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Full-Text Articles in Visual Studies

The Role Of The Reader Is To Fallow: Responding To The Negative Reception Of Paul Verhoeven’S Film Adaptation Of Starship Troopers, Julian Meyerstrom Sep 2021

The Role Of The Reader Is To Fallow: Responding To The Negative Reception Of Paul Verhoeven’S Film Adaptation Of Starship Troopers, Julian Meyerstrom

Undergraduate Research Symposium

Robert A. Keinlein’s science fiction novel Starship Troopers (1959), and its film adaption of the same title directed by Paul Verhoeven (1997), received mixed critical reactions. Both pieces came across as supporting fascistic ideals to most critics upon release, despite the two creators opposing political and moral beliefs. Using Louise Rosenblatt's reader response theory as a framework for analyzing both the novel and film adaptation, this paper postulates the film adaptation fails to deliver an accurate critique of the novel by placing the burden of moral knowledge on the audience. Keinlein’s novel guides the reader into his moral sensibilities, whereas …


James Mahony (C.1816-1859): The Illustrated London News, Niamh Ann Kelly Jul 2021

James Mahony (C.1816-1859): The Illustrated London News, Niamh Ann Kelly

Books/Book Chapters

No abstract provided.


Understanding Spaces Of Abandonment Through Virtual Frameworks In Landscape Architecture, Aus Perez Apr 2021

Understanding Spaces Of Abandonment Through Virtual Frameworks In Landscape Architecture, Aus Perez

Honors Theses

In recent years, design professionals have implemented many contemporary landscape architecture projects across the United States. With a primary goal of returning nature to urban environments, contemporary landscape architects and other transdisciplinary partners work diligently to sculpt physical spaces that reflect the human-living experience. However, a leap into the world of video game design could allow landscape architects and urban planners to more freely create virtual social environments to address rising issues of abandonment in today’s urban and rural spaces. Video game mechanics and methodologies can be used extensively in the disciplines of design that value participatory processes, like landscape …


The Retablos Of Teabo And Mani: The Evolution Of Renaissance Altars In Colonial Yucatán, C. Cody Barteet Apr 2021

The Retablos Of Teabo And Mani: The Evolution Of Renaissance Altars In Colonial Yucatán, C. Cody Barteet

Visual Arts Publications

From the turn to seventeenth through the early eighteenth century, three retablos (altarpieces) were created in Yucatán that relied on a similar Renaissance design. The retablos located in the ex-convents of Mani and Teabo all adopt the Spanish sixteenth-century Renaissance style of the Plateresque. Further, the retablos are connected by the inclusion of caryatid framing devices that establishes a strong affinity among the works. Two of the retablos are located in Mani: the Retablo of San Antonio de Padua and the Retablo of Nuestra Señora de Soledad (or sometimes called the Dolores Retablo). At Teabo is the Retablo de Santa …


Playing At The Crossroads Of Religion And Law: Historical Milieu, Context And Curriculum Hooks In Lost & Found, Owen Gottlieb Jan 2021

Playing At The Crossroads Of Religion And Law: Historical Milieu, Context And Curriculum Hooks In Lost & Found, Owen Gottlieb

Articles

This chapter presents the use of Lost & Found – a purpose-built tabletop to mobile game series – to teach medieval religious legal systems. The series aims to broaden the discourse around religious legal systems and to counter popular depiction of these systems which often promote prejudice and misnomers. A central element is the importance of contextualizing religion in period and locale. The Lost & Found series uses period accurate depictions of material culture to set the stage for play around relevant topics – specifically how the law promoted collaboration and sustainable governance practices in Fustat (Old Cairo) in twelfth-century …