Open Access. Powered by Scholars. Published by Universities.®
- Institution
-
- University of Tennessee, Knoxville (400)
- University of Nebraska - Lincoln (154)
- Rochester Institute of Technology (100)
- The University of Southern Mississippi (64)
- Walden University (33)
-
- Liberty University (28)
- SIT Graduate Institute/SIT Study Abroad (26)
- Central Washington University (24)
- University of South Alabama (23)
- Old Dominion University (19)
- University of Nevada, Las Vegas (19)
- Pace University (18)
- University of Northern Iowa (15)
- Georgia Southern University (13)
- Western Kentucky University (13)
- City University of New York (CUNY) (12)
- University of Massachusetts Boston (12)
- Kennesaw State University (11)
- Bryn Mawr College (10)
- Nova Southeastern University (10)
- University of Rhode Island (9)
- Embry-Riddle Aeronautical University (8)
- University of Malaya (7)
- University of South Florida (7)
- Utah State University (7)
- Johnson County Community College (6)
- Montclair State University (6)
- Sacred Heart University (6)
- The University of San Francisco (6)
- University of Central Florida (6)
- Keyword
-
- Multilingual education (80)
- Education (43)
- Educational technology (31)
- Technology (31)
- Instructional design (29)
-
- JAEPL (29)
- Pedagogy (22)
- Online learning (20)
- Learning (17)
- Information literacy (16)
- Curriculum (15)
- Instructional Design (14)
- STEM (14)
- Higher education (13)
- Professional development (13)
- Teaching (13)
- Blended learning (12)
- Technology integration (11)
- Writing (11)
- Teacher education (10)
- Collaboration (9)
- Media literacy (9)
- Motivation (9)
- Active learning (8)
- Multimedia (8)
- Online (8)
- Web 2.0 (8)
- Accessibility (7)
- Education, General (7)
- Educational Technology (7)
- Publication
-
- The Journal of the Assembly for Expanded Perspectives on Learning (400)
- Journal of Science Education for Students with Disabilities (89)
- Journal of Educational Technology Development and Exchange (JETDE) (56)
- Innovation in Pedagogy and Technology Symposium (31)
- Walden Dissertations and Doctoral Studies (29)
-
- ICMEE Learning Packets: Level 2 of English Proficiency (K-12) (28)
- Doctoral Dissertations and Projects (26)
- ICMEE Learning Packets: Level 1 of English Proficiency (K-12) (26)
- ICMEE Learning Packets: Level 3 of English Proficiency (K-12) (26)
- MA TESOL Collection (26)
- Dissertations (25)
- ECTESOL Review (20)
- Cornerstone 1 Reports : Expansion and Enhancements of the Thinkfinity Platform (16)
- Graduate Research Papers (15)
- UNLV Theses, Dissertations, Professional Papers, and Capstones (15)
- ICMEE Learning Packets: Level 1-2 of English Proficiency (K-5) (13)
- All Graduate Projects (12)
- Current Issues in Emerging eLearning (11)
- All Master's Theses (10)
- Department of Teaching, Learning, and Teacher Education: Faculty Publications (10)
- STEMPS Theses & Dissertations (10)
- Blended Learning in the Liberal Arts Conference (9)
- Journal of Media Literacy Education (9)
- Electronic Theses and Dissertations (8)
- Articles (7)
- Publications and Research (7)
- Instructional Technology and Learning Sciences Faculty Publications (6)
- Theses and Dissertations (6)
- All-Inclusive List of Electronic Theses and Dissertations (5)
- Department of Teaching, Learning, and Teacher Education: Theses and Other Student Research (5)
- Publication Type
- File Type
Articles 511 - 540 of 1252
Full-Text Articles in Instructional Media Design
Five Generations: Preparing Multiple Generations Of Learners For A Multi-Generational Workforce, Olimpia Leite‐Trambly, Sharon N. Obasi
Five Generations: Preparing Multiple Generations Of Learners For A Multi-Generational Workforce, Olimpia Leite‐Trambly, Sharon N. Obasi
Innovation in Pedagogy and Technology Symposium
First Name: Toni
Last Name: Hill
Department: Family Studies
Campus: UNK
Email: [email protected]
Phone: 3088658232
Track: Pedagogy and Instructional Design
Title: Associate Professor
Session Type: Formal Presentation
Session Title: Five Generations: Preparing Multiple Generations of Learners for a Multi-generational
Workforce
Availability: Anytime
Presenters:
1. Olimpia Leite-Trambly, Instructional Design Specialist,
University of Nebraska at Kearney, eCampus, Communications Center, Room #213, Kearney NE 68849 308.865.8503 office, 308.865.8090 fax, [email protected]
2. Sharon Obasi, Ph.D., Assistant Professor, Family Studies, Assistant Program Director, Early Childhood and Family Advocacy, University of Nebraska Kearney
West Center 153, Kearney 68849-2130, Office:(308) 865-8225, email: [email protected]
3. Toni Hill, Ph.D., …
Schedule Nu! Schedule Sc!, Jean Padrnos, Corrie Svehla, Cheri Polenske
Schedule Nu! Schedule Sc!, Jean Padrnos, Corrie Svehla, Cheri Polenske
Innovation in Pedagogy and Technology Symposium
Schedule NU! Schedule SC!
Lancaster V-VI
Cheri Polenske (NU ITS), Jean Padrnos (NU ITS), Corrie Svehla (NU ITS - UNL)
One of the goals of OneIT is to maximize the purchasing power by consolidating contracts and utilizing common systems. UNK, UNL and UNO utilized a product called EMS for event scheduling. CSC, UNL and UNO used R25/S25 for academic scheduling. The University was able to license the EMS scheduling solution for all of the Universities and State Colleges for both academic scheduling/optimization and event scheduling in one contract. The implementation of the shared EMS system is underway and will go-live …
Learning How To Learn: Powerful Mental Tools To Help You Master Tough Subject, Barbara Oakley
Learning How To Learn: Powerful Mental Tools To Help You Master Tough Subject, Barbara Oakley
Innovation in Pedagogy and Technology Symposium
Barbara Oakley didn’t begin learning remedial high school algebra until age 26. Now she’s a professor of engineering, a New York Times best-selling author, and instructor of the world’s largest massive open online course, with nearly two million registered students. How did this happen? She learned how to learn, and she now teaches others these practical insights. In this fun-filled keynote, you’ll hear true stories of remarkable transformation and discover intriguing insights from science about how you can change and grow, no matter your age or stage of life.
Using metaphor and analogy, which primes neural circuits for difficult topics, …
Fostering Quality By Identifying And Evaluating Effective Practices Through Rigorous Research, Tanya Joosten
Fostering Quality By Identifying And Evaluating Effective Practices Through Rigorous Research, Tanya Joosten
Innovation in Pedagogy and Technology Symposium
In redesigning digital education courses, special attention is paid to sound instructional approaches and ensuring practices foster success for all students. In this session attendees will learn how to better provide support to faculty and staff in informing their instructional practices based on previous research and conducting rigorous research on their new innovations.
Synchronous Online And Inperson Classrooms: Challenges And Rewards Five Years Into Practice, Elsbeth Magilton
Synchronous Online And Inperson Classrooms: Challenges And Rewards Five Years Into Practice, Elsbeth Magilton
Innovation in Pedagogy and Technology Symposium
First Name: Elsbeth
Last Name: Magilton
Department: College of Law UNL
Campus: UNL
Email: [email protected]
Phone: 4024721662
Track: Leadership and Strategy in Online Education
Title: Exec Dir - Space & Telecommunication Pgm
Session Type: Formal Presentation
Availability: Anytim
e Presenters:
Elsbeth Magilton, University of Nebraska College of Law
Presentation Abstract:
Nebraska Law’s online Space, Cyber, and Telecommunications Law program is a part-time online option for industry professionals. The online LL.M. (a post-law degree masters level program) was created in 2012 to address the growing demand for the program by experienced practitioners who want to obtain an LL.M. degree while maintaining …
Improved Grade Outcomes With An E-Mailed ‘Grade Nudge.’, Ben Smith, Dustin White, Patricia Kuzyk, James Tierney
Improved Grade Outcomes With An E-Mailed ‘Grade Nudge.’, Ben Smith, Dustin White, Patricia Kuzyk, James Tierney
Innovation in Pedagogy and Technology Symposium
First Name: Ben
Last Name: Smith
Department: Economics
UNO Campus: UNO
Email: [email protected]
Phone: 4025544816
Track: Emerging Technology
Title: Assistant Professor
Session Type: Formal Presentation
Availability: Anytime
Presenters: Ben Smith, UNO
Presentation Abstract: Near the end of the semester, students who've placed little importance in your course will wonder: "what's my grade?" This realization often happens so late that no amount of effort will result in an acceptable grade.
What if students cared as much about their grade at the beginning of the semester as they do at the end? This is the idea behind 'Grade Nudge.'
'Grade Nudge' is …
It Takes A System To Build An Affordable Content Program, Brad Severa, Jane Petersen, Kimberly A. Carlson, Betty Jacques, Brian Moore, Andrew Cano, Michael Jolley
It Takes A System To Build An Affordable Content Program, Brad Severa, Jane Petersen, Kimberly A. Carlson, Betty Jacques, Brian Moore, Andrew Cano, Michael Jolley
Innovation in Pedagogy and Technology Symposium
First Name: Bradley
Last Name: Severa
Department: Information Technology Services UNL
Campus: UNL
Email: [email protected]
Phone: 4024720606
Track: Emerging Technology
Title: Academic Tech Support Spec
Session Type: Panel Discussion
Session Title: It Takes a System to Build an Affordable Content Program
Availability: Anytime
Presenters:
Brad Severa, M.A., Academic Technology Specialist, University of Nebraska-Lincoln
Jane L. Petersen, Director, Academic Technology and Client Services, University of Nebraska-Kearney
Dr. Kimberly Carlson, Professor & Assistant Chair, Department of Biology, University of Nebraska-Kearney
Mrs. Betty Jacques, Senior Lecturer, Department of Biology, University of Nebraska-Kearney
Dr. Brian Moore, Professor of Music Education and Music Technology, Glenn …
An Alternative To Violence In Education, Michelle Savard
An Alternative To Violence In Education, Michelle Savard
Peace and Conflict Studies
It is imperative that transformative educators understand how education can be manipulated to serve political and authoritarian agendas and to recognize its subtle manifestations in order to reshape education for the purposes of fostering peace, cooperation and acceptance. Bush and Saltarelli (2000) assert that in its extremes, education can have “two faces”. It can be used as a tool to stimulate political unrest, foster hatred, justify violence and promote inequities; or in the case of peace education, facilitate the reconstruction of fragile states. Yet peace education programs continue to be criticized for their lack of rigorous evaluations largely by those …
A Storied Tale: Melding Digital Storytelling, Service-Learning, And Digital And Information Literacy Skills For Pre-Service Teachers, Heather K. Beirne
A Storied Tale: Melding Digital Storytelling, Service-Learning, And Digital And Information Literacy Skills For Pre-Service Teachers, Heather K. Beirne
EKU Faculty and Staff Scholarship
Today’s teachers, a diverse body of individuals with a variety of technological backgrounds and skill sets, often find themselves working from a “digital immigrant” perspective. Even pre-service teachers, who may be classified as digital natives, report “strong positive beliefs in technology, yet moderate confidence and reserved attitude in using technology” (Lei, 2009); Lei reports that, though they are often viewed as “innovative users of available technology and eager adopters of new technology,” pre-service teachers are also not utilizing digital technology to its fullest advantage, self-report that they do not feel comfortable with or proficient at the use of higher level …
Re-Playing Maimonides’ Codes: Designing Games To Teach Religious Legal Systems, Owen Gottlieb
Re-Playing Maimonides’ Codes: Designing Games To Teach Religious Legal Systems, Owen Gottlieb
Articles
Lost & Found is a game series, created at the Initiative for
Religion, Culture, and Policy at the Rochester Institute of
Technology MAGIC Center.1 The series teaches medieval
religious legal systems. This article uses the first two games
of the series as a case study to explore a particular set of
processes to conceive, design, and develop games for learning.
It includes the background leading to the author's work
in games and teaching religion, and the specific context for
the Lost & Found series. It discusses the rationale behind
working to teach religious legal systems more broadly, then
discuss the …
Gaming In The Social Studies Classroom: Student Perceptions Of Learning History With Mobile Media, Amie Musselman, Michael Edward Hess, Charles L. Lowery
Gaming In The Social Studies Classroom: Student Perceptions Of Learning History With Mobile Media, Amie Musselman, Michael Edward Hess, Charles L. Lowery
Journal of Research Initiatives
Mobile media is the over-arching term for handheld devices with internet capabilities such as smartphones and tablets. This multifaceted, handheld technology is common amongst teens and young adults. Specifically, individuals between ages 18 and 29 are primarily wireless internet users and owners of cell phones, 81%, and 93% respectively. This study addresses the question: what are public high school students' perceptions of mobile media in a social studies classroom? Of particular interest in this work is a better understanding of how mobile devices affect student interest and enjoyment during a World War II lesson. Traditionally, social studies instruction is heavily …
From Soliciting Answers To Eliciting Reasoning: Questioning Our Questions In Digital Math Tasks, Heather L. Johnson, Gary Olson, Amber Gardner, Amy Smith
From Soliciting Answers To Eliciting Reasoning: Questioning Our Questions In Digital Math Tasks, Heather L. Johnson, Gary Olson, Amber Gardner, Amy Smith
Colorado Mathematics Teacher
How can classroom teachers and task designers pose questions to promote students’ reasoning? The authors share a Toy Car task, developed in Desmos, then provide three design principles guiding task questions.
The Lost & Found Game Series: Teaching Medieval Religious Law In Context, Owen Gottlieb, Ian Schreiber
The Lost & Found Game Series: Teaching Medieval Religious Law In Context, Owen Gottlieb, Ian Schreiber
Presentations and other scholarship
Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context. The Lost & Found project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy. The first game in the series is a strategy game called Lost & Found …
Availability And Use Of Internet-Based Library Services Among Lecturers In Selected Polytechnics In Ogun State Nigeria, Henry Chukwudi John, Abimbola O. Fagbe, Taiwo A. Egbeyemi
Availability And Use Of Internet-Based Library Services Among Lecturers In Selected Polytechnics In Ogun State Nigeria, Henry Chukwudi John, Abimbola O. Fagbe, Taiwo A. Egbeyemi
Library Philosophy and Practice (e-journal)
The Internet has become a vital tool in teaching, research and learning process in Nigeria higher institutions and across the whole world. Research has indicated that most users tend to begin their information searches via the internet, using various search engine such as Google, Wikipedia etc. rather than using WebPAC or Card catalogue in the library. For such users, a visit to their library is unnecessary and a waste of precious time. This has led to a great challenge in the academic libraries. This study investigate the Availability and Use of Internet Base Library Services among Lecturers in Selected …
Analysis Of Instructional Design Job Announcements (2016), Marina Raynis
Analysis Of Instructional Design Job Announcements (2016), Marina Raynis
Current Issues in Emerging eLearning
This study reports on the results of a job announcement analysis of ninety-three (93) instructional design jobs. Job announcements were collected five (5) times: three times in September 2016, and twice in October 2016. The job analysis focused on identifying key responsibilities and qualifications for instructional designers across the following industries: Corporate, Government / Military, Health, Higher Education, and Non-Profit. The results are discussed, as well as supported and contrasted with a literature review that includes reports on surveyed instructional design professionals.
Voices Of Notators: Approaches To Writing A Score--Special Issue, Teresa L. Heiland
Voices Of Notators: Approaches To Writing A Score--Special Issue, Teresa L. Heiland
Journal of Movement Arts Literacy Archive (2013-2019)
In this special issue of Voices of Notators: Approaches to Writing a Score, eight authors share their unique process of creating and implementing their approach to notating movement, and they describe how that process transforms them as researchers, analysts, dancers, choreographers, communicators, and teachers. These researchers discuss the need to capture, to form, to generate, and to communicate ideas using a written form of dance notation so that some past, present, or future experience can be better understood, directed, informed, and shared. They are organized roughly into themes motivated by relationships between them and their methodological similarities and differences. …
Video Games And Virtual Reality As Classroom Literature: Thoughts, Experiences, And Learning With 8th Grade Middle School Students, Miles M. Harvey
Video Games And Virtual Reality As Classroom Literature: Thoughts, Experiences, And Learning With 8th Grade Middle School Students, Miles M. Harvey
Language, Literacy, and Sociocultural Studies ETDs
This qualitative study utilized video games and virtual reality in an eighth-grade public middle school media literacy elective classroom in which the head researcher was also the official teacher for the students in the study. The nineteen students and their teacher used video games in small groups for five consecutive weeks. The teacher and nineteen students recorded data about their thoughts, experiences, and learning as they played in the classroom. Students responded to open-ended reader-response questions about their experiences after playing video games each day for forty-five minutes. Students reflected about their experiences in a thought journal. The teacher responded …
See It & Believe It: Assessing Professional Behaviors And Clinical Reasoning With Video Assignments, Grace Johnson, Megan Frazee
See It & Believe It: Assessing Professional Behaviors And Clinical Reasoning With Video Assignments, Grace Johnson, Megan Frazee
Innovation in Pedagogy and Technology Symposium
See It & Believe It (Assessing Professional Behaviors & Clinical Reasoning with Video Assignments)
Olive Branch
Grace Johnson (UNMC), Megan Frazee (UNMC)
Professional behaviors and clinical reasoning skills are developed through repetition, modeling and multiple exposures. We developed video assignments in physical therapy education that allow students to integrate didactic knowledge into clinical cases. These assignments require students to demonstrate appropriate professional behaviors, psychomotor skills and clinical reasoning required for physical therapy patient management. For all video assignments, students are required to upload their videos into Canvas, view the work of their peers and provide constructive feedback. These video assignments …
Video Composition, Creative Discourse, And Facilitated Freedom: A Teacher's Journey To Reveal Student Potential, Michael A. Brinkmeyer
Video Composition, Creative Discourse, And Facilitated Freedom: A Teacher's Journey To Reveal Student Potential, Michael A. Brinkmeyer
Graduate Theses/Dissertations
This research project was conducted in response to students’ lack of engagement in traditional modes of instruction and composition in a high school English Language Arts course. In order to better understand students as creative composers of knowledge, this research project asked students to engage in the video production process in collaborative groups. The research was conducted over the course of eight class periods in three different sections of Junior-level English Language Arts courses. Analysis of the data from this study reveals three important findings: 1) students respond well to creative and relevant performance assessments; 2) students’ collaborative conversations, or …
Incorporating Academic Blogging Into A Fifth Grade Classroom: Integrating Technology And Science Into Literacy Instruction, Cassidy Tallman
Incorporating Academic Blogging Into A Fifth Grade Classroom: Integrating Technology And Science Into Literacy Instruction, Cassidy Tallman
Showcase of Undergraduate Research and Creative Endeavors (SOURCE)
There is a growing need to better prepare students for twenty-first-century literacy demands. Integrating technology into education improves student achievement and increases students’ technological literacy. Classroom blogging is one way to provide students authentic experiences with technology while integrating literacy. The goal of this project was to examine fifth graders’ interactions with text, fifth graders’ perceptions of academic blogging, and science content integration in literacy instruction. Over the course of seven weeks, students participated in shared reading lessons and blogging sessions. Data were collected on students’ acquisition of science content knowledge, students’ interactions with text, and students’ perceptions of technology …
Learning To Teach: Observing And Reflecting, Nancy Nager
Learning To Teach: Observing And Reflecting, Nancy Nager
All Faculty and Staff Papers and Presentations
This video series, “Learning to Teach,” provides a platform for professional development in early childhood education. It introduces viewers to compelling early childhood classroom footage accompanied by facilitated discussions about observations and teaching practices. You will get a hands-on look at how beginning teachers learn to closely observe children and engage in reflective conversations about children, materials, the classroom environment and themselves.
Using 3d Models And Virtual Reality To Foster Learning Of Carcass Anatomy, Renae Sieck
Using 3d Models And Virtual Reality To Foster Learning Of Carcass Anatomy, Renae Sieck
UCARE: Research Products
In meat science and carcass anatomy, an often-debated topic is the methodology educators should follow for effective and efficient learning of carcass anatomy among students. Many traditional learning environments utilize monolithic methods for teaching anatomy that fail to engage students or pedagogically enhance their cognitive development to the fullest potential. Access is also limited because of the need for specialized facilities’ and equipment. We are interested in understanding and measuring the success of learning tools such as Virtual Reality (VR) and 3D Visualization in student learning. Our study’s results would be useful to indicate if student attitudes and student performance …
How To Create Videos For Extension Education: An Innovative Five-Step Procedure, Dipti A. Dev, Kimberly A. Blitch, Holly Hatton-Bowers, Samantha Ramsay
How To Create Videos For Extension Education: An Innovative Five-Step Procedure, Dipti A. Dev, Kimberly A. Blitch, Holly Hatton-Bowers, Samantha Ramsay
Department of Child, Youth, and Family Studies: Faculty Publications
Although the benefits of using video as a learning tool in Extension programs are well known, less is understood about effective methods for creating videos. We present a five-step procedure for developing educational videos that focus on evidence-based practices, and we provide practical examples from our use of the five steps in creating a video series for an Extension program. Through the effective development of videos, Extension professionals can organize and present information in a meaningful way.
Using video media can be a successful way to demonstrate best practices, but there has been limited guidance for how to develop such …
Instructional Designer Awareness And Application Of Strategies To Manage Cognitive Load, Justin A. Sentz
Instructional Designer Awareness And Application Of Strategies To Manage Cognitive Load, Justin A. Sentz
STEMPS Theses & Dissertations
This study examined how practicing instructional designers manage cognitive load in a standardized scenario as they select and implement instructional strategies, message design, content sequencing, and delivery media within various domains with learners at different levels of expertise. The study employed a quasi-experimental, mixed methods design to gain insight into how practicing instructional designers perceive their awareness of strategies to manage cognitive load and implement those strategies within a standardized design scenario. The research design involved the collection of quantitative data from the participants during an initial web-based questionnaire and a second collection of both quantitative and qualitative data as …
“There’S Nothing Wrong With Fun”: Unpacking The Tensions And Challenges Of Human Centered Design For Learning With Pre-Service Teachers, Zoe Falls, Justin Olmanson
“There’S Nothing Wrong With Fun”: Unpacking The Tensions And Challenges Of Human Centered Design For Learning With Pre-Service Teachers, Zoe Falls, Justin Olmanson
Department of Teaching, Learning, and Teacher Education: Faculty Publications
Research into practices of making within formalized education has primarily focused on K12 settings, inservice teachers in professional development, and pre-service teachers facilitating a maker experience for K12 students. Less is known about the professionalizing impact making and human centered design can have on pre-service teachers, especially in relation to how or if the experience deepens their understanding of content, pedagogy and human centered design. This study traces a group of pre-service social science teachers’ development of a meme generator to support learning history. By studying their process from inception to conclusion, we found students were less inclined to engage …
Using Argument-Based Science Inquiry To Improve Science Achievement For Students With Disabilities In Inclusive Classrooms, Jonte C. Taylor, Ching-Mei Tseng, Angelique Murillo, William Therrien, Brian Hand
Using Argument-Based Science Inquiry To Improve Science Achievement For Students With Disabilities In Inclusive Classrooms, Jonte C. Taylor, Ching-Mei Tseng, Angelique Murillo, William Therrien, Brian Hand
Journal of Science Education for Students with Disabilities
Students with disabilities have long lagged behind their non-disabled peers when it comes to science achievement. The increased emphasis on STEM related careers and the use of science in everyday life makes learning science content and concepts critical for all students especially for those with disabilities. As suggested by the National Resource Council (2012), more emphasis is being placed on being able to critically think about science concepts in and outside of the classroom. Additionally, the Next Generation Science Standards are asking teachers and students to better understand how science is connected to the everyday world through the use of …
From The Co-Editors..., Todd Pagano
From The Co-Editors..., Todd Pagano
Journal of Science Education for Students with Disabilities
No abstract provided.
Lessons Learned From Moocs, Deborah Keyek-Franssen
Lessons Learned From Moocs, Deborah Keyek-Franssen
The Emerging Learning Design Journal
A breathtakingly short hype cycle prematurely sounded the death knell for massive open online courses (MOOCs) while overlooking the value that they bring to the table: massive data that describe the convergence of teaching, learning, and technology at scale.
Electronic Rubric Grading: Establishing A Foundation For The Future, Jayzona A. Alberto, Jorge Godinez Jr.
Electronic Rubric Grading: Establishing A Foundation For The Future, Jayzona A. Alberto, Jorge Godinez Jr.
The Emerging Learning Design Journal
Many institutions of higher education measure learning outcomes through performance-based assessments or rubrics, resulting in the exploration of innovative methods to administer these types of assessments (Anglin, Anglin, Schumann & Kaliski, 2008). At Western University of Health Sciences – College of Dental Medicine, performance-based assessments have been transformed into interactive, electronic versions in which faculty graders use their computers or mobile devices to submit scored rubrics complete with feedback for the students. A major advantage of the software, ExamSoft, we utilize is the ability to link learning outcomes to assessments, resulting in generating robust reports that display longitudinal data for …
Participatory Culture As A Model For How New Media Technologies Can Change Public Schools, Rich Halverson, Julie Kallio, Sarah Hackett, Erica Halverson
Participatory Culture As A Model For How New Media Technologies Can Change Public Schools, Rich Halverson, Julie Kallio, Sarah Hackett, Erica Halverson
The Emerging Learning Design Journal
This paper addresses the gap between the potential of new media learning tools for transforming learning in and out of schools and the schools’ commitment to technologies that support testing and accountability. We propose the idea of participatory culture as a robust model for how to think about the emerging practices of learning in digital media spaces. Participatory cultures describe the social interactions and activity structures in which real-world learners engage to advance their interests. Participatory cultures retain the concept of consequential outcomes, and add robust accounts of the social and technological ways in which learners interact to attain outcomes. …