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Articles 1 - 19 of 19

Full-Text Articles in Art Education

Polygon Quadrature And Dodecagonal Tessellation With Pattern Blocks, Gunhan Caglayan, Ben Kamau Jan 2024

Polygon Quadrature And Dodecagonal Tessellation With Pattern Blocks, Gunhan Caglayan, Ben Kamau

Journal of Humanistic Mathematics

The age-old challenge of polygon quadrature involves converting a polygon into a square of equal area. In this educational resource, we utilize pattern blocks, commonly employed instructional aids in K-12 education across the United States, to visually demonstrate the transformation of different equilateral and regular pattern block polygons into squares. This is achieved through the application of the area conservation principle and geometric congruence/similarity reasoning.


Citizen Scientists And Artists: Integrating Arts And Technology To Teach The Effects Of Climate Change On Bird Migration, Laura Fattal Dr., Heejung An Dr. Feb 2023

Citizen Scientists And Artists: Integrating Arts And Technology To Teach The Effects Of Climate Change On Bird Migration, Laura Fattal Dr., Heejung An Dr.

The STEAM Journal

Ways to incorporate climate change into K-12 curricula are of growing interest to many science educators. The International Cooperation for Animal Research Using Space (ICARUS) examines animal and bird migrations as a lens to understand climate change aiding educators with its emphasis on technological imagining in science and visual arts teaching and learning. This article presents an interdisciplinary unit pertaining to bird migration and climate change that integrates the arts and technology by placing upper-elementary students in the position of being citizen scientists and artists, leading to a culminating art installation project. The unit shows how a variety of digital …


Challenge-Based Learning & Steam Curriculum, Diana Lockwood Feb 2023

Challenge-Based Learning & Steam Curriculum, Diana Lockwood

The STEAM Journal

STEAM education is being integrated into elementary schools as a way to engage more students in creativity, hands-on learning, and problem-based learning also referred to as Challenge-Based-Learning (CBL). This article focuses on elementary educators’ curriculum design for STEAM and presenting students with open-ended questions phrased as a challenge as a way to raise student interest and achievement (DeJarnette, 2018; Hunter-Doniger, 2018). When students received challenges to solve, they felt more open to sharing their ideas since there was more than one potential right answer (DeJarnette, 2018; Drake, 2012). When implementing CBL, teachers act as facilitators using a constructivist approach as …


Creative Learning With Music And Mathematics: Reflections On Interdisciplinary Collaborations, Graham Johnson, Alesia M. Moldavan Feb 2023

Creative Learning With Music And Mathematics: Reflections On Interdisciplinary Collaborations, Graham Johnson, Alesia M. Moldavan

The STEAM Journal

Culturally responsive content, accessible and inclusive tools, and meaningful interdisciplinary tasks can aid in developing equitable and creative learning environments. Music and mathematics are ideal disciplines for interdisciplinary creative learning. In this article, we reflect on our experiences engaging in interdisciplinary music and mathematics tasks with preservice teachers. In particular, we highlight specific efforts taken to design and implement a creative music and mathematics workshop for use in a mathematics methods course. Guided by these experiences, we offer examples of tools and practices that have helped preservice teachers collaborate, engage in inquiry, improvise, develop empathy, and take intellectual and social …


Drawing Parallels In Art Science For Collaborative Learning: A Case Study, Karen Westland Dec 2020

Drawing Parallels In Art Science For Collaborative Learning: A Case Study, Karen Westland

The STEAM Journal

This research paper explores drawing as a tool to facilitate interdisciplinary practice. Outlined is the personal experience of PhD researcher [name removed] in their physics/craft research project, combined with thoughts and opinions from collaborators gathered through group discursive interviews. Interdisciplinary projects face interpersonal and conceptually ambiguous challenges which can be addressed through adopting drawing techniques for educational purposes. Findings highlight that drawing can assist across a breadth of applications as a learning tool for everyone, regardless of drawing ability, to improve the functionality of collaborative projects. Specifically, drawing combined with other communication techniques develops a performative communicative approach that enriches …


Possible Adventures In Impossible Figures, Knarik Tunyan Dec 2020

Possible Adventures In Impossible Figures, Knarik Tunyan

The STEAM Journal

This interdisciplinary article aims to engage student into stepping outside traditional disciplinary boundaries by combining the arts, math, and programming. First, we explore a geometric pattern in the Penrose triangle. Then using the fundamental concepts of geometry, we find geometric relationship, calculate the vertices coordinates, and digitally reconstruct the Penrose triangle using coding. Students are encouraged to further explore this topic by finding another pattern, creating modifications of the Penrose triangle by changing measurements, or considering other impossible figures.


Stumbling Into The Spiral: A Serendipitous Steam Exploration, David Rufo Dec 2017

Stumbling Into The Spiral: A Serendipitous Steam Exploration, David Rufo

The STEAM Journal

An artist-educator discovers how a STEAM-based approach to making art brings together a variety of subject areas in surprising ways.


A Brief History Of Stem And Steam From An Inadvertent Insider, Lisa G. Catterall Dec 2017

A Brief History Of Stem And Steam From An Inadvertent Insider, Lisa G. Catterall

The STEAM Journal

This article traces a history of STEM and STEAM from the perspective of someone involved in arts integration research for the last 35 years, and proposes a vision for the next steps. It also provides an assessment of the risks inherent in current trends of STEAM roll-out in schools, from the lack of resources for professional development to the burgeoning market in STEAM kits and activity books that do not lead to the original learning goals of STEAM.


16, Dan Mcquillan Feb 2017

16, Dan Mcquillan

Journal of Humanistic Mathematics

This 15 word poem suggests that the reader count the words of the poem. Since every line has half as many words as the previous line, and since the poem urges the reader to keep counting forever, one imagines a total of 16 words.


Engaging The Community: Reflections On A Steam Institute, Dennis Doyle, Yat-Long Sam Poon Nov 2016

Engaging The Community: Reflections On A Steam Institute, Dennis Doyle, Yat-Long Sam Poon

The STEAM Journal

Staff at an elementary school working with artists from a non-profit arts integration professional development organization developed a highly engaging full day STEAM Institute to engage the community in experiential STEAM learning practices and to leverage the experience for systemic impact. This reflection considers the outcomes that went well beyond the original goals.


Art, Math, And Physics; All About For, Chris Brownell, Steve Pauls Sep 2015

Art, Math, And Physics; All About For, Chris Brownell, Steve Pauls

The STEAM Journal

Anish Kapoor’s public sculpture “Cloud Gate” and Frame of Reference.


Ecoscience + Art Initiative: Designing A New Paradigm For College Education, Scholarship, And Service, Changwoo Ahn Sep 2015

Ecoscience + Art Initiative: Designing A New Paradigm For College Education, Scholarship, And Service, Changwoo Ahn

The STEAM Journal

The paper presents a new initiative, EcoScience + Art, which blooms at George Mason University. The creator explains the background, history, and recent activities of the initiative, and also introduces an on-going special project called “The Rain Project”, a student participatory project to design, construct, and monitor a green infrastructure (i.e., floating wetland) for sustainable stormwater management on campus. The special project is geared to design and present a new paradigm to integrate college education, scholarship, and service. The relevance of the initiative and the special project to STEAM education is discussed.


Putting The Team In Steam: The Art Of Robot Making, Teresa Walker, David Thompson Sep 2015

Putting The Team In Steam: The Art Of Robot Making, Teresa Walker, David Thompson

The STEAM Journal

What began as a life partnership has evolved into an early learning STEAM team. Artist, David Thompson, uses science, technology, engineering and math, on a daily basis, to create robots and much more. Teresa Day Walker is an assistant professor of early childhood education. Through necessity they discovered their combined talents could be used to promote STEAM in early childhood. David and Teri teamed up to provide a nearly impromptu robot making demonstration for 100 kindergarten students. After reading their co-authored book, Robot Hide and Seek, both, clay based and 3-D modeled images were used to generate interest and …


Full Steam Ahead – A Collaborative Colloquium, Hilary Dito Mar 2013

Full Steam Ahead – A Collaborative Colloquium, Hilary Dito

The STEAM Journal

On February 2, 2012, Contra Costa County Office of Education organized its 2nd Annual STEAM Colloquium: Full STEAM Ahead. This forum brought together over 150 educators, business leaders and community members to discuss and share best practices in Science, Technology, Engineering, Arts and Mathematics (STEAM) education


Steam With A Capital A: Learning Frenzy, David Rufo Mar 2013

Steam With A Capital A: Learning Frenzy, David Rufo

The STEAM Journal

A student dipped a brush into a bowl of viscous tempera paint and in a few quick strokes formed thick magenta letters on a large display board. Nearby a handful of students were working together to attach string to paper cups and balloons. Across the room a small group of girls were lying on the floor carefully adding multi-colored text to a poster. Two others created characters out of Popsicle sticks for a puppet show...This is how the integration of Science, Technology, Engineering, Arts, & Math (S.T.E.A.M.) happened with the fourth and fifth graders during the first few weeks of …


Keeping Abreast With Liberal Arts And Science Through Steam, Tanya Rivas, Gregory Knotts Mar 2013

Keeping Abreast With Liberal Arts And Science Through Steam, Tanya Rivas, Gregory Knotts

The STEAM Journal

The integrated unit on breast cancer described here includes biological science and visual art standards and was targeted at high school juniors and seniors. The goal was to make a potentially controversial and taboo subject relatable through an art-science approach


Reflections ~ How Stem Becomes Steam, Ruth Catchen Mar 2013

Reflections ~ How Stem Becomes Steam, Ruth Catchen

The STEAM Journal

Reflections from designing a STEAM class for high-risk students.


Merging Science And Art: The Bigger Picture, Natasha Hall Mar 2013

Merging Science And Art: The Bigger Picture, Natasha Hall

The STEAM Journal

It has been stated that artists comprehend and chronicle the completeness of the visible world (Wallach & Bret, 1987), defining Art as the creative expression of knowledge about the visual world. But to what extent does that awareness extend into a scientific appreciation of the world? The acronym STEAM is an abbreviation of Science, Technology, Electronics, Arts and Mathematics. Weaving interactions between Science and Art, have been shown by Clarke and Button (Clarke & Button, 2011), to intensify interconnections between nature, with Landscape, and ultimately with sustainability.


Getting Real About The E In Steam, James Catterall Mar 2013

Getting Real About The E In Steam, James Catterall

The STEAM Journal

STEM and STEAM are in the news. Researchers and educators in my field (cognition, art, and creativity) argue reasons for adding the A to STEM. While I visit this below, my focus is elsewhere. In this brief essay, I want to explore the meaning and importance of the E appearing in both STEM and STEAM. What’s engineering doing in this mix? And what are some reasons for affirming the arts when the role of engineering is clarified?