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Full-Text Articles in Visual Studies
Women, Blood, And Dreams: Gender, Dream Spaces, And Monstrosities In A Nightmare On Elm Street And Bloodborne, Amber Appleby
Women, Blood, And Dreams: Gender, Dream Spaces, And Monstrosities In A Nightmare On Elm Street And Bloodborne, Amber Appleby
Theses and Dissertations from 2018
Video games exploded in popularity in the 80s and have been a staple in many people’s lives since. Because video games are popular and different, critics tend to ignore them beyond simple analysis like the sexist portrayal of women. Video games, like films, can be read and analyzed using different methods of theory. This is evident in the similarities in Wes Craven’s A Nightmare on Elm Street and FromSoftware’s Bloodborne. Both media feature overtly gendered imagery and spaces, the monstrousness of women, the blurring of dreams and reality, and Gothic elements that tie them together. Though Bloodborne also manages to …
"It Came In Little Waves": Feminist Imagery In Chantal Akerman's Je, Tu, Il, Elle +, Staci C. Dubow
"It Came In Little Waves": Feminist Imagery In Chantal Akerman's Je, Tu, Il, Elle +, Staci C. Dubow
Honors Theses
Chantal Akerman writes, “she who seeks shall find, find all too well, and end up clouding her vision with her own preconceptions.”[1] This thesis addresses the films of Chantal Akerman from a theoretical feminist film perspective. There are many lenses through which Akerman’s rich body of work can be viewed, and I would argue that she herself never intended for it to be understood in just one way. I wish to situate Akerman’s films, in particular her 1974 Je, Tu, Il, Elle (1h 30m), within a discourse of other feminist film theorists and makers that were further rooted in …