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Articles 1 - 3 of 3
Full-Text Articles in Education
The Visport Project: Visualization Of Port Logistics, Petros J. Katsioloudis, Ginger S. Watson
The Visport Project: Visualization Of Port Logistics, Petros J. Katsioloudis, Ginger S. Watson
STEMPS Faculty Publications
The article focuses on the introduction of Visualization in Port Logistics (VisPort) web-based tool project for the visualization of port careers and logistics in the U.S. It outlines the educational objectives of the project including the virtual reality experience associated with port operation, the multimedia environment for the learning of students, and the simulation of port logistics. It mentions that the scientific and technical visualization curriculum offered to students enhances the skills related to scientific and mathematical concepts as well as the experience on graphic techniques.
Effective Knowledge Development In Game-Based Learning Environments: Considering Research In Cognitive Processes And Simulation Design, Amy B. Adcock, Ginger S. Watson, Gary R. Morrison, Lee A. Belfore
Effective Knowledge Development In Game-Based Learning Environments: Considering Research In Cognitive Processes And Simulation Design, Amy B. Adcock, Ginger S. Watson, Gary R. Morrison, Lee A. Belfore
STEMPS Faculty Publications
Serious games are, at their core, exploratory learning environments designed around the pedagogy and constraints associated with specific knowledge domains. This focus on instructional content is what separates games designed for entertainment from games designed to educate. As instructional designers and educators, the authors want serious game play to provide learners with a deep understanding of the domain, allowing them to use their knowledge in practice to think through multifaceted problems quickly and efficiently. Attention to the design of serious game affordances is essential to facilitating the development of domain knowledge during game play. As such, the authors contend that …
Rethinking The Development Of Weapons And Their Impact, Petros J. Katsioloudis, Mildred V. Jones
Rethinking The Development Of Weapons And Their Impact, Petros J. Katsioloudis, Mildred V. Jones
STEMPS Faculty Publications
The article presents information on conventional weaponry and threats posed by it for the environment. Weapons consist of chemical, biological, depleted uranium, landmines, nuclear, jet fighters, and even the conventional lead bullets. It is stated that the manufacturing of biodegradable weapons that don't pollute the environment must be promoted, as they also strengthen the laws which ban the use of toxic and other chemical weapons. A table on correlation with standards for technological literacy, is also presented.