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Articles 1 - 9 of 9

Full-Text Articles in Education

Striking A Balance: Managing Blogs In Loosely Coupled Systems, Troy A. Swanson, Dennis E. Gregory, Edward E. Raspiller Apr 2012

Striking A Balance: Managing Blogs In Loosely Coupled Systems, Troy A. Swanson, Dennis E. Gregory, Edward E. Raspiller

Educational Leadership & Workforce Development Faculty Publications

As the oldest implementation of Web 2.0 technologies, blogs present an opportunity to understand how community college administrators are addressing two conundrums: conundrum of control and the conundrum of adaptability. These problems arise from the need of leaders to put organizational controls in place even as these controls limit the tool's usefulness and the adaptability of the technology. The purpose of this study using a multiple case study method is (1) to further the understanding of how community college administrators and blog authors strike a balance between organizational control and adaptability when implementing and using blog technologies and (2) to …


Facebooking In Distance Education: Constructing Virtual Communities Of Practice, Virginia M. Tucker Jan 2012

Facebooking In Distance Education: Constructing Virtual Communities Of Practice, Virginia M. Tucker

English Faculty Publications

The growth of distance education warrants a closer look at how virtual communities of practice form in asynchronous online classrooms. Prior studies have sought to identify a process to virtual community formation, which may vary depending upon the media used for collaboration. This microstudy examines how one student group in a distance writing course used the popular social media site Facebook to construct community and whether the stages of virtual community development were observed in this setting. Findings suggest that revisions might be made to our current understanding of the process of building virtual community within small groups. “Othering” and …


Upper Level Administrators: Communication With Students Via Social Media, David Adam Arnold Jan 2012

Upper Level Administrators: Communication With Students Via Social Media, David Adam Arnold

Masters Theses

The present qualitative study was executed by interviewing five upper level administrators at a four-year public institution in the Midwest in order to explain their current understanding of social media technologies, and in what ways they were currently using social media to connect with millennial students. Previous research has been done on millennials' use of technology and social media in the university setting; however, little research has focused on way non-millennial upper level administrators are using social media in order to purposefully engage students in a meaningful way. Themes from categories identified during one-on-one interviews indicate that upper level administrators …


Technology Mediated Recruitment: An Exploration Of How Students Used Social Media To Choose College, Ashley Nicole Cooper Jan 2012

Technology Mediated Recruitment: An Exploration Of How Students Used Social Media To Choose College, Ashley Nicole Cooper

Masters Theses

This qualitative study explored the use of social media as a tool to recruit prospective college students. Social media was defined as any electronic media that serves as a networking tool with the ability to educate prospective and current college students about an institution of higher education (i.e. Twitter, Facebook, Blogs, etc.). The researcher met with two focus groups comprised of current college students to discuss their use of social media during their college search process.

Recommendations were developed for student affairs professionals and for future research. General themes and categories from participant responses were evaluated. The findings suggest that …


Designing Microblogging-Based Class Activities, Tian Luo, Fei Gao Jan 2012

Designing Microblogging-Based Class Activities, Tian Luo, Fei Gao

STEMPS Faculty Publications

Microblogging tools such as Twitter have been frequently adopted in educational settings to facilitate learning. This study examined how a microblogging tool, Twiducate, was incorporated into a graduate-level class of ten students. During the 1.5 hour lesson, students participated in a series of Twiducate-supported collaborative and reflective activities. The analysis of in-class discussion transcripts, text-based posts on Twiducate and a pre- and post-test survey results revealed that students were highly engaged in classroom collaborative learning and there is a high level of interaction. Students reported the challenges of using microblogging tools, such as the possibility of creating distraction and disorder …


Enhancing Classroom Learning Experience By Providing Structures To Microblogging-Based Activities, Tian Luo, Fei Gao Jan 2012

Enhancing Classroom Learning Experience By Providing Structures To Microblogging-Based Activities, Tian Luo, Fei Gao

STEMPS Faculty Publications

Microblogging tools such as Twitter have been frequently adopted in educational settings to facilitate learning in recent years. Although the original purpose of microblogging tools is to connect with others in a wide network and instantly share what is happening to them with the rest of the world, educators have vigorously attempted to repurpose the utilization of the tool and integrate it into various educational settings to promote student learning.

The purpose of this study is to examine student learning experience under a set of structured microblogging-based activities and to identify the affordances and constraints of the technology. Students participated …


Reconsidering Instructional Design With Web 2.0 Technologies, Fei Gao, Kun Li, Tian Luo, Jamie Smith Jan 2012

Reconsidering Instructional Design With Web 2.0 Technologies, Fei Gao, Kun Li, Tian Luo, Jamie Smith

STEMPS Faculty Publications

Emerging technologies such as Web 2.0 afford interconnections, content creation and remixing, which provide rich opportunities to for more personally meaningful, collaborative, and socially relevant learning (Greenhow, Robelia, & Hudges, 2009). Web 2.0 and other emerging technologies offer new possibilities of designing collaborative activities that engage learners in meaningful learning (Chai & Tan, 2009; Cress & Kimmerle, 2008).

Despite the enthusiasm of integrating Web 2.0 technologies into learning environment design, researchers found that few instructors know the pedagogies that could lead to productive innovation (Collis & Moonen, 2008). This symposium consists of one theoretical paper and three case studies that …


"You Got To Be Follow-Worthy Or I Will Unfollow You!” Students’ Voices On Twitter Integration Into Classroom Settings, Tian Luo, Teresa Franklin Jan 2012

"You Got To Be Follow-Worthy Or I Will Unfollow You!” Students’ Voices On Twitter Integration Into Classroom Settings, Tian Luo, Teresa Franklin

STEMPS Faculty Publications

This research centers on a case study where Twitter was integrated in an undergraduate level course. Under the instructor’s specific guidance and ongoing feedback, students actively participate in the course both in and outside of classroom. They perceived the incorporation of Twitter into classroom to be highly engaging and contributive to their learning. During the 10 week course, students’ initiatives in developing self-defined codes of conduct for tweeting, creating user groups, and assisting one another to become proficient in using Twitter, demonstrated a high degree of autonomous social learning in both formal and informal learning environments. Not only were they …


Haptics-Augmented Training Software For Undergraduate Engineering Mechanics, Ernur Karadogan, Robert L. Williams, David R. Moore, Tian Luo Jan 2012

Haptics-Augmented Training Software For Undergraduate Engineering Mechanics, Ernur Karadogan, Robert L. Williams, David R. Moore, Tian Luo

STEMPS Faculty Publications

This paper presents the development efforts for a set of software activities and tutorials to augment teaching and learning in standard required undergraduate engineering mechanics courses. Using these software activities, students can change parameters, predict answers, compare outcomes, interact with animations, and feel the results. The overall system aims to increase teaching and learning effectiveness by rendering the concepts compelling, fun, and engaging. The problem with current examples and homework problems is that they are flat, static, boring, and non-engaging, which may lead to student attrition and a less than full grasp of fundamental principles. We implement integration of haptics …