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Full-Text Articles in Visual Studies

How Design Depicted In Film Contributes To The Evolution Of Cultural Narratives, Catherine Vanhoose May 2024

How Design Depicted In Film Contributes To The Evolution Of Cultural Narratives, Catherine Vanhoose

Interior Design Undergraduate Honors Theses

Interior Design and its trends have had significant influence on pop culture and the general public through the course of human history. Acting as a universal language, design is a tool often used to help communicate ideas. The different interpretations of these ideas are what help to create cultural narratives. This capstone explores the relationships between film and design as creative arts, how they are affected by the current times and trends throughout the history of women, and as a result how women throughout history are influenced by these relationships. Findings provide insight on how interior design is used to …


Embodiment And Gendered Subjectivity In Ukrainian Women’S Film, Poetry, And Prose During Perestroika (1985-1991), Sandra J. Russell Oct 2022

Embodiment And Gendered Subjectivity In Ukrainian Women’S Film, Poetry, And Prose During Perestroika (1985-1991), Sandra J. Russell

Doctoral Dissertations

In this dissertation, I look to Ukrainian women’s literary and filmic contributions in the final Soviet years of perestroika to recontextualize and reconsider feminist and gendered epistemologies in Eastern Europe. I view the last Soviet Ukrainian filmmakers, writers, and artists as groundbreaking in their conceptualization a new, more “liberal” vision of nation, especially through their increasingly open and subversive critiques of the Soviet state. I locate perestroika as a powerful moment in Ukraine’s histories of resistance to the weaponization of colonialist and imperialist mythologies, past and present. For women in particular, the stakes of this shifting articulation of nation became …


Freestyle's Forsaken, Sage D. Rivera May 2022

Freestyle's Forsaken, Sage D. Rivera

Theses and Dissertations

Freestyle is a genre of music born in the mid-1980s from Latino and Black communities in the urban epicenters of the United States. This project spotlights a freestyle music artist “Corina," and how she suffered a patriarchal construct but finally got the moment of significance she deserved.


The Making Of Everyday Hollywood: 1930s Film Influence On Everyday Women’S Fashion In Nebraska, Anna Naomi Kuhlman Apr 2022

The Making Of Everyday Hollywood: 1930s Film Influence On Everyday Women’S Fashion In Nebraska, Anna Naomi Kuhlman

Department of Textiles, Merchandising, and Fashion Design: Dissertations, Theses, and Student Research

This research examines the influence of film fashions on middle-class, Nebraskan women’s dress during the Great Depression (1932-1940). The Great Depression challenged the middle class: while standards of living remained high, the economic means to achieve those standards diminished. Despite the crisis, women strove to keep up with current fashion trends. While previous literature has examined how Hollywood directly affected trends and styles of the 1930s in major American metropolitan contexts, the manifestation of trends in the dress of middle to lower socio-economic classes in Middle America remains under-examined. Against the backdrop of Depression-era hardships specific to Nebraska’s agricultural economy, …


Media’S Portrayal Of Women And Its Impact On Body Image And Self-Esteem, Hannah Bareis May 2021

Media’S Portrayal Of Women And Its Impact On Body Image And Self-Esteem, Hannah Bareis

Marketing Undergraduate Honors Theses

This project addresses the portrayal of women in media and its damaging effects on body image and self-esteem. It raises two critical questions: What negative impact is media creating on women? What can be done to combat these destructive effects?

According to a study done by Common Sense Media, "American teens use an average of 9 hours of media daily, not including for school and homework" (Common Sense Media, 2015). This data, along with many others, shows the severity of media exposure to teens. This has brought a valuable discussion to the table. How has this impacted female body image, …


Women, Blood, And Dreams: Gender, Dream Spaces, And Monstrosities In A Nightmare On Elm Street And Bloodborne, Amber Appleby Dec 2018

Women, Blood, And Dreams: Gender, Dream Spaces, And Monstrosities In A Nightmare On Elm Street And Bloodborne, Amber Appleby

Theses and Dissertations from 2018

Video games exploded in popularity in the 80s and have been a staple in many people’s lives since. Because video games are popular and different, critics tend to ignore them beyond simple analysis like the sexist portrayal of women. Video games, like films, can be read and analyzed using different methods of theory. This is evident in the similarities in Wes Craven’s A Nightmare on Elm Street and FromSoftware’s Bloodborne. Both media feature overtly gendered imagery and spaces, the monstrousness of women, the blurring of dreams and reality, and Gothic elements that tie them together. Though Bloodborne also manages to …


Heard Or Dreamed About, Priya Nadkarni Aug 2014

Heard Or Dreamed About, Priya Nadkarni

Masters Theses

ABSTRACT

HEARD OR DREAMED ABOUT

MAY 2014

PRIYA NADKARNI, B.F.A. RUTGERS UNIVERSITY

M.F.A. UNIVERSITY OF MASSACHUSETTS AMHERST

Directed by: Professor Shona Macdonald


Troika Of Fortune Tellers, Sophia D. Kalin Jan 2014

Troika Of Fortune Tellers, Sophia D. Kalin

Scripps Senior Theses

This film is an oral history about the intergenerational relationship between three women: my grandmother, my mother, and I. Through our connection I explore the Russian traditions that my grandmother has cultivated and shared among the three of us, in particular, the tradition of fortune telling. I also explore my grandmother's struggle with dementia. Although her memory is fading, she can still remember the practice of reading fortunes and that tradition has preserved our bond and her legacy.


Women And Video Games: Pigeonholing The Past, Allison Perry May 2012

Women And Video Games: Pigeonholing The Past, Allison Perry

Scripps Senior Theses

Academic work dealing with the overlap between video games and female representation is limited in both volume and proper research. Most texts agree on three supposed flaws with video games: they alienate female participants, there are no games for female players, and female players cannot relate to female characters. This thesis sheds light on these points, not only citing specific counter-examples, but also showing how many of these issues reflect on a larger societal problems.