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Articles 1 - 12 of 12
Full-Text Articles in Art Education
The Integration Of Art: A Multiple Case Study Of Science, Technology, Engineering, Art, And Math (Steam) Schools In Three Schools In Southern California, Reyna Esther Smith
The Integration Of Art: A Multiple Case Study Of Science, Technology, Engineering, Art, And Math (Steam) Schools In Three Schools In Southern California, Reyna Esther Smith
Dissertations
Purpose: The purpose of this qualitative multi-case study was to describe and analyze how schools that implement a STEAM program include the arts in their integrated program. The study focused on 3 K-12 schools in Southern California that are located in the Antelope Valley high desert region of the state. This multi-case study analyzed an elementary school, a middle school, and a high school that are in different districts in the area.
Methodology: This multi-case study used qualitative data to analyze the research questions regarding art infusion in STEAM programs and teacher and leader perspectives. Drawing from interviews of teachers …
Taking Cues From Online Learning Offline In The Visual Classroom, Kimberly Datchuk
Taking Cues From Online Learning Offline In The Visual Classroom, Kimberly Datchuk
Art History Pedagogy & Practice
Theories of online learning can inform how academic museums provide a student-centered approach to teaching. Technology has four main advantages for teaching in the museum: it is open-ended, self-paced, collaborative, and empowering. In order to activate the art works and encourage students to contribute their ideas, I have drawn on the best practices of online teaching tools when designing university class visits. The chance to discuss works among themselves enables students to make personal connections to the works and each other. The informal environment of the class visit helps to produce a student-led experience. Encouraging students to ask questions, following …
Using Steam To Increase Engagement And Literacy Across Disciplines, Robert L. Long Ii, Stephen S. Davis
Using Steam To Increase Engagement And Literacy Across Disciplines, Robert L. Long Ii, Stephen S. Davis
The STEAM Journal
This paper explores STEAM as a solution to improving student engagement and helping students improve functional literacy across the curriculum. While STEM is a fairly established approach to curriculum, researchers and practitioners are continuing to develop and understand STEAM and its place in school curriculum. It is important that educators foster this holistic approach to education and strive to participate in active research associated with STEAM. It is also most advantageous for stakeholders to understand the importance of arts integration and its use to support collaboration, innovation, and creativity within students. Key strategies can be used to support arts integration …
The Apparition Of These Screens In The Crowd, Trey Conatser
The Apparition Of These Screens In The Crowd, Trey Conatser
Greater Faculties: A Review of Teaching and Learning
To unpack some of our assumptions about attention, learning, and technology in the classroom, CELT's Trey Conatser spoke with Dr. Yuha Jung and Dr. Rachel Shane of the Department of Arts Administration. Jung and Shane have worked with colleagues to integrate technologies into their teaching so that students are more likely to be on task. What follows is an informal exploration of what it means to pay attention and to learn in the context of the contested value of digital technologies.
News - Oconee County Library, Athens Regional Library System, Rebecca Ballard
News - Oconee County Library, Athens Regional Library System, Rebecca Ballard
Georgia Library Quarterly
No abstract provided.
Accessibility And Technology: Remote Access To Art Through Telepresence Robotics, Jenna M. Hebert
Accessibility And Technology: Remote Access To Art Through Telepresence Robotics, Jenna M. Hebert
Master's Projects and Capstones
This capstone project details a proposal for a remote tour pilot program and community partnership written for the Art Institute of Chicago, Snow City Arts and the John H Stroger, Jr. Hospital of Cook County. The proposal seeks to provide a model for remote accessibility to art museums for visitors with mobility disabilities. The pilot program utilizes telepresence technology as a tool for providing remote tours and for emulating the social benefits of a museum visit. Within the program, telepresence technology becomes a mechanism for communication and collaboration between the museum and members of the community, allowing individuals previously unable …
Reflection & Technology In Theory & Practice: Teen Engagement In Art Museums, Chelsea E. Kelly
Reflection & Technology In Theory & Practice: Teen Engagement In Art Museums, Chelsea E. Kelly
Occasional Paper Series
This case study shows how the Milwaukee Art Museum’s after-school teen program fosters student engagement through a hybrid practice grounded in constructivist pedagogy. This article presents the museum’s Satellite High School Program in theory and in practice, including its evaluation methods and its impact on students and the museum. In the spirit of the program itself, which celebrates student voices, participants’ own videos, quotes, and experiences will frame my reflections from an educator’s point of view.
Advocating For Mother Earth In The Undergraduate Classroom: Uniting Twenty-First Century Technologies, Local Resources, Art, And Activism To Explore Our Place In Nature, Christina Triezenberg, Ilse Schweitzer Vandonkelaar
Advocating For Mother Earth In The Undergraduate Classroom: Uniting Twenty-First Century Technologies, Local Resources, Art, And Activism To Explore Our Place In Nature, Christina Triezenberg, Ilse Schweitzer Vandonkelaar
Christina Triezenberg
Despite the growing evidence of humanity’s impact on the natural world and the urgent need to shape citizens who understand the impact that their choices and actions have on their local and global environments, colleges and universities throughout the United States have been slow to add environmental education as a core component of their undergraduate curricula. Harnessing our shared interest in environment issues and the humanities, we designed and taught an experimental course in environmental literature for the honors program at Western Michigan University that we hope will become a template of what is possible in postsecondary environmental education. Using …
Advocating For Mother Earth In The Undergraduate Classroom: Uniting Twenty-First Century Technologies, Local Resources, Art, And Activism To Explore Our Place In Nature, Christina Triezenberg, Ilse Schweitzer Vandonkelaar
Advocating For Mother Earth In The Undergraduate Classroom: Uniting Twenty-First Century Technologies, Local Resources, Art, And Activism To Explore Our Place In Nature, Christina Triezenberg, Ilse Schweitzer Vandonkelaar
Ilse A Schweitzer VanDonkelaar
Despite the growing evidence of humanity’s impact on the natural world and the urgent need to shape citizens who understand the impact that their choices and actions have on their local and global environments, colleges and universities throughout the United States have been slow to add environmental education as a core component of their undergraduate curricula. Harnessing our shared interest in environment issues and the humanities, we designed and taught an experimental course in environmental literature for the honors program at Western Michigan University that we hope will become a template of what is possible in postsecondary environmental education. Using …
Digital Technology: The Modern Medium For The Art Classroom, Linda Sue Al-Hanna
Digital Technology: The Modern Medium For The Art Classroom, Linda Sue Al-Hanna
Open Access Theses & Dissertations
Digital technology is an important tool teachers can utilize in the art classroom for the purposes of instruction, lesson planning and student interaction. The computer has been around for many years, and has been a key factor in globalization in the educational setting. More and more students are connecting with others around the world and learning with the computer in more diverse ways than ever. Digital art has been quickly expanding since `Sketchpad' was developed in the late 1960's by Ivan Sutherland. Students today have been born into a digital world and it has become imperative that teachers make the …
Composition And Community: Integrating Design And Service Learning, Linda Gottesfeld
Composition And Community: Integrating Design And Service Learning, Linda Gottesfeld
Cornerstone 2 Reports : Community Outreach and Empowerment Through Service Learning and Volunteerism
No abstract provided.
Risd Paper January 6, 1971, Students Of Risd, Risd Archives
Risd Paper January 6, 1971, Students Of Risd, Risd Archives
All Student Newspapers
This student-run weekly newspaper was known simply as R.I.S.D., or RISD Paper. The RISD Paper ran through the late 1960s and into the 1970s. The issue of January 6, 1971 included an article by Eldridge Cleaver of the Black Panthers about Bobby Seale. There were other articles about social, politcal and economic change. Also there was a brief article about Wintersession Committee from a student's perspective.