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Educational Assessment, Evaluation, and Research Commons™
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Articles 121 - 150 of 170
Full-Text Articles in Educational Assessment, Evaluation, and Research
Collaborative Agency In Youth Online And Offline Creative Production In Scratch, Y. B. Kafai, Deborah A. Fields, R. Roque, W. Q. Burke, A. Monroy-Hernandez
Collaborative Agency In Youth Online And Offline Creative Production In Scratch, Y. B. Kafai, Deborah A. Fields, R. Roque, W. Q. Burke, A. Monroy-Hernandez
Instructional Technology and Learning Sciences Faculty Publications
Few studies have focused on how youth develop agency to organize and participate in online unstructured creative collaborations. This paper describes and analyzes how youth programmers organized collaborative groups in response to a programming “Collab Challenge” in the Scratch Online Community and in an accompanying workshop with high school students. The analyses focused on modalities of online collaborations, determined the breadth of online participation, and examined local teens’ awareness of the online community. The discussion addresses youth’s collaborative agency in these new networked contexts, studied the role that online social awareness plays in completing tasks and makes recommendations for the …
Integrating Physical Activity Data Technologies Into Elementary School Classrooms, Victor R. Lee, Jonathan M. Thomas
Integrating Physical Activity Data Technologies Into Elementary School Classrooms, Victor R. Lee, Jonathan M. Thomas
Instructional Technology and Learning Sciences Faculty Publications
This paper describes an iteration of a design-based research project that involved integrating commercial physical activity data (PAD) sensors, such as heart rate monitors and pedometers, as technologies that could be used in two fifth-grade classrooms. Design-based research involves the development, implementation and study of new learning interventions in real-world contexts with the goal of elaborating principles or guidelines relevant to the design of new technologies and learning experiences. The current project involved the implementation of PAD technology-supported learning activities in two fifth-grade classrooms where students pursued investigations related to the distances that they walk, the relationship between heights and …
Critical Issues In Middle And Secondary Mathematics Placement: A Case Study, Morgan E. Summers
Critical Issues In Middle And Secondary Mathematics Placement: A Case Study, Morgan E. Summers
Undergraduate Honors Capstone Projects
This qualitative research project focuses on the issues facing middle and secondary mathematics placement through an extensive literature review as well as a case study of a local school district. As students move from elementary school to middle and secondary schools, they are placed into classes that appear to be based on ability. One of the driving questions of this project is how is this ability level determined? Through an in-‐depth look at one school district, it is found that a primary source of information is both norm-‐referenced and criterion-‐referenced assessments given to students in fifth and eighth grades. In …
Using Mixed-Reality Technology To Teach Techniques For Administering Local Anesthesia, Kami M. Hanson
Using Mixed-Reality Technology To Teach Techniques For Administering Local Anesthesia, Kami M. Hanson
All Graduate Theses and Dissertations, Spring 1920 to Summer 2023
The ability to perform local anesthesia on dental patients is an important clinical skill for a dental hygienist. When learning this procedure in an academic situation, students often practice on their peers to build their skills. There are multiple reasons why the peer practice is not ideal; consequently, educators have sought the means to simulate the practice of local anesthetic procedures without endangering others. Mixed-reality technologies offer a potential solution to the simulated procedure problem. The purpose of this research was to determine if students could learn the techniques for providing local anesthesia using a mixed-reality system that allows them …
Understanding Teacher Users Of A Digital Library Service: A Clustering Approach, Beijie Xu
Understanding Teacher Users Of A Digital Library Service: A Clustering Approach, Beijie Xu
All Graduate Theses and Dissertations, Spring 1920 to Summer 2023
This research examined teachers' online behaviors while using a digital library service—the Instructional Architect (IA)—through three consecutive studies. In the first two studies, a statistical model called latent class analysis (LCA) was applied to cluster different groups of IA teachers according to their diverse online behaviors. The third study further examined relationships between teachers' demographic characteristics and their usage patterns. Several user clusters emerged from the LCA results of Study I. These clusters were named isolated islanders, lukewarm teachers, goal-oriented brokers, window shoppers, key brokers, beneficiaries, classroom practitioners, and dedicated sticky users. …
Modeling Teacher Ratings Of Online Resources: A Human-Machine Approach To Quality, Mimi Recker, Heather Leary, Andrew Walker, Anne R. Diekama, Philipp Wetzler, Tamara Sumner, James Martin
Modeling Teacher Ratings Of Online Resources: A Human-Machine Approach To Quality, Mimi Recker, Heather Leary, Andrew Walker, Anne R. Diekama, Philipp Wetzler, Tamara Sumner, James Martin
Instructional Technology and Learning Sciences Faculty Publications
In education, the scalable deployment of media-rich online resources supports peer production in ways that promise to radically transform teaching and learning (CRA, 2005; Pea et al., 2008). Online educational repositories such as the Digital Library for Earth Systems Education (DLESE.org) and the National Science Digital Library (NSDL.org) collect and curate online learning resources created for a wide range of educational audiences and subject areas (McArthur & Zia, 2008). Through a simple, web-based authoring tool, called the Instructional Architect (IA.usu.edu) teachers locate and share educational resources and activities in an IA project. These IA projects can then be viewed, copied, …
Collaborative Strategic Board Games As A Site For Distributed Computational Thinking, Matthew Berland, Victor R. Lee
Collaborative Strategic Board Games As A Site For Distributed Computational Thinking, Matthew Berland, Victor R. Lee
Instructional Technology and Learning Sciences Faculty Publications
This paper examines the idea that contemporary strategic board games represent an informal, interactional context in which complex computational thinking takes place. When games are collaborative – that is, a game requires that players work in joint pursuit of a shared goal – the computational thinking is easily observed as distributed across several participants. This raises the possibility that a focus on such board games are profitable for those who wish to understand computational thinking and learning in situ. This paper introduces a coding scheme, applies it to the recorded discourse of three groups of game players, and provides qualitative …
Teaching Use Of Digital Primary Sources For K-12 Settings, Anne R. Diekama, Heather Leary, Sheri Haderlie, Connie Woxland
Teaching Use Of Digital Primary Sources For K-12 Settings, Anne R. Diekama, Heather Leary, Sheri Haderlie, Connie Woxland
Instructional Technology and Learning Sciences Faculty Publications
This paper describes learning outcomes of a three-day workshop on integrating primary sources into K-12 teaching. The short curriculum — intended for teams of teachers and school librarians — combined visits to a museum and a library's special collections with an introduction to significant national and local digital collections of primary sources. The paper draws on focus group data, reflection papers, and a conference presentation by the workshop participants as well as curricular artifacts presented to the workshop instructors. Using their workshop experience, teachers integrated digitized primary sources into their curricula thereby creating quality instructional content that engaged students' interest. …
Integrating Technology And Problem-Based Learning: A Mixed Methods Study Of Two Teacher Professional Development Designs, Andrew Walker, Mimi Recker, Brooke Robertshaw, Jeffrey Olsen, Heather Leary, Lei Ye, Linda Sellers
Integrating Technology And Problem-Based Learning: A Mixed Methods Study Of Two Teacher Professional Development Designs, Andrew Walker, Mimi Recker, Brooke Robertshaw, Jeffrey Olsen, Heather Leary, Lei Ye, Linda Sellers
The Instructional Architect Research Group
No abstract provided.
Designing For Problem Based Learning: A Comparative Study Of Technology Professional Development, Andrew Walker, Mimi Recker, Brooke Robertshaw, Jeffrey Olsen, Linda Sellers, Heather Leary, Yu-Chun Kuo, Lei Ye
Designing For Problem Based Learning: A Comparative Study Of Technology Professional Development, Andrew Walker, Mimi Recker, Brooke Robertshaw, Jeffrey Olsen, Linda Sellers, Heather Leary, Yu-Chun Kuo, Lei Ye
The Instructional Architect Research Group
No abstract provided.
Aligning Game Activity With Educational Goals: Following A Constrained Design Approach To Instructional Computer Games, Brett E. Shelton, Jon Scoresby
Aligning Game Activity With Educational Goals: Following A Constrained Design Approach To Instructional Computer Games, Brett E. Shelton, Jon Scoresby
Instructional Technology and Learning Sciences Faculty Publications
We discuss the design, creation and implementation of an instructional game for use in a high school poetry class following a commitment to an educational game design principle of alignment. We studied groups of instructional designers and an interactive fiction computer game they built. The game was implemented in a 9th grade English classroom to see if the designed alignments were realized in the classroom. Results from observations and collected design artifacts suggest the alignment theory created extra challenges and rewards for the game designers. They encountered tensions between creating an exciting game-like atmosphere with inventive programming techniques while …
An Exploration Into How Physical Activity Data-Recording Devices Could Be Used In Computer-Supported Data Investigations, Victor R. Lee, Maneksha Dumont
An Exploration Into How Physical Activity Data-Recording Devices Could Be Used In Computer-Supported Data Investigations, Victor R. Lee, Maneksha Dumont
Instructional Technology and Learning Sciences Faculty Publications
There is a great potential opportunity to use portable physical activity monitoring devices as data collection tools for educational purposes. Using one such device, we designed and implemented a weeklong workshop with high school students to test the utility of such technology. During that intervention, students performed data investigations of physical activity that culminated in the design and implementation of their own studies. In this paper, we explore some of the mathematical thinking that took place through a series of vignettes of a pair of students engaged in analyzing some of their own activity data. A personal connection to the …
Using Formative Student Feedback: A Continuous Quality Improvement Approach For Online Course Development, Kristy T. Bloxham
Using Formative Student Feedback: A Continuous Quality Improvement Approach For Online Course Development, Kristy T. Bloxham
All Graduate Theses and Dissertations, Spring 1920 to Summer 2023
The objective of this study was to examine the use of frequent, anonymous student course surveys as a tool in supporting continuous quality improvement (CQI) principles in online instruction. The study used a qualitative, multiple-case design involving four separate online courses. Analysis methods included pattern matching/explanation building, time series analysis, and thematic analysis. Findings suggested that instructors used student feedback to make course changes that alleviated technical difficulties, added and clarified content, and contributed to future course changes. Students and instructors responded positively to the opportunity to give and receive anonymous feedback and felt that it helped improve the course. …
Teacher Professional Development Models: Inquiry Into Concurrent Versus Separate Technology And Pedagogical Knowledge And Use, Brooke Robertshaw, Jeffery Olsen, Andrew Walker
Teacher Professional Development Models: Inquiry Into Concurrent Versus Separate Technology And Pedagogical Knowledge And Use, Brooke Robertshaw, Jeffery Olsen, Andrew Walker
The Instructional Architect Research Group
Examining two iterations of a teacher professional development workshop series, a qualitative inquiry into the extent to which teacher espoused knowledge and in-use teacher knowledge was affected by teaching technology skills concurrently and separately with the problem-based learning model was examined. Using data collected from pre-post surveys and journals, a stratified purposeful selection of three participants from both workshop iterations were selected based on overall PBL and self-reported technology knowledge scores.
Why Magic Bullets Don't Work, David F. Feldon
Why Magic Bullets Don't Work, David F. Feldon
Instructional Technology and Learning Sciences Faculty Publications
We always tell our students that there are no shortcuts, that important ideas are nuanced, and that recognizing subtle distinctions is an essential critical-thinking skill. Mastery of a discipline, we know, requires careful study and necessarily slow, evolutionary changes in perspective. Then we look around for the latest promising trend in teaching and jump in with both feet, expecting it to transform our students, our courses, and our outcomes. Alternatively, we sniff disdainfully at the current educational fad and proudly stand by the instructional traditions of our disciplines or institutions, secure in our knowledge that the “tried and true” has …
Where In The World? Demographic Patterns In Access Data, Mimi Recker, Beijie Xu, Sherry Hsi, Christine Garrard
Where In The World? Demographic Patterns In Access Data, Mimi Recker, Beijie Xu, Sherry Hsi, Christine Garrard
Instructional Technology and Learning Sciences Faculty Publications
Standard webmetrics tools record the IP address of users’ computers, thereby providing fodder for analyses of their geographical location, and for understanding the impact of e-learning and teaching. Here we describe how two web-based educational systems were engineered to collect geo-referenced data. This is followed by a description of joining these data with demographic and educational datasets for the United States, and mapping different datasets using geographic information system (GIS) techniques to visually display their relationships. Results from statistical analyses of these relationships that highlight areas of significance are given.
Peer Production Of Online Learning Resources: A Social Network Analysis, Beijie Xu, Mimi Recker
Peer Production Of Online Learning Resources: A Social Network Analysis, Beijie Xu, Mimi Recker
Instructional Technology and Learning Sciences Faculty Publications
This work describes methods for collecting user activity data in a peer production educational system, the Instructional Architect (IA), and then takes a social network perspective in analyzing these data. In particular, rather than focusing on content produced, it focuses on the relationship between users (teachers), and how they can be analyzed to identify important users and like-minded user groups. Our analyses and results provide an example for how to select the most important factors in analyzing the dynamics of an online peer production community using social network analysis metrics, such as in-degree, out-degree, betweenness, clique, and community.
Interaction, Internet Self-Efficacy, And Self-Regulated Learning As Predictors Of Student Satisfaction In Distance Education Courses, Yu-Chun Kuo
All Graduate Theses and Dissertations, Spring 1920 to Summer 2023
Online learning research is largely devoted to comparisons of the learning gains between face-to-face and distance students. While student learning is important, comparatively little is known about student satisfaction when engaged in online learning and what contributes to or promotes student satisfaction. Emerging research suggests there are a few strong predictors of student satisfaction, and other predictors that may or may not predict student satisfaction. None of the existing research examines predictors together, or statistically controls for course differences. This study examines the influence of various factors on student satisfaction including three types of interaction, Internet self-efficacy, and self-regulated learning. …
Misconstruals Or More? The Interactions Of Orbit Diagrams And Explanations Of The Seasons, Victor R. Lee
Misconstruals Or More? The Interactions Of Orbit Diagrams And Explanations Of The Seasons, Victor R. Lee
Instructional Technology and Learning Sciences Faculty Publications
This paper examines a “misconstrual hypothesis” regarding diagrams of the Earth’s orbit around the sun and how middle school students explain the cause of the seasons. Drawing from 24 semi-structured interviews, I present qualitative analyses of students’ explanations of why temperatures vary in summer and winter and how those are influenced by the elliptical shape of perspective drawings of the Earth’s orbit, common to many science textbooks. The results of the analysis suggest that diagram interpretation does not necessarily follow what has been often predicted in the literature and that conceptualizations can shift quite rapidly as different diagram features are …
Stealing From Grandma Or Generating Knowledge? Constestations And Effects Of Cheating In Whyville, Deborah A. Fields, Y. B. Kafai
Stealing From Grandma Or Generating Knowledge? Constestations And Effects Of Cheating In Whyville, Deborah A. Fields, Y. B. Kafai
Instructional Technology and Learning Sciences Faculty Publications
Much research has described the various practices needed of gaining access and participation in multi-user game communities. Cheat sites are a continuation of game communities where players engage in knowledge building about game related challenges. In this paper we analyze the cheat sites created by players for a tween virtual world called Whyville.net, which encourages youth to participate in a range of social activities and play casual science games. Through analysis we created typologies for both the cheats and sites related to science content. Further, a case study of an exemplary cheat site elaborates on how some player generated sites …
Your Second Selves: Avatar Designs And Identity Play, Y. B. Kafai, Deborah A. Fields, M. S. Cook
Your Second Selves: Avatar Designs And Identity Play, Y. B. Kafai, Deborah A. Fields, M. S. Cook
Instructional Technology and Learning Sciences Faculty Publications
Avatars in online games and worlds are seen as players’ key representations in interactions with each other. In this article, we investigate the avatar design and identity play within a large-scale tween virtual world called Whyville.net, with more than 1.5 million registered players of ages 816. One unique feature of Whyville is the players’ ability to customize their avatars with various face parts and accessories, all designed and sold by other players in Whyville. Our findings report on the expressive resources available for avatar construction, individual tween players’ choices and rationales in creating their avatars, and online postings about avatar …
"Blacks Deserve Bodies Too!" Design And Discussion About Diversity And Race In A Tween Virtual World, Y. B. Kafai, M. S. Cook, Deborah A. Fields
"Blacks Deserve Bodies Too!" Design And Discussion About Diversity And Race In A Tween Virtual World, Y. B. Kafai, M. S. Cook, Deborah A. Fields
Instructional Technology and Learning Sciences Faculty Publications
In this paper, we investigate racial diversity in avatar design and public discussions about race within a large-scale tween virtual world called Whyville.net, with more than 1.5 million registered players of ages 8—16. One unique feature of Whyville is the player’s ability to customize their avatars with various face parts and accessories, all designed and sold by other players in Whyville. Our findings report on the racial diversity of available resources for avatar construction and online postings about the role of race in avatar design and social interactions in the community. With the growing interest in player-generated content for online …
Adaptations And Continuities In The Use And Design Of Visual Representations In Us Middle School Science Textbooks, Victor R. Lee
Adaptations And Continuities In The Use And Design Of Visual Representations In Us Middle School Science Textbooks, Victor R. Lee
Instructional Technology and Learning Sciences Faculty Publications
Visual representations are ubiquitous in modern‐day science textbooks and have in recent years become an object of criticism and scrutiny. This article examines the extent to which changes in representations in textbooks published in the USA over the past six decades have invited those critiques. Drawing from a correlational analysis of a corpus of 34 US middle school physical science textbooks, continuities are established with respect to the purposes that most textbook images serve and the numbers of schematic representations that are used. Changes are observed in the overall total number of representations in textbooks and in the proportion of …
Instructional Architect Teacher Professional Development Handouts, Mimi Recker, Andrew Walker, M. Brooke Robertshaw, Linda Sellers, Heather M. Leary
Instructional Architect Teacher Professional Development Handouts, Mimi Recker, Andrew Walker, M. Brooke Robertshaw, Linda Sellers, Heather M. Leary
Instructional Technology and Learning Sciences Research
Three handouts for the teacher professional development workshops on the Instructional Architect (IA). Starting spring 2009 the face-to-face workshop was changed to be three different days of learning about how to use the IA, inquiry based and problem based learning, evaluation of IA projects with a rubric, and creating IA projects.
Expert Versus Novice Tutors: Impacts On Student Outcomes In Problem-Based Learning, Heather Leary, Andrew Walker, Melynda Harrison Fitt, Brett E. Shelton
Expert Versus Novice Tutors: Impacts On Student Outcomes In Problem-Based Learning, Heather Leary, Andrew Walker, Melynda Harrison Fitt, Brett E. Shelton
Instructional Technology and Learning Sciences Faculty Publications
The tutor is an essential part of problem based learning (PBL). However, tutor characteristics and role are inconsistent. Meta-analysis was used to investigate both the role and training of PBL tutors as moderators of student learning. Weighted effect sizes were calculated on student outcomes with a modest favorable overall effect size for PBL; a vote count shows favorable results as well. Results indicate a mixture of peers and instructors do best when compared to peers and instructors alone. Tutor training appears to make a difference by itself, but when considered with tutor background, tutor training does not appear to moderate …
Assessing The Quality Of Doctoral Dissertation Literature Reviews In Instructional Technology, Melynda Harrison Fitt, Andrew Walker, Heather Leary
Assessing The Quality Of Doctoral Dissertation Literature Reviews In Instructional Technology, Melynda Harrison Fitt, Andrew Walker, Heather Leary
Instructional Technology and Learning Sciences Faculty Publications
Assessment of the doctoral dissertation literature review provides insight into a student’s preparation for future work as a researcher. In 2004, efforts to assess the quality of literature reviews in doctoral dissertations were pioneered by Boote & Beile. Their work represents an important response to the call for improved research skills among emerging scholars. The purpose of this study is to replicate their work in a focused area of educational research, specifically Instructional Technology, and to examine the inter-rater reliability of the rubric. The findings suggest that dissertation literature reviews in Instructional Technology show the same need for improvement as …
A Problem Based Learning Meta Analysis: Differences Across Problem Types, Implementation Types, Disciplines, And Assessment Levels, Andrew Walker, Heather Leary
A Problem Based Learning Meta Analysis: Differences Across Problem Types, Implementation Types, Disciplines, And Assessment Levels, Andrew Walker, Heather Leary
Instructional Technology and Learning Sciences Faculty Publications
Problem based learning (PBL) in its most current form originated in Medical Education but has since been used in a variety of disciplines (Savery & Duffy, 1995) at a variety of educational levels (Savery, 2006). Although recent meta analyses have been conducted (Dochy, Segers, Van den Bossche, & Gijbels, 2003; Gijbels, Dochy, Van den Bossche, & Segers, 2005) that attempted to go beyond medical education, they found only one study in economics and were unable to explain large portions of the variance across results. This work builds upon their efforts as a meta-analysis that crosses disciplines as well as categorizes …
Developing A Review Rubric For Learning Resources In Digital Libraries, Heather Leary, Sarah Giersch, Andrew Walker, Mimi Recker
Developing A Review Rubric For Learning Resources In Digital Libraries, Heather Leary, Sarah Giersch, Andrew Walker, Mimi Recker
Instructional Technology and Learning Sciences Faculty Publications
This paper describes the development of a review rubric for learning resources in the context of the Instructional Architect (IA), a web-based authoring tool. We describe the motivation for developing a review rubric, the process for creating it by synthesizing the rubrics of other education-related digital libraries, and the results of testing the rubric with teachers. Analysis of usability and reliability indicates that the review rubric influences how teachers design online learning resources.
Validity And Problem-Based Learning Research: A Review Of Instruments Used To Assess Intended Learning Outcomes, Brian Robert Belland, Brian F. French, Peggy A. Ertmer
Validity And Problem-Based Learning Research: A Review Of Instruments Used To Assess Intended Learning Outcomes, Brian Robert Belland, Brian F. French, Peggy A. Ertmer
Instructional Technology and Learning Sciences Faculty Publications
Problem-based learning (PBL) spread from the medical school to other university and K-12 contexts due, in part, to the stated promise that PBL produces the target outcomes of deep content learning, increased problem-solving ability, and increased self-directed learning (Hmelo-Silver, 2004). However, research results have been unclear. This paper examines how the three target outcomes of PBL were measured in 33 empirical studies. Results indicate that few studies included 1) theoretical frameworks for the assessed variables and constructs, 2) rationales for how chosen assessments matched the constructs measured, or 3) other information required for readers to assess the validity of authors’ …
What Do Students Gain From A Week At Science Camp? Youth Perceptions And The Design Of An Immersive Research-Oriented Astronomy Camp, Deborah A. Fields
What Do Students Gain From A Week At Science Camp? Youth Perceptions And The Design Of An Immersive Research-Oriented Astronomy Camp, Deborah A. Fields
Instructional Technology and Learning Sciences Faculty Publications
This study explored American high school students’ perceptions of the benefits of a summer astronomy camp, emphasizing a full cycle of the research process and how the organization of the camp contributed to those perceptions. Semi-structured interviews with students and staff were used to elicit the specific benefits that campers perceived from their experiences and examine them in relation to the stated goals and strategies of camp staff. Among the perceived benefits that students described were peer relationships, personal autonomy, positive relationships with staff, and deepened science knowledge. These perceived benefits appear to influence the kinds of identities students constructed …