to learn, and online course enrollments are growing at a faster rate than traditional face-to-face courses. Using McCabe's Academic Integrity Survey, data was collected from over 1,700 students enrolled in online or traditional, face-to-face courses at a large Midwestern community college during the fall of 2008. The purpose of this study was to examine whether differences in the self-reported attitudes and behaviors toward academic integrity exist between community college students enrolled in online courses and those in traditional, face-to-face …
Considerations Regarding The Future Of Andragogy, John A. Henschke Edd
Considerations Regarding The Future Of Andragogy, John A. Henschke Edd
Adult Education Faculty Works
Andragogy has a long and rich history that has shaped understanding of adult learning and continues to be a strong force in guiding the way adults learn. While adult educators in the U.S. are familiar with andragogy through the work of Dr. Malcolm Knowles, the theory of andragogy reaches a worldwide audience of practitioners striving to improve learning through its respectful and engaging method focused on the learner.
The Effects Of Cooperative And Collaborative Strategies On Student Achievement And Satisfaction In Blended And Online Learning Environments, Christine E. Nickel
The Effects Of Cooperative And Collaborative Strategies On Student Achievement And Satisfaction In Blended And Online Learning Environments, Christine E. Nickel
STEMPS Theses & Dissertations
The purpose of this study was to examine whether cooperative versus collaborative strategies used for a group project had differential effects on students' achievement, process and solution satisfaction, value and preference for collaboration, and perceptions of community of inquiry in online and blended environments. The study sample consisted of teacher education students enrolled in a technology integration course. Students' age, academic level, online experience, and teaching experience were used as covariates in an effort to identify differential effects associated with student characteristics. Cooperative and collaborative strategies were differentiated by the amount of structure imposed by the instructor as well as …
Using A Wiki For Collaboration And Learning In Helping Profession Education: A Pilot Study, Amanda Rockinson-Szapkiw, Richard J. Silvey
Using A Wiki For Collaboration And Learning In Helping Profession Education: A Pilot Study, Amanda Rockinson-Szapkiw, Richard J. Silvey
Faculty Publications and Presentations
No abstract provided.
A Capsule Of The International History And Philosophy Of Andragogy To 2010, John A. Henschke Edd
A Capsule Of The International History And Philosophy Of Andragogy To 2010, John A. Henschke Edd
Adult Education Faculty Works
This capsule on the International History and Philosophy of Andragogy is mainly limited (with a few exceptions) to a chronological history and the accompanying philosophy of andragogy, in line with when the English language documents were published and personal descriptions of events were written down. Some of these documents, however, presents aspect of the events and ideas which recount the years and contexts prior to the time in which they appeared in published form. To date, more than 330 documents have been discovered, but space limitation in this chapter allowed the inclusion of only a fraction of that number. Each …
Using Virtual Worlds To Launch Ideas, Research And Teaching, Anne-Marie Armstrong, Darryl Shreve, Joshua Neds-Fox
Using Virtual Worlds To Launch Ideas, Research And Teaching, Anne-Marie Armstrong, Darryl Shreve, Joshua Neds-Fox
Library Scholarly Publications
Wayne State University’s Office for Teaching and Learning (OTL) co-hosted an all-day symposium called Virtual Citizenship. This symposium was part of an ongoing, multi-faceted study of the intersection between information technologies and the practice of citizenship. The OTL, with the help of the New Media Consortium, was able to provide the resources and technical knowledge needed to produce this forum while showcasing new technologies. Prominent speakers presented their views and research live in the university’s auditorium and simultaneously via video streams into Second Life and the university’s web site. This article describes the procedures leading up to the broadcast and …
Social Work Field Instructors' Perceptions Of On-Line Training, Denise E. Dedman
Social Work Field Instructors' Perceptions Of On-Line Training, Denise E. Dedman
Dissertations
Social work has recently identified the field placement as the signature pedagogy of the profession, yet little has been done to identify the best means of training field instructors to supervise students in their field placements. This study addressed attitudes and perceptions of social work field instructors regarding on-line training in their roles. While previous studies of university social work program field placement directors had been conducted, there exist no broad studies of the field instructors' perceptions. Some earlier qualitative studies of field instructors identified time constraints as a significant issue in their willingness to continue accepting interns. This, along …
Digital Cs1 Study Pack Based On Moodle And Python, Atanas Radenski
Digital Cs1 Study Pack Based On Moodle And Python, Atanas Radenski
Mathematics, Physics, and Computer Science Faculty Books and Book Chapters
We believe that CS1 courses can be made more attractive to students:
- by teaching a highly interactive scripting language – Python
- by using an open source course management system - such as Moodle - to make all course resources available in a comprehensive digital study pack, and
- by offering detailed self-guided online labs
We have used Moodle [1] and Python [2] to develop a "Python First" digital study pack [3] which comprises a wealth of new, original learning modules: extensive e-texts, detailed self-guided labs, numerous sample programs, quizzes, and slides. Our digital study pack pedagogy is described in recent ITiCSE …
Evaluation Of An Adult Education Technology Program, Iwasan D. Kejawa
Evaluation Of An Adult Education Technology Program, Iwasan D. Kejawa
Department of Teaching, Learning, and Teacher Education: Theses and Other Student Research
The purpose of this study was to evaluate the adult education technology program at a chartered alternative adult education center in Florida. The adult education center had a low rate of students passing the Florida Comprehensive Assessment Test (FCAT). This study examined the impact of the use of computer technology in an effort to improve student learning in mathematics, reading, and science. Computers at the institution were used by all students for tutorials to prepare them for the FCAT and to obtain a high school diploma. The research questions for this study were as follows: 1. Is the education technology …
Evaluating The Blending Of An E-Learning Module Into A Knowledge Management Course: A Case Study From The Singapore Management University (Smu), Thomas Menkhoff, Tze Yian Thang, Yue Kee Wong
Evaluating The Blending Of An E-Learning Module Into A Knowledge Management Course: A Case Study From The Singapore Management University (Smu), Thomas Menkhoff, Tze Yian Thang, Yue Kee Wong
Research Collection Lee Kong Chian School Of Business
In 2005, the authors of this essay led the development and launch of SMU’s (Singapore Management University) first e-learning package on ‘Knowledge Management’. The package is aimed at supporting SMU’s mission to be committed to an interactive, participative and technologically-enabled learning experience. Since its inception in 2000, SMU’s educational and administrative practices are modelled after American institutions, in particular the Wharton School of the University of Pennsylvania. To support SMU’s unique pedagogy, wireless technology for mobile computing is a central feature at SMU. Against this background, the paper features a self-critical and reflective case study of the roll out of …
An Exploratory Study Into The Efficacy Of Learning Objects, Nicholas W. Farha
An Exploratory Study Into The Efficacy Of Learning Objects, Nicholas W. Farha
All-Inclusive List of Electronic Theses and Dissertations
Learning objects have very quickly become a widely accepted mode ur instructional technology. particularly in on-line and co111pu1cr-hasL'd k·mning environments; and Ihey are also gaining m:ceptance in hybrid and traditional classroom enviro11111ents as well. But do they really work? That is. do they impn)\'c learning outcomes? While there is a substantial body or literature rnnccrninμ learn int! oh,iL'L'ls. Il1L' literature is sparse in regard to the question or efficacy. This research investigated the effectiveness or learning objects hy cornparinμ learning owcomes (perl'ormam:c on a problem-solving task) using a learning object, wilh outcomes achieved via a traditional textbook-based delivery or instruction. …
Effectiveness Of Online Learning Program: A Case Study Of A Higher Education Institution, Hongjiang Xu, Omamerhi Ebojoh
Effectiveness Of Online Learning Program: A Case Study Of A Higher Education Institution, Hongjiang Xu, Omamerhi Ebojoh
Scholarship and Professional Work - Business
Online learning has become a popular tool in addition to traditional learning methods. This study emphasizes on how assessment and delivery methods employed can influence the effectiveness of online program, as well as the benefits and constrains experienced in e-learning. The research project was conducted at a Higher Educational Institution for a period of three months. A case study methodology was employed to investigate the opinions and experiences of faculty and students involved in online programs. Various factors that affect the effectiveness of online programs were studied in order to provide insights on the major challenges, benefits and limitations faced. …