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Full-Text Articles in Jewish Studies

A Newcomer's Guide To Kabbalah, Ernest M. Oleksy Dec 2018

A Newcomer's Guide To Kabbalah, Ernest M. Oleksy

The Downtown Review

Kabbalah is a mystical and highly spiritual form of Judaism. Popularized by its endorsement by high-profile celebrities like Madonna, the average layperson knows enough about Kabbalah to recognize it as a vaguely familiar term, but not much else. This article strives to serve as an entry-point for both an intellectual and a popular audience to help familiarize readers with core components of Kabbalah and to help to begin fostering an appreciation for this very sophisticated faith. Matters of history, philosophy, science, doctrine, and more pertaining to Kabbalah will be discussed in this article


Re-Playing Maimonides’ Codes: Designing Games To Teach Religious Legal Systems, Owen Gottlieb Oct 2018

Re-Playing Maimonides’ Codes: Designing Games To Teach Religious Legal Systems, Owen Gottlieb

Articles

Lost & Found is a game series, created at the Initiative for

Religion, Culture, and Policy at the Rochester Institute of

Technology MAGIC Center.1 The series teaches medieval

religious legal systems. This article uses the first two games

of the series as a case study to explore a particular set of

processes to conceive, design, and develop games for learning.

It includes the background leading to the author's work

in games and teaching religion, and the specific context for

the Lost & Found series. It discusses the rationale behind

working to teach religious legal systems more broadly, then

discuss the …


The Lost & Found Game Series: Teaching Medieval Religious Law In Context, Owen Gottlieb, Ian Schreiber Aug 2018

The Lost & Found Game Series: Teaching Medieval Religious Law In Context, Owen Gottlieb, Ian Schreiber

Presentations and other scholarship

Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context. The Lost & Found project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy. The first game in the series is a strategy game called Lost & Found …


Using Wikipedia In Israel Studies Courses, Shira Klein Mar 2018

Using Wikipedia In Israel Studies Courses, Shira Klein

History Faculty Articles and Research

Instructors of Israeli history or literature, like professors in other areas, complain about students’ use of Wikipedia—and with good reason. Unlike peer-reviewed scholarship, many Wikipedia articles contain information that is both incomplete and wrong. Most instructors will warn their students that relying on Wikipedia is a sure recipe for failing assignments. Yet there is a way to mobilize this giant encyclopedia for pedagogical purposes. When students in Israel Studies classes are assigned to edit Wikipedia articles, they achieve multiple goals: they gain critical reading skills, shape public knowledge about Israel, and engage in active learning. This article explains how to …


The Bronx Was Brewing: A Digital Resource Of A Lost Industry, Michelle Zimmer Feb 2018

The Bronx Was Brewing: A Digital Resource Of A Lost Industry, Michelle Zimmer

Dissertations, Theses, and Capstone Projects

The Bronx: a bucolic oasis laden with history, a suburb within city-limits, an urban warzone, and thanks to the recent renaissance, a phoenix of progress rising from the proverbial ashes of the fires that burned through the borough in the 1970’s. But many people are unaware that the Bronx also brewed.
Uncovering the brewing industry of the Bronx tells not only the story of the lost industry, but it also communicates the narrative of the development of the Bronx. The brewers were German immigrants who developed a thriving industry by introducing lager beer to the United States by taking advantage …


Prosocial Religion And Games: Lost & Found, Owen Gottlieb, Ian Schreiber Jan 2018

Prosocial Religion And Games: Lost & Found, Owen Gottlieb, Ian Schreiber

Articles

In a time when religious legal systems are discussed without an understanding of history or context, it is more important than ever to help widen the understanding and discourse about the prosocial aspects of religious legal systems throughout history. The Lost & Found (www.lostandfoundthegame.com) game series, targeted for an audience of teens through twentysomethings in formal, learning environments, is designed to teach the prosocial aspects of medieval religious systems—specifically collaboration, cooperation, and the balancing of communal and individual/family needs. Set in Fustat (Old Cairo) in the 12th century, the first two games in the series address laws in Moses Maimonides’ …


Your Iphone Cannot Escape History, And Neither Can You: Self-Reflexive Design For A Mobile History Learning Game, Owen Gottlieb Jan 2018

Your Iphone Cannot Escape History, And Neither Can You: Self-Reflexive Design For A Mobile History Learning Game, Owen Gottlieb

Articles

This chapter focuses on the design approach used in the self-reflexive finale of the mobile augmented reality history game Jewish Time Jump: New York. In the finale, the iOS device itself and the player using it are implicated in the historical moment and theme of the game. The author-designer-researcher drew from self-reflexive traditions in theater, cinema, and nonmobile games to craft the reveal of the connection between the mobile device and the history that the learners were studying. Through centering on this particular design element, the author demonstrates how self-reflexivity can be deployed in a mobile learning experience to …