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- : الواقع المعزز التحفيزي، التلعيب، الانخراط في التعلم، جودة الحياة التعليمية، مقرر الفيزياء. quality of educational life (1)
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- الفيديو التفاعلي، التحصيل الدراسي، التفاعلية (1)
Articles 1 - 4 of 4
Full-Text Articles in Curriculum and Instruction
The Impact Of Using Gamified Augmented Reality In Developing Learning Engagement And Quality Of Learning Life Among Tenth-Grade Physics Students, Majed A. Alharthi Dr.
The Impact Of Using Gamified Augmented Reality In Developing Learning Engagement And Quality Of Learning Life Among Tenth-Grade Physics Students, Majed A. Alharthi Dr.
International Journal for Research in Education
The research aimed to examine the impact of gamified augmented reality (AR) on engagement in learning and the quality of educational life. The research sample included (90) tenth grade students distributed in three schools, and they were distributed into three groups of (30) students in each group, the first experimental group taught using gamified AR, the second experimental group taught using non- gamified AR, and the third is a control group taught in the usual way in the classroom, and each school included an independent group of research groups. A quasi-experimental design was adopted to study the impact of using …
The Effect Of Using The Gamification Strategy On Academic Achievement And Motivation Towards Learning Problem-Solving Skills In Computer And Information Technology Course Among Tenth Grade Female Students, Mazyunah Almutairi, Prof. Ahmad Almassaad
The Effect Of Using The Gamification Strategy On Academic Achievement And Motivation Towards Learning Problem-Solving Skills In Computer And Information Technology Course Among Tenth Grade Female Students, Mazyunah Almutairi, Prof. Ahmad Almassaad
International Journal for Research in Education
Abstract
This study aimed to identify the effect of using the gamification strategy on academic achievement and motivation towards learning problem-solving skills in computer and information technology course. A quasi-experimental method was adopted. The study population included tenth-grade female students in Al-Badi’ah schools in Riyadh. The sample consisted of 54 students divided into two equal groups: control group and experimental group. The study tools comprised an achievement test and the motivation scale. The results showed that there were statistically significant differences between the two groups in the academic achievement test in favor of the experimental group, with a large effect …
The Impact Of Interactive Video On The Academic Achievement Among First Grade Secondary School Students, Saad A. Aldosari, أحمد زيد آل مسعد Dr.
The Impact Of Interactive Video On The Academic Achievement Among First Grade Secondary School Students, Saad A. Aldosari, أحمد زيد آل مسعد Dr.
International Journal for Research in Education
This study has been conducted to assess " The Impact of Teaching by using Interactive Video on the Academic Achievement on computer subject of first year secondary", for Wadi Al Dawasir Province. The research sample consisted of (48) students divided into two groups, experimental and control groups. The experimental group studied the subject using "Interactive Video", while the control group used the "Linear Video" approach as a method of instruction. In order to achieve the above-mentioned purpose of the study, the researcher has designed the tool of the study which is an academic achievement test of 3 levels of Bloom's …
The Impact Of Snapchat Use With Structured Peer Teaching Strategy On Developing Practical Computer Skills Among Students’ And Their Attitudes Towards It, Noura Saud Alhazzani Dr, Nouf M. Alsuwilmi Ta
The Impact Of Snapchat Use With Structured Peer Teaching Strategy On Developing Practical Computer Skills Among Students’ And Their Attitudes Towards It, Noura Saud Alhazzani Dr, Nouf M. Alsuwilmi Ta
International Journal for Research in Education
Abstract:
This study aimed to identify the impact of using a structured peer teaching strategy based on SnapChat on the development of practical skills for secondary school second-year female students in a computer course unit. The study focusses on the attitudes of female students towards the use of SnapChat as a systematic peer teaching strategy. The sample of the study consisted of (50) female secondary school students in Riyadh in the second semester of the year 1438/1439 H corresponding to 2017/2018 AD. To achieve the goals of this study, the researchers used the semi-experimental method and used the following tools: …