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Full-Text Articles in Curriculum and Instruction
Design A Class Infusion Project Of Asme Geometric Dimensioning And Tolerancing Standard, Cheng Y. Lin, Hamid Eisazadeh, Alok K. Verma
Design A Class Infusion Project Of Asme Geometric Dimensioning And Tolerancing Standard, Cheng Y. Lin, Hamid Eisazadeh, Alok K. Verma
Engineering Technology Faculty Publications
This paper describes the development of a short course of Geometric Dimensioning and tolerancing (GD&T) for Mechanical Engineering (ME)/Mechanical Engineering Technology (MET) students in their freshman/sophomore classes. This class-infusion project was assisted and validated by an ASME Standards and Certification Engineer and was jointly sponsored by the ASME Committee on Engineering Education and the ASME Council on Standards and Certification. To assess the performance of the project, an instrument was developed with multiple-choice problems and survey questions for the students. The results of a field test in a sophomore manufacturing class are presented. The module is available at the ASME …
Overview Of Game And Content Design For A Mobile Game That Will Prepare Students In Calculus And Physics Prerequisites To The Engineering Curriculum, Katherine Smith, John Shull, Patrick Sean Heaney, Yuzhong Shen, Anthony W. Dean, Jennifer G. Michaeli
Overview Of Game And Content Design For A Mobile Game That Will Prepare Students In Calculus And Physics Prerequisites To The Engineering Curriculum, Katherine Smith, John Shull, Patrick Sean Heaney, Yuzhong Shen, Anthony W. Dean, Jennifer G. Michaeli
VMASC Publications
As part of a research project which assists veterans as they exit the military, complete engineering degrees, and enter the workforce as engineering professionals, a range of serious games for Science, Technology, Engineering, and Mathematics (STEM) education is under development. The current focus of this development is CAPTIVATE, a serious game to assist student veterans in mastering the calculus and physics skills that are necessary prerequisites to the main engineering curriculum. Building on the development and lessons learned from MAVEN, a game developed previously to help student veterans master precalculus skills, the design and initial implementation for CAPTIVATE involves careful …