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Social and Cultural Anthropology

Institute for the Humanities Theses

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Harbored: Like Museums, Videogames Aren't Neutral, Stephanie Hawthorne Jul 2019

Harbored: Like Museums, Videogames Aren't Neutral, Stephanie Hawthorne

Institute for the Humanities Theses

The following is comprised of: (1) an analysis of scholarship and contemporary works regarding videogames and museums that demonstrate the theory and method behind this project, (2) research regarding an historic maritime event that will serve as the subject matter for the proposed videogame, and (3) a conclusion that summarizes the game design. The historical research at the heart of this project surrounds the SS Quanza, a steamship that in September of 1940 carried Jewish refugees from Portugal to the US and Mexico only to be faced with the possibility of a return trip to Nazi Europe. Elevating the voices …