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Faculty Scholarship

2023

Artificial intelligence

Articles 1 - 2 of 2

Full-Text Articles in Education

Enhancing Employability For Autistic Graduates: Using Triz Theory To Design Virtual Reality Solutions For Fostering Inclusive Communications In Workplace Environments, Jonathan Proulx Guimond, Jocelyn Kiss, Reyes Consuelo, Miguel Alejandro, Dominique Michaud, Rency Inson Michel, Alexandre Ménard, Isabelle Feillou, Geoffreyjen Edwards, James Hutson, Claude Vincent, Julie Ruel, Sylvain Letscher, Valéry Psyché, Cathia Papi, Martin Caouette Jun 2023

Enhancing Employability For Autistic Graduates: Using Triz Theory To Design Virtual Reality Solutions For Fostering Inclusive Communications In Workplace Environments, Jonathan Proulx Guimond, Jocelyn Kiss, Reyes Consuelo, Miguel Alejandro, Dominique Michaud, Rency Inson Michel, Alexandre Ménard, Isabelle Feillou, Geoffreyjen Edwards, James Hutson, Claude Vincent, Julie Ruel, Sylvain Letscher, Valéry Psyché, Cathia Papi, Martin Caouette

Faculty Scholarship

The underemployment of post-secondary graduates with autism (AP-PSD) is a critical concern. This issue often stems from difficulties in workplace integration and communication. This research explores the potential of virtual reality (VR) systems to alleviate these challenges by simulating work environments. The methodology, rooted in the TRIZ Theory, a problem-solving algorithm, refines the use of VR systems for enhanced adaptability and efficiency. The primary objectives include enhancing employers' understanding of AP-PSD-related issues and identifying significant workplace challenges faced by AP-PSDs. Through literature reviews, surveys, and focus groups, the study investigates the factors impacting AP-PSDs and identifies key components to develop …


Museums And The Metaverse: Emerging Technologies To Promote Inclusivity And Engagement, James Hutson, Piper Hutson Feb 2023

Museums And The Metaverse: Emerging Technologies To Promote Inclusivity And Engagement, James Hutson, Piper Hutson

Faculty Scholarship

Over the past two decades, museums have increasingly sought to build connections with the community and increase inclusivity of visitors. At the same time, emerging technologies, such as extended reality (XR) and virtual museums (VM) are increasingly adopted to engage with different generational expectations but also for the purposes of supporting inclusivity and neurodiverse populations. First such technologies were adopted to augment exhibitions in the physical museum space for edutainment. Since then, XR has expanded from room-size environments (CAVEs) and augmented exhibitions to the creation of entire virtual museums, such as The Museum of Pure Form and The Virtual Museum …