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Articles 1 - 5 of 5
Full-Text Articles in Curriculum and Instruction
Integrating Physical Activity Data Technologies Into Elementary School Classrooms, Victor R. Lee, Jonathan M. Thomas
Integrating Physical Activity Data Technologies Into Elementary School Classrooms, Victor R. Lee, Jonathan M. Thomas
Instructional Technology and Learning Sciences Faculty Publications
This paper describes an iteration of a design-based research project that involved integrating commercial physical activity data (PAD) sensors, such as heart rate monitors and pedometers, as technologies that could be used in two fifth-grade classrooms. Design-based research involves the development, implementation and study of new learning interventions in real-world contexts with the goal of elaborating principles or guidelines relevant to the design of new technologies and learning experiences. The current project involved the implementation of PAD technology-supported learning activities in two fifth-grade classrooms where students pursued investigations related to the distances that they walk, the relationship between heights and …
The Role Of Student Gender For Determining The Impact Of A Pedagogical Agent, Yanghee Kim, J. Lim
The Role Of Student Gender For Determining The Impact Of A Pedagogical Agent, Yanghee Kim, J. Lim
Yanghee Kim
This study was to understand how male and female teenage students reacted differently to the presence of a pedagogical agent (an animated human-like character) in a computer-based algebra-learning environment. The study first examined, in classroom experiments, if learner gender would be a determining factor for the effectiveness of a pedagogical agent on learner attitudes and learning. Next, in-depth interviews inquired into the two groups of students’ perspectives of their agent’s role for their learning and affect.
Collaborative Strategic Board Games As A Site For Distributed Computational Thinking, Matthew Berland, Victor R. Lee
Collaborative Strategic Board Games As A Site For Distributed Computational Thinking, Matthew Berland, Victor R. Lee
Instructional Technology and Learning Sciences Faculty Publications
This paper examines the idea that contemporary strategic board games represent an informal, interactional context in which complex computational thinking takes place. When games are collaborative – that is, a game requires that players work in joint pursuit of a shared goal – the computational thinking is easily observed as distributed across several participants. This raises the possibility that a focus on such board games are profitable for those who wish to understand computational thinking and learning in situ. This paper introduces a coding scheme, applies it to the recorded discourse of three groups of game players, and provides qualitative …
The Impact Of User Attributes And User Choice In An Agent-Based Environment, Yanghee Kim, Quan Wei
The Impact Of User Attributes And User Choice In An Agent-Based Environment, Yanghee Kim, Quan Wei
Yanghee Kim
This study examined the impact of learners’ attributes (gender and ethnicity) on their choice of a pedagogical agent and the impact of the attributes and choice on their perceptions of agent affability, task-specific attitudes, task-specific self-efficacy, and learning gains. Participants were 210 high-school male and female, Caucasian and Hispanic students who worked at computer-based algebra integrated with pedagogical agents. The results indicated, first, that students preferentially chose a same-gender agent and a same-ethnicity agent, supporting similarity-attraction theory. Second, males who chose an agent showed more positive attitudes toward working at the learning environment than did males who were assigned to …
The Impact Of User Attributes And User Choice In An Agent-Based Environment, Yanghee Kim, Quan Wei
The Impact Of User Attributes And User Choice In An Agent-Based Environment, Yanghee Kim, Quan Wei
Yanghee Kim
This study examined the impact of learners’ attributes (gender and ethnicity) on their choice of a pedagogical agent and the impact of the attributes and choice on their perceptions of agent affability, task-specific attitudes, task-specific self-efficacy, and learning gains. Participants were 210 high-school male and female, Caucasian and Hispanic students who worked at computer-based algebra integrated with pedagogical agents. The results indicated, first, that students preferentially chose a same-gender agent and a same-ethnicity agent, supporting similarity-attraction theory. Second, males who chose an agent showed more positive attitudes toward working at the learning environment than did males who were assigned to …